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Blood Red Skies: A party of adventurers take on an undead dragon and its escorts.
Castle Nightscape: A town map created for Fantasy Master Online, the browser based game I wrote.
Assassin: Assassin, it's still w.i.p. I hope I will finish this work soon. Modeled in Silo, textured with ZBrush and render in 3Ds Max, mental ray.
Dawn Bringer: One of my first images. It was originally designed to be a banner for the website, but the full image had a kind of simple elegance to it, so I rendered the whole thing for use as a desktop background.
Dragon Fury: A lone wizard trying his luck against a red dragons fiery breath. One of my favorite images!
Gates of Morla: If you wish to enter the dark depths you'll need to make your way past this bony defender! This was one of my first images created with Poser. I saw the skeleton model and decided to go with it.
Green Gate Guardian: More fun with the dragon skeleton model!
Tweak: Original: This is the 1st concept drawing I ever ever did of my character Tweak. Before she even had a name even. I just wanted to make a hot demon girl at the time. Fun Fact of the Day: Tweak was about 2 inches away from having hooves when I originally drew her. I eventually phased them out because I couldn't get them to not look awkward. I think if you look at the orginal sketch you may be able to see pencil ghosts of them.
Tweak: Bedtime: Another old Tweak concept drawing. Looking sad and adorable, in that skanky kind of way. I did this one mainly to dry dressing her in a different kind of outfit, with different hair. That's Ted. He's her pal.
Tweak: On The Rocks: Look. Butt. Everyone likes butt. Frankly I don't know this website's policies on partial nudity, so if this doesn't belong here, by all means remove it, and accept my sincerest apologies for ever posting it in the first place. Again, old concept art of my charatcer Tweak. Again, tried dressing her in something different. PS. I've always been proud of the texture in her sleeves. I made the entire thing in a seperate file piece by piece, and I think it looks neat.
Tweak: Busted: This was a project I did in higschool... actually, more accurately, I did a 2 ft by 1 ft uncolored pen and ink version, then I scanned it and made this. The colors weren't for school, they were just me. Again, more Tweak concept art.
Music Institute: This is the view from the entrance in my graduation project at Architecture School. The project is an Institute focused on the development of the Music and the Musicians. There is also an animation that can be seen in the portfolio section of my office's website: www.hypestudioonline.com Many Thanks!
Porsche 997 GT3 rsr: the porsche 997, in high poly version
Ferrari F2007, low poly: the ferrari f2007, done in low poly for a video game
The Date: Character study for a possible short film
V_Spot: V_Spot Style frames
Lost Pal: Here is again my image. This is the first one of a series of 7. It is just one sample of the things I do after work.
sea goddess: figure made in poser, cloths and hair brushed in photoshop
Joyride: cartoon rendering of a classic Cadillac Eldorado speeding through a desert
Enchanted Forest: fantasy scene with unicorns
Maybach 57: studio rendering of a Maybach 57 car
Basketball Guy: That's a model I did a while ago.
Maya 8.0 & Mental Ray Physical Sky/Sun Villa back.: Based on Archmodel 3D template by Evermotion. Maya 8.0 Poly & Nurbs Surfaces modeling. Mental Ray Physical Sky/Sun, Global illumination and Secondary Bounces Final Gather. Mental Ray Architectural Mia Round Corners materials. XFrog Tropical Trees & Plants with Misss Fast Skin materials for the 3D vegetation. Please visit my New 3D Maya & Mental Ray Flash website at: http://www.samui3d.com Cheers...! Alex Sandri Keywords: 3d, Autodesk, Maya, Cg, Digital, Art, Bangkok, Koh, Samui, Alex, Sandri, Graphics, Animations, Rendering, Texturing, Modeling, Lighting, Computer, Mental Ray
Maya 8.0 Mental Ray Physical Sky/Sun Villa detail.: Based on Archmodel 3D template by Evermotion. Maya 8.0 Poly & Nurbs Surfaces modeling. Mental Ray Physical Sky/Sun, Global illumination and Secondary Bounces Final Gather. Mental Ray Architectural Mia Round Corners materials. XFrog Tropical Trees & Plants with Misss Fast Skin materials for the 3D vegetation. Please visit my New 3D Maya & Mental Ray Flash website at: http://www.samui3d.com Cheers...! Alex Sandri Keywords: 3d, Autodesk, Maya, Cg, Digital, Art, Bangkok, Koh, Samui, Alex, Sandri, Graphics, Animations, Rendering, Texturing, Modeling, Lighting, Computer, Mental Ray
VRay style Mental ray Maya Mediterranean exterior.: Update of the previous mediterranean exterior, using only Mental Ray shaders and Ctrl shaders by Francesca Luce! Extensive use of Ctrl Shading material. Misss Fast Skin for the Paint Effects vegetation. Ctrl Fur and Ctrl Displacement to control fur and displacement on the ground and shores. Ctrl Buffers to output Ctrl Occlusion Pass, Shadow and ZDepht Passes. For Shadow and ZDepht passes, I used the P_shadow and P_Zdepht shaders by Ledin Pavel aka Puppet. To output an alpha mask, I used P_colour_plus_alpha. Mi_car_paint for the bicycle, L-glass for the windows and water of the pond. Maya7 Nurbs and Poly Modeling, Mental Ray Area Lights, Hdri Image Based Lighting, Global Illumination and Secondary Bounces Final Gather! Original idea by slipknot66 (Giorgio Adolfo Krenkel). Modeling, texturing and rendering by Alex Sandri. Please visit my New 3D Maya & Mental Ray Flash website at: http://www.samui3d.com Cheers...! Alex Sandri Keywords: 3d, Autodesk, Maya, Cg, Digital, Art, Bangkok, Koh, Samui, Alex, Sandri, Graphics, Animations, Rendering, Texturing, Modeling, Lighting, Computer, Mental Ray
Ocean Raids: Concept future aircraft flying over an Ocean base.
Future Station: future concept design for a space station or platform
Mental ray for Maya Mediterranean exterior.: Original idea by slipknot66 (Giorgio Adolfo Krenkel)! Modeling, texturing and rendering by Alex Sandri! Maya7 Nurbs and Poly Modeling, Mental Ray Area Lights, Image Based Lighting, GI and Secondary Bounces Final Gather! Ambient Occlusion & Paint effects! Please visit my New 3D Maya & Mental Ray Flash website at: http://www.samui3d.com Keywords: 3d, Autodesk, Maya, Cg, Digital, Art, Bangkok, Koh, Samui, Alex, Sandri, Graphics, Animations, Rendering, Texturing, Modeling, Lighting, Computer, Mental Ray Cheers...! Alex Sandri
Dragon Island -3d matte painting: Hi All: -Sometime in the future -All finished in Maya.Texture Sky & Cloud finished in photoshop. -2.5days modeling -1days texture -2hours rendering -3hours composite in photoshop thanks all visitor.
sea of cloud - matte painting: -This piece is my game project that is a fantistic environment. Two resistance face cohere that emotional feeling. -And then this is the background for my game project. -I used a half working day to finish it.(4-5 hrs) -I used some reference photo and photoshop brush to draw it. -I hope you like it and thank you very much.
Escher Cube: Escher impossible cube in 3D space.
Obsolete: One of my recent works. Rusty robot veteran trying to survive.
The Sentinels: Alienware Contest-Creation of an alien enviroment - Exposé II
Rustic House: A typical house of the north, part of 3d total cd texture tutorial
Pateo Andaluz: A typical «pateo» interior from Andaluzia-Spain
The Entrance: A normal entrance scene
Alfama: An old stree in a typical neighbour in Lisbon
The Return of the Princess: I create this image from a dream i had....
Into the Colosseum: Try to create the enviroment of a colosseum, where the gladiators join probably is last moments of life before go up and fight until dead
The Hangar: Part of 3dtotal cd texture tutorial-an Sci-Fi enviroment
Return to Baykar: Part of 3dtotal cd texture tutorial - rest before a baloon journey
The leaf taker: A caterpillar lunching....
Hospital Hallway: A typical hospital hallway, try to catch some dramatic enviroment
Cherries: A dead-nature scene, just test some lights
Assassin: female character design done in max9 and mental ray
One Sunny day in venice: This painting idea came to my mind when me and my girlfriend were visiting to italy, and saw this amazing mask market in venice.. done in photoshop cs 2 with a wacom tablet.
Abomination: A portrait of a friend who always seemed to me should have been born as a crazy 19th century italian monk..
Pet bat: Vampire brat with her pet..
Walk On Water: This illustration was created as a self promotional piece. It depicts a powerful soccer manipulating and bending natural elements at will as he takes a dramatic walk across turbulent churning water, bending bolts of highly charged lightening at will as it crashes to the water around him. The piece was created using Photoshop, photo reference, and digital drawing and manipulation.
Buggati Veron: Render of a Bugatti Veron.
BMW 5 series wagon: A render of a BMW 5 series wagon
Bruised Gorilla: An art piece of a bruised gorilla. Rendered in Maya.
VRay style Mental ray for Maya room closeup.: VRay style Mental ray for Maya rendering test! Maya Nurbs and Poly Modeling, Mental Ray Area Lights, Image Based Lighting and Final Gather! Ambient Occlusion and final output to EXR format! Please visit my New 3D Maya & Mental Ray Flash website at: http://www.samui3d.com Cheers...! Alex Sandri Keywords: 3d, Autodesk, Maya, Cg, Digital, Art, Bangkok, Koh, Samui, Alex, Sandri, Graphics, Animations, Rendering, Texturing, Modeling, Lighting, Computer, Mental Ray
VRay style Mental ray for Maya room.: VRay style Mental ray for Maya rendering test! Maya Nurbs and Poly Modeling, Mental Ray Area Lights, Image Based Lighting and Final Gather! Ambient Occlusion and final output to EXR format! Please visit my New 3D Maya & Mental Ray Flash website at: http://www.samui3d.com Cheers...! Alex Sandri Keywords: 3d, Autodesk, Maya, Cg, Digital, Art, Bangkok, Koh, Samui, Alex, Sandri, Graphics, Animations, Rendering, Texturing, Modeling, Lighting, Computer, Mental Ray
VRay style Mental ray for Maya classroom.: Maya Mental Ray test rendering with the famous classroom file downloaded from evermotion website! Please visit my New 3D Maya & Mental Ray Flash website at: http://www.samui3d.com Cheers...! Alex Sandri Keywords: 3d, Autodesk, Maya, Cg, Digital, Art, Bangkok, Koh, Samui, Alex, Sandri, Graphics, Animations, Rendering, Texturing, Modeling, Lighting, Computer, Mental Ray
House 01 by Yasmeen Jahan: This is a very nice and detailed scene of a House.in this house.zip have five formats * House 01.3DS * House 01.max 7 * House 01.obj * House 01.W3D * House 01.WRL Want to chect out this house to go here http://www.turbosquid.com/FullPreview/Index.cfm/ID/347154 for more 3d models textures and more free stuff go here http://3drevolution.org/ http://www.turbosquid.com/Search/Index.cfm/FuseAction/ProcessSmartSearch/istIncAuthor/Yasmeen%20Jahan/blAuthorExact/y
Maya Mental Ray Howard B. Room.: VRay style Mental ray for Maya rendering test! Maya Nurbs and Poly Modeling, Mental Ray Area Lights, Image Based Lighting and Final Gather! Ambient Occlusion and final output to EXR format! Please visit my New 3D Maya & Mental Ray Flash website at: http://www.samui3d.com Cheers...! Alex Sandri Credits to Howard B. for the original idea and the 3D modeling. Texturing and Rendering by Alex Sandri Keywords: 3d, Autodesk, Maya, Cg, Digital, Art, Bangkok, Koh, Samui, Alex, Sandri, Graphics, Animations, Rendering, Texturing, Modeling, Lighting, Computer, Mental Ray
VRay style Mental ray for Maya Bathroom.: VRay style Mental ray for Maya rendering test! Maya Nurbs and Poly Modeling, Mental Ray Area Lights, Image Based Lighting and Final Gather! Ambient Occlusion and final output to EXR format! Please visit my New 3D Maya & Mental Ray Flash website at: http://www.samui3d.com Cheers...! Alex Sandri Keywords: 3d, Autodesk, Maya, Cg, Digital, Art, Bangkok, Koh, Samui, Alex, Sandri, Graphics, Animations, Rendering, Texturing, Modeling, Lighting, Computer, Mental Ray
VRay style Mental Ray for Maya Kitchen.: VRay style Mental ray for Maya rendering test! Maya Nurbs and Poly Modeling, Mental Ray Area Lights, Image Based Lighting and Final Gather! Ambient Occlusion and final output to EXR format! Please visit my New 3D Maya & Mental Ray Flash website at: http://www.samui3d.com Cheers...! Alex Sandri Keywords: 3d, Autodesk, Maya, Cg, Digital, Art, Bangkok, Koh, Samui, Alex, Sandri, Graphics, Animations, Rendering, Texturing, Modeling, Lighting, Computer, Mental Ray
VRay style Mental ray for Maya Livingroom.: VRay style Mental ray for Maya rendering test! Maya Nurbs and Poly Modeling, Mental Ray Area Lights, Image Based Lighting and Final Gather! Ambient Occlusion and final output to EXR format! Please visit my New 3D Maya & Mental Ray Flash website at: http://www.samui3d.com Cheers...! Alex Sandri Keywords: 3d, Autodesk, Maya, Cg, Digital, Art, Bangkok, Koh, Samui, Alex, Sandri, Graphics, Animations, Rendering, Texturing, Modeling, Lighting, Computer, Mental Ray
Window: Window
Tea pots: Tea pots
Glass and water: Glass and water
The Artist: built in zbrush and cinema
Slee: This is Slee, another background character for my upcoming Nerm film, 'The Chronicles of Nerm'. Slee will be a drunken bar patron in one of the scenes of the film. He was designed to be the butt (so to speak) of a joke in the new animation, and that joke depends on him being as completely worthless of a creature as possible, hence the lack of appendages. Thanks for viewing You can see the previous Nerm film at http://www.sharecg.com/view.php?upload_id=480 and more of the new animation's progress at www.cwanimation.com.
Cellular: A render of conceptual cells.
Changeling Skeleton: Creepy rendered scene of a skeleton in an abandoned psych ward.
archRender 01: an arch render that I did.
office space: an architectural render of an office
hellboy1: a model of hellboy that I made some time ago
hellboy2: a second view of the model
hellboy3: a third view of the hellboy model
hellboy color test: a color/shader test on hellboy's head
siverado2: another view of the truck
silverado 3: view of the truck
pipes: abstract 3d image
rings: abstract 3d rendering
coils: abstract 3d render
converse sneaker 1: a converse sneaker that I modeled
converse sneaker 2: another view of the sneaker
Mortal Terror: While I can't pinpoint the initial inspiration (this composition just sorta came to me one night while I was drifting off to sleep), the final figure kind of looks like a tribal doll of some sort. Maybe a mechanical voodoo doll who has trapped a mortal soul in an electronic hell. The figure screams in agony at its imprisonment. Modeled in Max, rendered in Brazil, the hair was generated with Wirebundler, and the mist and sky painted in photoshop.
Earth Dweller: Many interesting creatures live in the fantasy forest. Faeries, Goblins, Gnomes, many a friend have explored these themes in art. My take on the forest creature has far more tentacles. Constructed primarily using scatter, I made a single tentacle, copied it around a zillion times, then hand modified their positions into more interesting clumps. Then a LOT of photoshop work, mixing real photos and straight ahead painting to make a super textural result. I wanted to let the viewer smell the dirt. Modeled in max, rendered in Brazil, everything else photoshop.
Swirling Sands: While a lot of this is painted, there's enough 3d in there to still call it a 3d image. The towers are the most prominent 3d element, the sand dunes are a mixture of paint and heavily manipulated photographs of real desert dunes. I kept the image a little loose so it wouldn't feel overworked, so feel free to consider it a sketch / concept piece if you like.
Gas City II: A quicky image that was originally going to be mostly 2D, but ended up mainly 3D with some 2d postprocessing and a few paint touchups. Rendered in Brazil, post processing in Photoshop. This was mainly an exercise in thick atmosphere and backlit silhouettes.
The Gathering II: This originally started as one of my Reaper series, but in the end I felt it looked better with a few Reapers in there, and so it was renamed to be part of my Gathering series. Wires using my wirebundler script, the model is half power solids, half subdivs, tons and tons of postprocess work in photoshop. Rendered in Brazil.
King I Model: Here's the model for my King I image. Modeled in subdivs, some of the fine panel lines are a bump map.
Fire Pits: Fire pits I created with particle systems, glow effect, and omni lights.
Eyes_of_Redemption: Same project with a friend ( did the line) .
Extraterrestrial Identity: Cloning is fun! Experiment with volumetric lighting.
Merciful: Glowing sunrise. [Keywords: horizons, mountain scenery, trees, lake]
Draconis: A strangely eerie scene. That dead tree seems awfully unhappy. [Keywords: panoramic view, dark, red and blue contrast, sky, mountain scenery, horizon, lens flare, water]
Flutter of Serenity: Look at the pretty butterflies and the glowing atmosphere! I bet you wish you lived there.
Burning Rubber: F1 car
electronics parts: electronics parts computer
Formula One Car: formula one racecar
I-Pod, Headphone: I pod, MP3, headphone
Int 40: Architectural Visualization Design
Glowing Waterfalls: Inspired by a level in a Nintendo's Tarzan. [keywords: mountains, waterfall, mounds, prehistoric]
Reflections - Conceptpainting: A conceptpainting that i did for fun, took me 3h to paint.
Back Alley: This is the third set for my upcoming movie, 'The Chronicles of Nerm'. It is the back alley of the Gangly Greknoid, a seedy bar where, inside, half of the film will take place. The characters you see represent a couple of the background creatures that will be featured in the film. You can see the previous Nerm film at http://www.sharecg.com/view.php?upload_id=480 and more of the new animation's progress at www.cwanimation.com. Thanks for viewing
C.A.T.: This is the first character I created for my upcoming film, 'The Chronicles of Nerm.' It will be one of many background characters from the film. You can see the previous Nerm film at http://www.sharecg.com/view.php?upload_id=480 and more of the new animation's progress at www.cwanimation.com.
Entry to Bar Set 2: This is the second set for my upcoming Nerm movie. It is the entrance to the Gangly Greknoid, a seedy bar where, inside, half of the film will take place. The entrance here will be seen in the beginning of the film. You can see my previous Nerm film at http://www.cwanimation.com You can see the previous Nerm film at http://www.sharecg.com/view.php?upload_id=480 and more of the new animation's progress at www.cwanimation.com.
Entry to Bar Set 3: This is the second set for my upcoming Nerm movie. It is the entrance to the Gangly Greknoid, a seedy bar where, inside, half of the film will take place. The entrance here will be seen in the beginning of the film. You can see my previous Nerm film at http://www.cwanimation.com You can see the previous Nerm film at http://www.sharecg.com/view.php?upload_id=480 and more of the new animation's progress at www.cwanimation.com.
When I grow up: An image made for an emailing campain. Fully done in photoshop with no textures, just me and my 2 brushes.
Between The Shadows: photomanipulation (software: Photoshop 7)
Allroad: concept recon vehicle for all terrains 4x4 future fantasy truck offroad
bay11: Underwater future robot housing and landing platform
Uplink: Mars rover lander concept vehicle future with driver
Journey: character fantasy land wizard journey
Ahgir Tee: photomanipulation (software: Photoshop 7)
Cute Puppy: This is my first try in the tablet i recently bought. (I never used tablet before). Worked for 5-6 hours in the weekend.Used painter and photoshop.
Xs Durandal Motorcycle: Futuristic Motorcycle modeled in 3Ds max and rendered in Vray.
Xs Durandal Motorcycle: Futuristic Motorcycle modeled in 3Ds Max and rendered in Vray
C.R.A.A.B. Tank: Futuristic Tank Design modeled in 3Ds Max and rendered with Vray
C.R.A.A.B. Tank Textured: Futuristic tank design modeled in 3Ds Max and rendered with Vray
Architectural Rendering: A project for work of a grill in Florida that has yet to be built. Modeled in 3Ds Max and rendered in Mental Ray
Mr. Freeze: A redesign of Mr. Freeze from Batman fame.
Castle of Sand: A sketch i did that i transfered into blender and then added blowing sand in photoshop Enjoy!
Contemperary: A Comptemperary piece of art, dont know but i just put things together, and it turned out pretty cool
Grey Havens: build everything by myself in cinema 4d,
Tirion a Valinor: The city of the Elfs in front of the gods land of valinor
inadream: This is the dream version of the orginal work freshday
Tweak: Blue Mage: Mystical Magical version of my character Tweak. Complete with Gandalf hat. Now she's already for some'a that witchcraft and wizardry that I hear Harry Potter is so good at.
Tweak: Full Circle: So um... well, I was sitting in life drawing, drawing a naked lady, and she did a pose, that one specifically, and I said, "I like that pose, I'm gonna make a Tweak out of it." So then I did. At 1st I was gonna give her a ponytail like the model, but then I decided to completely classic her out. I even got my original Tweak drawing out, and put her in the exact same clothes, right down to the cuffs. I think it's kinda cool. It's like I've come full circle. Same thing, 3 years later, and in my opinion, much better.
Tweak: Animated Series: This is Tweak. I'm sure if you're one of the 6 people hanging out in my gallery you've already been acquainted. This is clearly a more cartoony portrayl of the character then the norm. I'd be lying if I said it wasn't reminiscant of "The Oblongs" style. I was watching it as I drew this. The one where Bob gets a robot body and becomes a lifeguard, and hangs out with the ditzy chick Dusty. You'll notice similarities between Tweak and Dusty's physiques.
Tweak & Tragedy: My First Comic: This is a webcomic I did a long time ago, using Tweak and Tragedy. I never made any more, but I still think this one is funny. PS. The fourth panel has been forcibly modified, due to complaints filed against me by other users. I'm sure you can figure that one out on your own. :P
Tweak: Chibi'd: This is a childized toon of Tweak I did quite a while back.... I no longer like it... but I'm uploading it with all my otehr TWeak stuff for completions sake.
dragonite: modeled in 3dsmax. concept design s from the gae supasupa.
My first 3d model --- krishna: hi guys. this is my first char model when i start modeling in 3d max. texturing are all just procedurals ^_^
marvin the martian: here is another character model using 3d max. rendered in vray
Dante's Beasts: the Wolf: This work is part of my final thesis for my Bachelor of Arts at the Academy of Fine Arts. Thiis is one of the three beasts that Dante met in the first chapter: the Wolf.
Princess: little girl and her dog.
Lego Party: This is an early render from an animation I did about a big red Lego block trying to get some sleep, and being annoyed by lots of little Legos who want to play with him. This shot uses lots of generic textures, and was taken while I was still working on it. It isn't actually indicitive of the final animation, but I decided to post it, because for some reason I've always liked it... I think I just got the composition verymuch... to my liking... in this one.
Black & Purple Hearse: This is the first model I ever, repeat EVER, made in 3DS Max (or any other 3D program for that matter.) It's low poly, and it has its flaws, but all and all I don't think it's too shabby.
Tragedy: Early Renders: These are some early renders of a model I made of a character by the name of Tragedy. Modeled from the group up in 3DS Max, textures from actual photography as well as photoshop. All her clothes are seperate pieces, even those teeny tiny underpants, and can all be removed, but she's not anatomically correct underneith them. I wanted her to kind of function as a paper doll, and eventually I plan to make more outfits for her. I've continued working on her since these renders were taken, I've made lots of changes to her hair, and rigged her, so I can take her out of her T-Pose, but I haven't yet taken any renders of the updated version.
Ms. Scarlet: This is a still taken from a camera tracking project I did using a combination of real footage, and animation in 3DS Max, using the boardgame Clue. Ms. Scarlet comes to life and knocks off Professor Plum with a pipe.
CArt wheel: a cart wheel
Wind blowing cyborg: A cyborg trying to withstand the wind. 3d, art, future, futuristic, design, color, cyborg, sci-fi, human, humanoid, cyber, fantasy, space, bionic, composition, freedom, robot, artificial, construction
Angel: An angel looking over the sea. 3d, art, future, futuristic, design, color, cyborg, sci-fi, human, humanoid, cyber, fantasy, space, bionic, composition, freedom, robot, artificial, construction
future communication: A composition of what might be the future communication. 3d, art, future, futuristic, design, color, cyborg, sci-fi, human, humanoid, cyber, fantasy, space, bionic, composition.
freedom of an angel: An angel flying free in the air. A nice colorfull composition 3d, art, future, futuristic, design, color, cyborg, sci-fi, human, humanoid, cyber, fantasy, space, bionic, composition.
Freedom of sight: Humanoid or Cyborg free in an open space. This image gives a great feeling of freedom and space. 3d, art, future, futuristic, design, color, cyborg, sci-fi, human, humanoid, cyber, fantasy, space, bionic, composition, freedom, robot, artificial
liquid surface construction: A futuristic construction in a nice composition an colorscheme. 3d, art, future, futuristic, design, color, cyborg, sci-fi, human, humanoid, cyber, fantasy, space, bionic, composition, freedom, robot, artificial, constrution
futuristic machine: A futuristic machine in the evening with nice laser beams up into the sky 3d, art, future, futuristic, design, color, cyborg, sci-fi, human, humanoid, cyber, fantasy, space, bionic, composition, freedom, robot, artificial, constrution, laser, machine
Orion the spirit of the stars: Orion, an old Egyptian God 3d, art, future, futuristic, design, color, cyborg, sci-fi, human, humanoid, cyber, fantasy, space, bionic, composition, freedom, robot, artificial, construction
Searching...: A woman searching for something.. 3d, art, future, futuristic, design, color, cyborg, sci-fi, human, humanoid, cyber, fantasy, space, bionic, composition, freedom, robot, artificial, construction
futuristic object: A nice object with a futuristic touch. 3d, art, future, futuristic, design, color, cyborg, sci-fi, human, humanoid, cyber, fantasy, space, bionic, composition, freedom, robot, artificial, construction
Soft space humanoids: Two robotic humanoids watching the sky. 3d, art, future, futuristic, design, color, cyborg, sci-fi, human, humanoid, cyber, fantasy, space, bionic, composition, freedom, robot, artificial, construction
Speed of light: An outburst of light, simulating the speed of light. 3d, art, future, futuristic, design, color, cyborg, sci-fi, human, humanoid, cyber, fantasy, space, bionic, composition, freedom, robot, artificial, construction
Endless stairs: An endless stair going on and on... 3d, art, future, futuristic, design, color, cyborg, sci-fi, human, humanoid, cyber, fantasy, space, bionic, composition, freedom, robot, artificial, construction
Tower of infinity: A tower of infinity 3d, art, future, futuristic, design, color, cyborg, sci-fi, human, humanoid, cyber, fantasy, space, bionic, composition, freedom, robot, artificial, construction, infinity
Tunnel of fantasy: A fantastic tunnel.....?! 3d, art, future, futuristic, design, color, cyborg, sci-fi, human, humanoid, cyber, fantasy, space, bionic, composition, freedom, robot, artificial, construction
Virtual power: 3d, art, future, futuristic, design, color, cyborg, sci-fi, human, humanoid, cyber, fantasy, space, bionic, composition, freedom, robot, artificial, construction
Alone At Last: My last picture... it took me three evenings (cca 12 hours) filled with intensive work. I used 3DMAX 9, ZBrush and Photoshop.
3d can: rendered in 3dmax
Mahdi face: It's me!
Ring: Ring
Window: Window
Glass: Glass
Fragile: This 3D scene was inspired to me by the famous Fritz Lang 1931' movie "M le Maudit".
Room twelve.: What kind of things may happened in this hotel room ?
Angry tourches: a funny image for tourches fighting
The dog flying hope: I like to make a hope moment on a cartoon style, so ... here what comes up :)
The Pirate attack: a bloody pirate trying to kill the captain ...
The Butcher: The butcher is a character from a series of illustrations that I hope to someday develop into either a comic or a graphic novel called "The Sanatorium". The butcher is a true cold blood killer that is a little off center to begin with, add a little demonic possession and the freedom to roam free through out the halls of a rather large state of the art sanatorium and you have a recipe for carnage, blood, guts and gore.
stabbed in the back: Built in z brush and cinema
Temptation: I finally managed to finish this one. I started it with a trust and finished it with a wacom. I was inspired by a photograph of a statue located in an italian cemetery. Thanks for looking!
Elizabeth Tudor: This painting was done entirely in photoshop cs2 with a trust tablet. If you are interested in seeing the work in progress it can be found here http://forums.cgsociety.org/showthread.php?t=408851 . There is also a tutorial which can be found on the cgarena website. Thanks for looking! Photo ref was used with permission from user lockstock who can be found on deviantArt.
green water: painting and add plate incrustation
Coca Cola: Did this for fun after seeing a similar photo on the net.
Vespa: My latest personal project.
The Old Cupboard Door: This is a 3D replica of an old painting painted by William Michael Harnett in 18th century.
Smoking Creature: This character was inspired by myself at work in front of my computer. This was done for D'Artiste : Charecter Modeling 2. I started from the head of Dante Alighieri and then I model in Zbrush the character. Render done in XSI, Mental Ray and smoke and some postproduction work in Photoshop.
Dante's: Awakening in Inferno_exterior: This work was done for my final thesis for my Bachelor of Arts at the Academy of Fine Arts I was attending. I imagined that I was doing some concept art and previsualization for a possible movie based on Dante's "Inferno". So I had to create a new vision of the "Inferno", with a screenplay and characterizations of scenes and characters... I did it and it went ok ! what you are watching is the beginning of the first chapeter of "Inferno": the awakening of Dante in the train that is gong to the Hell City.
Dante's: Awakening in Inferno_interior back: This work was done for my final thesis for my Bachelor of Arts at the Academy of Fine Arts I was attending. I imagined that I was doing some concept art and previsualization for a possible movie based on Dante's "Inferno". So I had to create a new vision of the "Inferno", with a screenplay and characterizations of scenes and characters... I did it and it went ok ! what you are watching is the beginning of the first chapeter of "Inferno": the awakening of Dante in the train that is gong to the Hell City.
Dante's: Awakening in Inferno_interior forward: This work was done for my final thesis for my Bachelor of Arts at the Academy of Fine Arts I was attending. I imagined that I was doing some concept art and previsualization for a possible movie based on Dante's "Inferno". So I had to create a new vision of the "Inferno", with a screenplay and characterizations of scenes and characters... I did it and it went ok ! what you are watching is the beginning of the first chapeter of "Inferno": the awakening of Dante in the train that is gong to the Hell City.
Conception: Done for a scientific book
Not Always Proud: this is a new character I made with XSI + Modo + Zbrush + Photoshop. It was inspired from a movie by Truffaut, "Farenheit 451". He is a sort of Regime Agent but he is not much proud of what he has to do, maybe he understands the danger of his actions...
Dante Alighieri: Dante's portrait
Killer Boxer: Boxer design
kitchen: This is one of the challenge of the 3Dallusions.com. I try to make a clear render with a minimalist design
Without name: Test Vray camera & vray sun
A Cubic Day: this is a scene I done for fun, I tried to make it a cubic world that every thing on it is looks boxed, for that I didn't use any smoth on the scene. This work done on 3Ds Max with default scanline render.
A minaret of a mosque: A minaret in golden render I done for a TV channel for Zu-Elhiga month for Muslims .
Pepsi & Aquafina bottle: this work I done for a bottle model, renderd with the default scanline render.
Japanese Room: Here is a piece from my current demo reel. This is the second piece I created for my reel. It is a japanese interior. I wanted to try and make it feel almost like an old photograph.
Japanese Room - night: This is my second piece from my current demo reel. This is another lighting situation I did for the scene.
Dragon: This is the third piece I created for my current demo reel. It is a dragon with many different flares of animals in it. I wanted to make the dragon seem somewhat asian in style so that it would stay cohesive with the rest of my reel.
LOFT: A HIGH-RISE CONDOMINIUM UNIT WITH LOFT
Chess: Simple modeling. Detailed work on texturing and lighting. With some post in PS
The lost camel bell: Here is a left behind camel that can't find way back to its buddies. It has a lost feeling.
Entry to Bar Set 1: This is the second set for my upcoming Nerm movie. It is the entrance to the Gangly Greknoid, a seedy bar where, inside, half of the film will take place. The entrance here will be seen in the beginning of the film. You can see my previous Nerm film at http://www.cwanimation.com You can see the previous Nerm film at http://www.sharecg.com/view.php?upload_id=480 and more of the new animation's progress at www.cwanimation.com.
PESTALENZZ: Built in zbrush and cinema
Dark Alley: Inspired by none other than Resident Evil, specifically RE3...you can find a scene in the game similar to this in angle and props. This is my take on the scene.
Motor control center: Conceptual motor control center for work project.
o2 reactor: Generic piece of equipment modeled & textured for work project.
Zyclopzz: built in zbrush and cinema
FRANKIE: Built in z brush and cinema
Maxbreeze perfume: Created in 3d max and rendered with Vray
Roman helmet: Created in 3d max and rendered with Vray
Hockey helmet: Created in 3d max and rendered with Vray
Hummer H2: Created in 3d max and rendered with Vray
Lamborghini Murcielago: Created in 3d max and rendered with Vray
Tie Bomber: Created in 3d max and rendered with Vray
R2D2 robot: Created in 3d max and rendered with Brazil
Computer room: Created in 3d max and rendered with Vray
Mercedes CL 500 - 2007: Created in 3d max and rendered with Vray
BMW 327 - 1937: Created in 3d max and rendered with Vray
Aston Martin V8 - Vantage: Created in 3d max and rendered with Vray
Aston Martin Vanquish: Created in 3d max and rendered with Vray. More on www.freeewebs.com/adriantiba
Spaceship: Created in 3d max and rendered with scanline. More on www.freeewebs.com/adriantiba
Chrysler Atlantic Concept: Created in 3d max and rendered with Vray. More on www.freeewebs.com/adriantiba
Mercedes ML 500 - 2005: Created in 3d max and rendered with Vray. More on www.freeewebs.com/adriantiba
Paradise Shore Sunset: A quiet beautiful sunset on a deserted beach.
Geometric Collapse: Experiment with geometric shapes and volumetric lighting. [Keywords: cave, ritual, geometry, collapsing, blocks, light, stone, stones]
Lamborghini Diablo 3D Model: A Lamborghini Diablo High Poly 3D model.. (No Plug-in Renderer Used)
Lamborghini Diablo 2 (3D Model): An alternative view (Rendered Image and Shaded Wires) of my 3D Lamborghini Model..
Warriors and Swords: A couple of Virtual CG Heroes-Warriors, prepared for a 3D Animation Fighting action..
"MormonGoth" the Evil Warrior.: The Evil Warrior "MormonGoth" -Face-. Part of a Fighting 3D Animation Clip..
fall in light: one rendering
com lobby: one rendering
Harpy: One of my characters.
fat_man: using photoshop i did his digital painting
Lensha: A character I completed as a demo for my training DVDs (more info on my site: www.duber.cz)
Life is a Gas: Mixed media (Life Size)
Torso Hand: Mixed Media (Life Size)
Bull Filter: Mixed media (Life Size)
Sleeping Prophet: Mixed Media (Life Size)
Self Portrait: Mixed Media Spring-Loaded
Time Bound: Mixed Media Electrified & Mechanized (Life Size)
Oger: Mixed Media Wood + Puppet
All my Children: Mixed Media Fiberglass Mannequin Dolls (Life Size)
Lips of Gold: Mixed Media Poured Stone
Sunny-Room: done with max7 and vray
The Platinum Mona Lisa: Mixed Media-
Last fight: Hello! I would like to introduce for you the new work today. I one week thought out idea of this image and one full week drew this image. When I drew it I was guided by full realness of final result. I used real colors for creation of color of a leather, leaves of trees and other objects, I tried to make realistic focussing and game of light and a shadow, and I tried to take into account a uniform of the soldiers struggling in the east. The full size of this figure 3452 × 4112. You can look at fine details of this work in the size in half of size of the original. http://www.tim.artvisual.ru/psd/last%20fight%20fragments%20small.jpg I hope my work it is pleasant to you. All thanks!
Abstract 203: Digital Art
Rear End Nude: Digital Art
The Feast: Digital Art Photo Manipulation
Abstract 205: Digital Art
old rusty gas can: an old rusted gas can...
lathe machine: It's a lathe. Yep.
Piazza Grande by Tiziano Fioriti: It's a faithful reconstruction of "Piazza Grande", the hanging plaza of Gubbio, Italy. A special thanks to Matteo Lanuti and Marco Paffi for the collaboration and Alessandro Cappannelli and Paolo Capacciola for the support and advices. Final resolution: 4752 x 2572. 2.601.394 polys & 356 different textures. All elements in the scene are 3D geometries except of sky, city and mountains that are matte-painted.
The Lost World by Tiziano Fioriti: That's the First Golden Winner of the "Lost World Challenge" proclaimed by 3dm3.com portal. It's a Matte Painting created entirely in Photoshop. I used some reference photos from Corsica, Calcata, Bagnoregio, Termiti Islands and much more from italian locations.
Cafe by Tiziano Fioriti: It wants to be a small view of Café de Flore of Paris, the famous "café of the artists".
Japanese Portico by Tiziano Fioriti: The first complex project I realized. It's about 2002. I have been inspired by Miyajima's island, Japan.
Plane in the Sky: The Plane in the Sky. Made with Blender. Its simple and looks pretty cool. XD If you want the plane model go to: http://www.sharecg.com/view.php?upload_id=627&PSID=3968f214c476a20
art museum: one design
Elapsing: ONE RENDERING
DT lobby: ONE RENDERING
The two Warriors 3D Models.: A variation of the two Virtual 3D Heroes-Warriors and their swords..
INDOOR: ONE RENDERING
Face to face: ONE RENDERING
DAY LLIGHT: ONE RENDERING
Dragon and Castle 3D Models.: A 3D Dragon Complete Rigged Model and a background 3D Castle.
lightsblink: ONE
space: ONE RENDERING
look UP AT THE SKY: look upi.jpg
BLC: BLC.jpg
escola: escola1.jpg
up and down: up and down
coffee room.jpg: coffee room.jpg
EX nic: EX nic.jpg
green lobby: green lobby.jpg
THE PUNK: Another humble servant , bringing your newspaper, but with attitude.. PS : Keep away from your dog ! :)
Overlander: concept recon vehicle for all terrains 4x4 future fantasy truck offroad
Ramp: Future City Chick girl industrial robots laster fantasy
Shower Interrupted: This a self promotional piece spawned from an Illustration that I was comissioned to create for a horror and fantasy magazine in which the article that the illustration accompanied was on the role of female warriors in Japanese film and animation. This image portrays a female geisha that is a killer samurai. She has stolen a moment to shower in her favorite hidded alcover beneath a waterfall, her sword and companion set aside as she begins to undress in the cool misty water. Surprisingly she has been followed by two assassin's that have been hired to kill her as they cast shadows on the wall in front of her. She looks over her shoulder with a smirk on her face and sword a distance away from her grasp....will the assassin's prevail and cut her down, or does that smirk mean that she has something up her sleeve?
Cherries: This is quite relax work. I wanted make a few sweet cherrys and here's a issue. I used 3dsmax7, Photoshop CS for textures and Maxwell renderer. I hope you like it
Office from different view: I was working on this image quite long. For inspiration and as a reference i used office where i work.
firetruck: all this scene was created in cinema 4d, bodypaint and rendered using maxwell i wanted to create a photoreal image
train track: created in cinema 4d, bodypaint and maxwell
iguana: modling in maya /Texturing DP map in Zbrush
Rottweiler: Made with Maya7.0 and rendered with MentalRay. DOF and background rendered with MR. Some postwork in Photoshop for fur, color gamma adjustments and contrast. Hope you like, Thanks for viewing:)
spider: modling in maya /Texturing DP map in Zbrush
Sunbathing: Alligator. Modeled with Maya 8.0 - Rendered with MentalRay - All textures (2048x2048) made with Photoshop - DOF and background rendered in MentalRay. No postwork on both images. Hope you like, thanks for viewing:)
dolls house: bought for daughter at xmas, i was bored so i decided to model and render it :) created in cinema 4d and rendered in fryrender
Blade: modling in maya / Texturing DP map in Zbrush
Green Frog: Just a Green Frog (male). Modeled with Maya 8.0. Rendered with MentalRay. Texture/Bump/Specular/Diffuse maps are 2048x2048. DOF and background rendered with MentalRay. No Compositing/Postwork. Thanks for viewing:)
on vacation - theyve taken over my desk: this was an idea i had a few years back. there are several models comped onto a photo of my desk.
Ironie Swarze: A Tribute to my lovely dog 'Ironie' (1994-2001) Modeled with Maya 8.0. Rendered with MentalRay. DOF and background rendered in MR. I didn't mean it to be photorealistic, I tried to achieve more the 'illustration' look... Thanks for viewing:)
Little Green: My little green Iguana finally tested with a background. I've slightly modified the textures and the geometry of the previous model . Made with Maya 8.0/MentalRay. DOF and background rendered with MentalRay. No Compositing/Postwork, only the contrast and the color gamma enhanced with Photoshop. Thanks for viewing
Elf Monchicha: This elf is modeled and rendered in Cinema 4D.
blacksmith: This is an image that I have created in that little free time that I have. :)
ZEVO 2: Built and rendered in cinema
Ky: Here is one of the main characters for my film "The Chronicles of Nerm." She will have a fairly small part, but will have a speaking role. She will be the bartender in the bar scene in the film. You can see my previous Nerm movie at http://www.sharecg.com/view.php?upload_id=480 or work from the new Nerm movie at www.cwanimation.com Thanks for viewing
Habitacion de lujo: Un trabajo para arquitectura sobre un salon decorado a medida y con esmero, un saludo. Marco
villa: JinGuang Residence, Shanghai www.erlestudio.com
Ignition: Ignition.
EX GX: QUAD BIKE
FX9: QUAD BIKE
LX 9: QUAD 6 WHEELER
LXL: QUAD 4 WHEELER SEATER
NX 9: QUAD BIKE
AyuDenMe: I love Digital Art
Esde Cuanta: I love Digital Art
Faceof the WaRreuG: I love Digital Art
FutuRe ....Of ..: I love Digital Art
MaMotaro: I love Digital Art
MisterY: I love Digital Art
PaDerciTas: I love Digital Art
SalaMan K: I love Digital Art
Tele K: I love Digital Art
Double Helix: All the smoke, light glows and mist were done with 2D square props. I just applied texture and trans maps to them and placed them between the prop light or object and the "camera". Other than signing and changing formats I used no post work. Some of the products and freebies used: DAZ's V3 with a conversion of Steffy Z's Yuma. Kozaburo's Long Hair. BatLab's Ribbon Dress, PVC Gear Type A,KAWA-REV6. Harry CN's Underwear 2. Bat's Valkyre. Sanctum Art RDL7 Bundle Pak. Lourdes' Storm Guards. Specs' Valkerie Boots. Biomechanix's Helix and Helix Gun. Keihan's Natural Smoke. Maveris' HelmetF4. Nerd's Volumetric Fog.
on yer bike: built in z brush and cinema rendered in cinema
the kid: built in cinema and z brush
honey i think there s aspider in the bath: built and rendered in cinema
yeah right: built in zbrush and cinema
the room: built with z brush and cinema
Anakin: My daughter fish, made with 3dsMax.
Apples: Sunny afternoon and delicious apples from grandma garden.
a day at the beach.: just remembered a day with daddy at the local beach.
Ippoo: I start to play with Zbrush like 2D paint, and brush after brush Ippoo start to live in 3d world. I wonder of me and software, never in past i found same kind of interactivity where simple playing with a software can drive me to a interesting sculpture, only when i was used to sculpt with clay i found this kind of freedoom.
Incredible Beast: I have a project to build some creatures from my fantasy, and here you can see a first integration of first creatures in the forest. This is a very pacific creature that live in the deep of forest, eat grass and some tree.
Glassy Things: From melting glass born strange a nice creatures, that want to conquer the world. The living glass live to sing their song in the world, and conquer with their voice (animation work in progress).
Gubolo: In the cave under our earth, we can find some strange creature, here you can see a shot of Gubolo, creature that eat grass and small bug. Here you can see a shot from CriptoZoology Museum Archive.
Hell's library: in the late 1999 i dream it, and i visualized in a picture, inspired from my preferred author, H.P. Lovercraft.
Space Firefly: 1999 was the year of Space 1999, one of best scifi tv series of every times. i decide to play with spaceship, and i build an organic spaceship.
Concept Design: Painted in photoshop. Concept design. tribes destroying the nest of a tree dwelling creature.
Pumpkin House: Illustration for kids, painted in Photoshop.
Vision of Escaflowne Wallpaper A: Wallpaper inspired from Alseides of anime series Vision of Escaflowne modelled and rendered in lightwave 3D.
Realistic spider model: Animatable realistic Spider model, no fur used, rigged using bon- 3ds max model
Vision of Escaflowne Wallpaper B: Wallpaper inspired from Alseides of anime series Vision of Escaflowne modelled and rendered in lightwave 3D.
Beast Keeper: I like to depict strong women, but who still nurture.
The Old Musician: In cities and towns all over there are old musicians who sing and play in town squares, courtyards and parks. Some play for money, some play for the love of the song. This is dedicated to them.
RIO GRANDE: I like different types of vehicle, especially locomotives, they draws me by their power, construction and shapes. I tried to create scene with huge amount of details with that mood that I imagined. I decided to make summer sunny day with this train near the depot. This work is the most serious for my experience: almost all hand drawn and large textures(about 4000x4000), many polygons and details. All this is RIO GRANDE
Game: I would like to introduce for you the new work. Work is drawn very quickly. As it is usual, I tried to aspire to a reality of the image, a bird, the girl, a curbstone with a chess. I used real colors for creation of color of a leather, rare birds and other objects, I tried to make fantastic light and a shadow. The full size of this images 1722 × 4000. I hope my work it is pleasant to you. All thanks!
Koenigsegg Dunkel hastighet djävul: Project Koenigsegg Dunkel hastighet överhöghet baddare. This bad boy was made in 3D Studio Max 8. Copyrights to Dennis Malcolm. Enjoy! Click HERE to download real player for Mac OSX.
Beach: Quiet beach scene created in Terragen and Photoshop CS2
Martian Water: Undiscovered Martian lake created in Terragen
Mountains: My first mountain scene created in Terragen.
Sunset Mountains: A sunset mountain scene created in Terragen.
Rock Pool: An attempt at photorealism. A pic of a tropical rock pool created in Terragen.
Protected: A surreal piece created in Bryce 5.0.
Lone Tree: Out-of-this-world sunset. Created in 3D Studio Max 4.0 and Bryce 5.0. Composited and touched up in Photoshop 7.0.
Lake: An attempt to make a photorealistic image making use of depth of focus effects. All textures created by me.
Cubix from childhood: When I was little boy I liked to plays with such cubes and make different words with them, so here they are. Original image is about 3800x3500. Textures are also quiet big. Modeling is not so difficult:) More attention on lighting and textures to show the atmosphere in the scene.
Mellow Yellow: I dredged this one up from the past after I discovered how adding a frame made the picture pop, and realized that the space around the picture is solid black ... it'd be cool to see a work that takes advantage of this 'space.' Just thought I'd share. Thanks ...
CG car wallpaper 01: CG car wallpaper 01 modelled and rendered in lightwave
CG car wallpaper 02: CG car wallpaper 02 modelled and rendered in lightwave
CG car wallpaper 03: CG car wallpaper 03 modelled and rendered in lightwave
CG car wallpaper 04: CG car wallpaper 04 modelled and rendered in lightwave
"Graveyard Shift": 3dsmax
Fly away: Concept for a CD cover
Keena: Here is another character from my upcoming film, 'The Chronicles of Nerm.' You can see my previous Nerm movie at http://www.sharecg.com/view.php?upload_id=480 or work from the new Nerm movie at www.cwanimation.com Thanks for viewing
Space Dolphins: This is an attempt to recreate a picture I found on the net years ago. I couldn't find the pic again so decided to recreate my own version.
Dead Hair: A close up of dead hair. Created in 3DS Max 5.0.
Ganesh: An abstract work of the Hindu god Ganesh. Created in 3D Studio Max 2.0
Sierpenski's Compass: Based on a principle of Sierpinski's triangle, this is what I call Sierpinski's compass. It is created by starting with a sphere and protuding 6 cones from each axis. These have a sphere on the end but at 50% of size of it's 'parent' sphere. These then have their own 6 cones and spheres and so on. This image was later used by an American company for their stall in a trade show.
Worms: Based on the Team 17 game "Worms Armageddon"
Collaborate: My CG pic to go with a nice quote. Be the light that others can come to with their ideas, visions and dreams. Never doubt that blending your talents with those of others can change the world
The Essence of a New Day: My CG pic to go with a nice quote. This is the beginning of a new day. You have been given this day to use as you will. You can waste it or use it for good. What you do today is important, because you are exchanging a day of your life for it. When tomorrow comes, this day will be gone forever; in its place is something that you have left behind. Let it be something good.
Risk: My CG pic to go with a nice quote. You cannot discover new oceans unless you have the courage to lose sight of the shore.
Different: My CG pic to go with a nice quote. Champion the right to be yourself. Dare to be different. Life your own life and follow your own dreams. For in the end if we live truly... we shall truly live.
Darkness: My CG pic to go with a nice quote. When we walk to the edge of all the light we know and look out into the darkness of the unknown, we must believe one of two things will happen; There is something solid for us to stand on -or- God will teach us to fly.
The Essence of Family: My CG pic to go with a nice quote. The family is a harbour of safety in an ocean of change. It is an association established in nature and guided by enduring principles of fellowship. It is where we first learn our potential and face our responsibilities. In this kinship we find the strength to swim together and, eventually, the courage to swim apart.
Golden chain: Golden chain on photoshopped background Made with Bryce and photoshop
Shuriken: This shuriken was modelled using Bryce and photoshop
Blue Portrait: Blue-ish portrait completely made in photoshop using different filters
Racing down the tracks: An AC Cobra car done in blender Get the 3d model at http://www.sharecg.com/view.php?upload_id=1428
HeJab (Girl in Hood): I was inspired by the Afghan Girl (National Geographic), and many other images, where the main focus is on the eyes of women.
Vampire Slayer: The image was inspired by modern vampire stories and role playing games. I like to portray female characters. Keywords. girl, female, woman, redhead, vampire
Starwars Walker 3d Model: Here's some of my older, more primitive work. I hope you enjoy it.
3d Couch: It looks nice and comfortable. I hope you enjoy it.
My Warship: This is a futuristic 3d model of a ship used during wars to transport troops. I hope you enjoy it.
My futuristic shuttle: This is a space shuttle used in future space ventures. I hope you enjoy it.
My Silver Cup: A hobo once used this cup. I hope you like it.
A soccer Ball: I made this soccer ball for people to play net-soccer. I hope you enjoy it.
Old fashioned Sofa: This is my old fashioned sofa. It doesn't look very comfortable. I hope you enjoy it.
My Monster: A sweet monster for you to enjoy. I hope you like it.
Monk Close Up: A close up shot of my Monk image.
Monk: Inspired by the movie "luther" i decided to do such a Monk type of character. I did the complete character, here you can see a final shot of him.
Dirty Sink: I made this toilet getting inspired from a dirty toilet which I saw somewhere. I made this using 3ds Max 7.0 & Vray with some final touch-ups using Photoshop. I hope u guys will like this.
Tongli House: I did this house refering a similar image which i found from net. I created this image using 3ds Max 8.0 and Vray. The thing which inspired me to do is the crazy textures in the image.
Bird: I did this 3d work getting inspired from a robin image from the net. Wanted to get that photorealistic feeling.
Oldman Portrait: This is a portrait that I made a while ago. Rendered with mental ray in max, base mesh on maya, modeling and textures in zbrush, and photoshop for some adjustments. I put a blured layer, just to make it a cg look. I used image plane and zapplink, to try to make the texture closest as possible to the photo. The beard might look "copied and pasted", but it's actually texture. I hope you guys enjoy it.
The Village: I was navigating on google, looking for a reference image to "copy", so I found this photo and I really liked it. I made a kind of a stylized version of the photo. I hope you guys like it.
Fat Mafia Boss: This is my version of an "Fat Mafia Boss". I wanted him to look kinda cool but alse kinda menacing.
Fat Mafia Boss 2: Another shot of the 'Fat Mafia Boss'.
Male head: This was actually more of a render test for my Monk's head. At this stage he wasn't rigged, so it's just the static pose.
Orc Warrior: A close up shot of my Orc Warrior. This image is kinda old, but I still like it somehow, so I thought I just post it. Actually I did the complete character, if you want to see more of him you can check out my website: www.3dbasemesh.com
3D Bed Scene: Vray experiment, ended up looking very good! Enjoy! Check out out models soon, will post a full audi a3.
CG car wallpaper 05: CG car wallpaper 05 modelled and rendered in lightwave
CG car wallpaper 06: CG car wallpaper 06 modelled and rendered in lightwave
Den The Deed Worthy: This illustration was created for an online magazine created in conjunction with an artist story. It depicts the main character Den (a noble knight, removed from the kings service) in a triumphant moment after defeating and pushing back the hordes of rouge Orcs, in which he severs the head of the commanding Orc leader after a hard fought and brutal battle, saving the lives of the remaining villiagers as their small villiage slowly burns to the ground.
Jack the Ripper: Illustration created for a horror print publication. The illustration captures Jack as he is slipping back into the darkness from whence he came. As he looks about coldly surveying the landscape to make sure no one has witnessed his evil deed of...murder.
De stijl dance: Using the de stijl art movement as refrence. I designed this artwork in Xara Pro.
The Dead Walk: Self Promotional Piece. Illustration was created as a cover piece for a graphic novel that I intended to write and illustrate. It depicts a newspaper headline that proclaims that the dead have gotten out of their graves and are walking through town. It looks like whom ever is reading the headline has already prepared for the war against the hordes of the living and walking dead.
De stijl kiss: De stijl kiss was designed in Xara Pro.
Full Disclosure: This is a Pop up that was designed for a book before the book launch. No photo's was aloud to be used. So I used Type as a design element.
girl: WIP on a girl character still in development
Italian Passage: Created in May 2006. One of my first exterior scenes, set in Tuscany, Italy.
Old Alley: Another exterior scene created back in May 2006. An abandoned alley scene roaming with intoxicated and homeless beings. Created with 3dsmax and rendered in VRay.
Fields of Christ: My first theological abstract scene created in 3dsmax. I used a ParticleFlow script for the creation of the character.
The Waiting Room: My latest scene created back in August 2006. Originally created for my upcoming demo-reel and portfolio. Personally one of my favorite projects, and my second completed interior scene to date. Designed in 3dsmax and rendered in VRay.
Ufficio: Ufficio costruito in 3D Studio Max e calcolato in Cinema 4D. L'arredo e' stato completamente modellato su misura (mi hanno dato una foto e da questa ho ricostruito il modello in 3dstudio). Boiserie alle pareti e pavimento in parquet.
Apples in Italy: I wanted to recreate a painting in my house in 3D. Modeled in 3Ds Max and rendered in VRay. Only took 5 hours to complete.
Captain Skrim: built in z brush and cinema
Bikers: built in zbrush and cinema
High Defination City: High Defination City streets furniture and a modular road units etc. model is setup for easy customization This is included: * 28 high definition buildings with complex roof detailes * Street lights * Trashcans * Bustops * Fire hydrants * Drains * Postboxes * Street signs * Crossings with traffic lights * Seats * Payphones * Electrical boxes * Radio towers * Different ventilation systems on the roofs * And many more Everything you can think of modelled in great detail
Lost: Lost in the Woods
Shinochi: This work is inspired by a sculpture made by Takashi Murakami named Inochi. In replica, I modeled a match for Murakami's boy and I gave her the name Shinochi. This is a kind of hybrid being of the future and we can see Shinochi as an android Eve...
Dark Angel: Concept for a CD cover image in low resolution,original size1500x1500
Logo: www.jorgelega.com
The Workshop: A magic workshop in a secluded forest. -Modelled in MAX 7, textures painted in Photoshop, and rendered with Brazil
Philosopher: This is my experimental animation. The story Is about a robot of antique world. I spent about 2 month to finish it. I'm using maya software for rendering and Shake for compositing.
Dawn of a new soul: This piece was done a while ago, mainly as an early concept for an album cover. the whole idea was the thought of scrap metal being able to evolve into a living form and escape from its "prison" as such. Daniel Arnold-Mist
Retribution: redesing my old work "Retribution" from 2006 year
Fury of serenety: full photoshop wort without 3d
Outpost: deep space base
Trarch: This is the main character based on a design by Miles Teves that I made for my demoreel. Hope you guys like it, modeled in 3dsmax,normal and bump map created in zbrush, textured in photoshop, and rendered in brazil.
Freshday: Hi all i have been started this work for modeling a shaving brush for a forum but then i started to fill scene from my own bathroom and started to feel a fresh day:) if we talk about brief explanation of scene i used 3ds max8 standart hair and fur and convert it to mesh for vray gi and some fallof matterial for brush. after i finish i decided to build "in dream" version of the render with phs modification here is the link of it http://img261.imageshack.us/img261/7931/inadreamv2se4.jpg thanks alot :)
Pagani Zonda Roadster F II: another 3dart from me
Pagani Zonda F: another shoot from me
going home: GOD IS WAITING
fire light: keeping warm
are you a prince: friends
Can I keep her?: A rock creature carrying a girl.
carson works: all about my works
carson works: all about my works
House in a wood: Hello! I present you my next work today. I drew this image during the moment when I missed. I have drawn the lonely destroyed house on a glade, on the middle of a wood, in mountains. At a house travellers have a rest while the furnace warms up the house. The lonely forester observes of them. The full size of this images 5000 × 3088. I hope my work it is pleasant to you. All thanks!
Demon Vampire: I made this character for a modeling head challenge over tweak - kolby jukes 's forum - . Eventually i decided to add a Zbrush Pass and create the texture to have a final pic. I used 3dstudio max for polymodeling, zbrush to add details , texture and Mental Ray for the render. i used the SSS Fast Skin Material + Displace for the shader. The modeling work is based on a concept created by Miles Teves ( www.milesteves.com ).
Smooth Reflections: I have always been a fan of pin-up art, with whole figure representations on white backgrounds, concentrating all detail on the form itself. This is one of my attempts...
Relaxing spa: I felt for creating an interior scene and came up with the idea of an indoor pool environment. Its the pool room in a relaxing spa placed in the nature. I wanted the image to have a relaxing and calm feeling to it. Modeled in 3dsmax and I rendered this image in Mentalray and the rendertime was 3h. I then did some postwork in photoshop. Hope you like it
Rivendell: My version of Imladris / Rivendell the home of Elrond (Lord of the Rings). I rebuild the buildings in cinema 4d, from the making of dvd. After the rendering I did a lot of photoshop work to get a good mood. hope you like it, it is not new but it is one of my best
Helms Deep: my rebuild version of helms deep (lord of the rings) made in cinema 4d and photoshop
Caras Galathon: Lord of the rings, caras galathon the heart of Lothlorien, home of galadriel
Morannon (black gate): the black gate of mordor home of sauron, the picture shows the scene when the gate opens and the ork hords attack the leftovers from minas tirith.
Fronats on the mind: This was an image made for a fourm competition on maxforums.org where I won the round and also got a 3Dtotal.com award for excellence. check urban dictionary for the definition of a fronat :)
Plane Engine: This is a still of the exploded view animation I have also on this site. Im still to imporove the ruber tube texture though.
Robot Guy: Just another 'for the hell of it' pictures :D
Champion Souza on his Bike: Triplets of Belleville: This is part of an on going project inspired by the fantastic film: The Triplets of Belleville
Bruno the Dog - Triplets of Belleville: This is part of an on going project inspired by the fantastic film: The Triplets of Belleville
Bicycle - Triplets of Belleville: This si part of an ongoing project inspired by the fantastic film: The Triplets of Belleville
Calculator - Exploded View: This was made and rendered soley in AutoCAD. More CAD and 3DS images on my website.
Star Wars AT-AT: Made entirely in AutoCAD, More CAD and 3DS images on my website.
Graphics Card: Made entirely in AutoCAD, More CAD and 3DS images on my website.
Moonlit Fairy: Fairy on clam with pearls
Riverside Fairy: nude fairy on a rock
Chritmas Wish: christmas fairy, granting wishes
Guardian of the forest: woman warrior
livingroom: 3ds max+vray
Bedroom: 3dsmax8+Vray
Happyroom: 3ds max+Vray
Green: quick photoshop sketch!
Abishai Knife: Base mesh in 3Ds Max, sculpting and detailing in ZBrush than back to 3Ds Max for render with default scanline render. Maded for one day.
Vampire: I wanted to make something photoreal, I made base mesh in 3D Studio Max, then export to ZBrush for details and than back to Max for render, it's rendered with VRay.
Nina: Modeled in 3Ds Max and ZBrush. Rendered with mental ray.
Freaks: Or... nightmare. Modeled in Silo, then exported to ZBrush for details (bump map) and texturing, after that imported to 3Ds Max and rendered with mental ray. Postproduction was done in Photoshop.
Abishai Knife (2Render): Abishai Knife, another render.
The Gathering: Software Used: Vue 5 Infinite | Poser | Photoshop Description: Hello friends. This is my latest work - finished approximately in 40 hours - 24 hours of it is final render on Vue. After creation of the landscape - I started to work on the final render result of the scene with Photoshop. Planets, clouds painted on it - also I've done some colors corrections and filters to create the mood. I hope you enjoy.
Volkswagen Golf Mk1: This was a private-work with inspiration from a real golf. Took pictures and put it in Maya
Panasonic NV-GS70: This cam was sitting besides me, so I gave it a try. All textures are hand-made in Photoshop.
machine 1: a vehicle I build for my new demoreel
machine 2: a vehicle I made for my demoreel
tunnel: a set I made for my demoreel
landscape 1: a set I made for my demoreel
Warm living room: This was a try to get a warm room besides a cold outdoors. C&c are welcome
set sideview: a set I made for my demoreel
manneke 1: a character I made for my demoreel
Day light living room: A minimalism decored living room
manneke 2: a character I made for my demoreel
going in to the water: going into the water
Take Care Daddy: My final Image for the CGSociety Challenge "The Journey Begins"
InKComing: Test for ink&Paint shaders on max, lot of stuff on 'Toshop.
bigfoot truck: hi all I just joined to day This is my last image done in 3dsmax Peter [IMG]http://i64.photobucket.com/albums/h185/maveric_bucket/bigaraba1-6.jpg[/IMG] [IMG]http://i64.photobucket.com/albums/h185/maveric_bucket/bigaraba2-4.jpg[/IMG]
reCreation of "The David" (warning: Nudity): a challenge to see if I had what it took to reCreate one of the greatest statues.
roboticArm: just playing around, didn't have a set design when I started.
manThing: playing around with faceAnatomy
femaleAlien: I had a base model laying around, so I wanted to see what I can do with it in mudBox.
shaded reCreation of "The David" (warning: Nudity): here's the David model shaded.
Pink eyes: just experimenting with different textures, effects etc.
Darkness to Light: A dark forest scene created with Vue 6 Infinite.
Super Liga Super Hero Chevrolet: A job for an advertising company. About a big car sale, joining the biggest brands on the market.
Vento: This is my own car, modeled and textured in Maya 5 days work !!!
Belgrad: 3d city
To me, to zoo!: The original idea and artwork was produced by David Ellis(www.novolume.co.uk) and I did a 3D spin on the characters. All elements were box modeled then subdivivded and textured. For the lead characters and the penguins FK skeleton riggs were built and attached to help pose them. Everything was produced and rendered in Cheetah3D.
The girl: She is a model I've created in beginning 2003, the cartoon model is based on a friend I know in antwerp.
The girl: This was another pose I created with the girl, the idea was to use the hands to give a subtle expression.
Robot: Just for fun
Dreamcity: 3d city
Dreamcity: 3d city
dragonic ship: just for fun
where are you Alaadin?: abstract
Red Ipod Nano: This is just a simple nano I did, it's not quite that realistic in any way. But anyways I'm quite happy with it and hope you like it. Any C&C's are wellcome.
Pub: Hi! It wallpaper for Temporal Games. The idea for this figure has come to me when I drew the character for game " The Tales of Walenir " - Leprekont.
surprise: oils on canvas temporary upload for art show submission
Sponge bob: I worked on this sponge bob model for about three months. It was my first character...actually I have not done one since but I plan to soon. I hope you all enjoy my work.
Glass flowers: These flowers I made for fun one day when I was bored. Hope you enjoy.
venice: oils on canvas temporary upload for art show submission
Wii controller: I worked on this for about two weeks right before the wii came out. I might post this in the 3d models section for a download if people are interested. Let me know. Hope you enjoy.
An example of OpenEXR Compositing with LW9 and Fu5: Here is test shot of a Centurian I did for Episode 311 of BSG Season III. Unforunately this test never aired and instead the VFX supervisor and "Lead" compositor decided to go with cement look, which did air and well, frankly made the coolest characters on the show look like pasted on images of rockrobots.
Another EXR format composite using LW9 and Fu5: Another test composite using Fusion and LW9 exporting the render through exrTrader from http://www.infinimap.com
BaseStar From Battlestar Galactica: Here is a composite test from Battlestar Galactica that I did at home using just a single key light pass with all of the lights in the scene for the basestar assemble using just Lightwave 3D 9.0 and Fusion 5.
Futuristic Bike: This is another Drawing that I made back in High school.
Audi A3 Car: Audi A3 Car, realistic, vehicle, 3ds max
Audi A3 Car: Audi A3 Car, realistic, vehicle, 3ds max
Audi A3 Car: Audi A3 Car, realistic, vehicle, 3ds max
Audi A3 Car: Audi A3 Car, realistic, vehicle, 3ds max
Audi A3 Car: Audi A3 Car, realistic, vehicle, 3ds max
Audi A3 Car: Audi A3 Car, realistic, vehicle, 3ds max
Audi A3 Car: Audi A3 Car, realistic, vehicle, 3ds max
Audi A3 Car: Audi A3 Car, realistic, vehicle, 3ds max
Audi A3 Car: Audi A3 Car, realistic, vehicle, 3ds max
Audi A3 Car: Audi A3 Car, realistic, vehicle, 3ds max
Audi A3 Car: Audi A3 Car, realistic, vehicle, 3ds max
An amazingly realistic house: Home, House, grass, back yard, 3ds max, building
A Dream House: The house of my dreams, grass, home, trees, sun lighting
A Dream House: The house of my dreams, grass, home, trees, sun lighting
A Dream House: The house of my dreams, grass, home, trees, sun lighting
A Dream House: The house of my dreams, grass, home, trees, sun lighting
A Dream House: The house of my dreams, grass, home, trees, sun lighting
Jus bottle: Created for Advertisement
Rose: I like it so much
Bathroom: Fibo313 logo on the towel
Street: Street with 3ds max
Shock Tonfa test render, no texturing for weapons.: Just a concept weapon I was working on, still needs a bit or work for texturing and the like, but it is basicly done.
Low Poly Chair: A low poly chair I extruded for a medieval 3d scene I am in the process of working on. The picture displayed is very old, at least maybe 6-10 weeks.
faipytale: faipytale
Star Wars / Lego Movie: TV mini movie that aired on Cartoon Network for Legos. Contracted by by Treehouse Animation. Worked as animator / modeler.
Star Wars / Lego Movie: TV mini movie that aired on Cartoon Network for Legos. Contracted by by Treehouse Animation. Worked as animator / modeler.
Star Wars / Lego Movie: TV mini movie that aired on Cartoon Network for Legos. Contracted by by Treehouse Animation. Worked as animator / modeler.
Star Wars / Lego Movie: TV mini movie that aired on Cartoon Network for Legos. Contracted by by Treehouse Animation. Worked as animator / modeler.
Star Wars / Lego Movie: TV mini movie that aired on Cartoon Network for Legos. Contracted by by Treehouse Animation. Worked as animator / modeler.
Star Wars / Lego Movie: TV mini movie that aired on Cartoon Network for Legos. Contracted by by Treehouse Animation. Worked as animator / modeler.
Star Wars / Lego Movie: TV mini movie that aired on Cartoon Network for Legos. Contracted by by Treehouse Animation. Worked as animator / modeler.
Adidas / World Cup: TV, Web, Print Spot of Adidas add for the World Cup. Contracted by by 1st avemachine in nyc to be the lead technical director. Worked also as a compositor on spots as well.
Adidas / World Cup: TV, Web, Print Spot of Adidas add for the World Cup. Contracted by by 1st avemachine in nyc to be the lead technical director. Worked also as a compositor on spots as well.
Adidas / World Cup: TV, Web, Print Spot of Adidas add for the World Cup. Contracted by by 1st avemachine in nyc to be the lead technical director. Worked also as a compositor on spots as well.
Adidas / World Cup: TV, Web, Print Spot of Adidas add for the World Cup. Contracted by by 1st avemachine in nyc to be the lead technical director. Worked also as a compositor on spots as well.
Telias: Hello! Today I want to show you the god of the universe " The Tales of Walenir ". She is Telis, she is the goddess of grief and snakes, the patroness of murderers and hunters. You can look all gods on page of a site of the project " The Tiles of Walenir " http://www.walenir.com/eng/materials.php
Fairytale: In the world of Dreams
NIKE: This was my very first character modeling, which was done using spline in 3Dsmax. About 3 years back.
Tha Boy and The Dragon: this is my first digital illustration for my portfolio. The original is A3 dimension
Mars 2510 - The Outpost: Concept Art created with a mix of painting and photomanip. The buildings are 100% painted, I wanted to achieve that special concept art feel :) It took quite a while to create...about 7-8 hours in total spread over a couple of days. Enjoy :)
kitchen: Constructed 100% in 3D, almost without post production with photoshop. Nice view with some delicate details. Everything done in record time.
night Attack: it took about 6-7 hours from my life.. sketched in painter ix finished in photoshop cs
Bedroom: nice and modern furnitured bedroom with delicate light deco.
Living room: nice and soft illuminated living room.
Come to meet: Modeling zbrush for the monstrer.Scenery poser and bryce.PW photoshop.
US house: Nice illuminated at sunset countryside house. We took care of all possible details in record time with the ultimate powerful technology available.
Deck Pool: Nice deck & pool comfortably decorated.
.:Pink Robot:.: Print for a friend.
.:Swamp:.: Swamp works, speedpaint.
.:Waterway:.: Concept art for a script.
Sunset Islan: I just go Vue this was a test
die, tragedy: A submission for Chronicle 25 - Chaos http://gallery.neosynthesis.net/c25chaos Prints available - madelaine.etsy.com stock is my own or from: sxc.hu photocase.com (suschaa) & lebstock.deviantart.com (all used with permission)
The Butterfly Suicide: self-portrait Prints Available - madelaine.etsy.com
Model Drawing 2: This is a 10 min charcoal draw that was done in my Drawing classes in college with a model posing.
Model Drawing 3: This is a 10 min charcoal draw that was done in my Drawing classes in college with a model posing.
Dark Temple: I modeled this scene in my free time while I was learning to model environnement at college.
Creature Sketch 2: This is a sketch of one of the characters featured in my Demo REEL.
Creature Sketch 3: This is a sketch of one of the characters featured in my Demo REEL.
Through the Ages: Base mesh modeled and UV'ed in Maya and detail was added in Zbrush. This is still a work in progress.
White Rhino: This is a Rhino I modeled in Maya. The base mesh for the entire Rhino is around 250 polys. That mesh was brought into Zbrush and bumped up to 2 million. All textures were projected in Maya.
Nobody is lucky in the same way: This picture is about us. It looks funny, but its not so funny when we talk about our dreams and tendings in real life I used 3dsmax for modeling and rendering (with help of mr). A little zbrush for displacement and texturing and some of ps&ae post processing.
Patricians: Well, another two chars. Actually at the begining I planed to create humorous scene with these two. But in the middle of process I realized that something goes wrong... Humour is melt away, but I saw something else. And I can say atmosphere of this work is satisfied me as well. (I used 3dsmax8 for modeling; biped (ledy) and CAT (mr.) for rigging; mental ray for fast sss skin; and ps&ae for post processing).
Archer: This is mostly like orc from Lotr movie (that's why he looks a little differ from orcs you can see in some games/movies/etc). I used Vray for render and result was far from what I want to get. So I create another render (only head) using MR and its SSS fast skin shader and composite it with entier scene in PS. After PS-correction I load result in AE and apply DFT Digital Film Lab with some settings. After all this routine - here is the result. Can't say I'm very happy about what I get, but I have tired of this scene.
Wii Controller all sides: This is a picture of my wii controller from all sides. I was trying to duplicate the original Nintendo promo picture.
Suburban Street Walkthrough: modelled and rendered in lightwave
interiors: interior of a office
Abyssal shrimp: The Abyssal Shrimp lives in total darkness. It feeds on floating particles and emmits flashes of neon light to confuse predators. These creatures are similar to the ones that once lived on the planet earth a long time ago.
Small land warp: This is a sketch of a land warp. When you die, your creature resurrects inside of it.
monkey wallpaper: this is the main character in my first 3d movie - Bananasa.
The old time.: I made this in Vue 6 esprit and a litle postwork in FxFoto.
Gears: Doodle
Moonrise 01: Imagine walking on the surface of an icebound planet with a tenuous atmosphere...add a massive close-orbit moon and the stars twinkling above. There you have it!! This image was created using Bryce 6, Universe Image Creator and Corel PhotoPaint 12
Smithy: The smithy with forge and tilt hammer.
Grinding Machine: The end of XIX century, the beginning of XX century.
Play with me: This is an acrylic painting I did in my art class. The subject was dolls. I hope you enjoy.
Porsche: Beautifully rendered Porsche Carrera. It wasn't modeled, just applyied materials and illumination.
Night house: Nice illumination at late dawn in the home entrance.
Waterfall EXTREME DANGER!: This was a landscape project I did in my painting class. It was done in acrylic.
Predator: I made this ball while messing around one day and it ended up looking like the predator so I save it.
Mounted dragon: A drawing i made back in high school
Chained Ogre: A drawing I made back in high school
Knight in armor: A drawing I made back in high school
Mountain orc: A drawing I made back in high school, inspired by the orcs of warcraft.
Tree house: A drawing I made back in high school
Lamp: a lamp
Lamp 02: a lamp
LEGO Imperial Star destroyer 02: A screenshot from maya of my model
LEGO imperial star destroyer 03: A screenshot from maya of my model
Memory Of Earth: I envision a time when man will travel to distant stars and colonize other planets capable of supporting life. Some of those planets will have moons very much like our own. Perhaps an astronaut will stand on the surface of one of those moons, gaze up at his new homeworld and think fondly of the planet that all mankind must ultimately call home....the planet Earth. This image was created using Bryce 6, Daz Studio, Lunar Cell, Glitterato, Universe Image Creator and Corel PhotoPaint 12.
Subaru rally car 1: clay-style rendering of a Subaru
Subaru Rally car 2: clay style subaru rally car
Subaru rally car 3: Clay Style subaru rally car
A Cartoon Scene: A Cartoon Scene made for one of our company's cartoon, for the memory of my child life.
Train Station: This is a background scene used in a cartoon project we planed to produce. So it's also in cartoon style. This work was finished in 15 days during 2005. There is an old train station located in a quiet west town. The mood is like... well, you feel it and know it.
Iron & Snow: Once a time when I surfed on the net, I saw a setting sketch by WestWood for the game "Red Alert 2". There's a tank in the sketch I like very much. But it's only a sketch, no color, no background, and very small size. Then I tried to present it in 3D. There were some problems in the progress, such as the structure of of the tank can't be seen clearly. I had to imagine. And at last I finished it.
Old rifle in WW II: I love video games, especially those about WW II. This work was done after I had played "Commandos 3". In the game, I was very excited each time I killed an enemy sniper. And I would equip the plunder, the enemy's snipe rifle, to the allied sniper, just as a reward.
Nibbled: 130 million years ago, for the safe birth of baby dragons, winged dragons lived on the steep cliff, so as to hide from other hunting dragons. But only a few of them survived. Though the winged dragons expelled the enimies, they didn't know another thread was approaching...
Little Dinosaur: A character created for our cartoon project.
Pool Story: What happened here?
Morning: Simple, pleasant sunrise scene.
Slim Fast Beach: See the beautiful, skinny palm trees? ;)
Summer Blossom: Sunset with large cherry blossom tree.
Distant: It's an almost-dead tree. Don't look so surprised.
Sonora/Sonoran Desert: It really is. They are cactus, aren't they?
Samburu Hills: That's the way it looks over there. I swear.
Dragonfly Reeds: It's a swamp... and a dragonfly. Woo.
Glowing Vive: Purple horizon, glowing river.
Peaceful Drive: Old VW bug takin' a drive down the countryside.
Neon Plants: No joke. They're glowing.
Your a mouse: w
Imagination birth 1: Imagination birth
Curious ant: Curious ant
Impressive glass figure: Impressive glass figure
Renaissance: Renaissance
Spiner: drawing
Bloobooboo: Little bonhomme qui volle
farmer face: tabernouche ter beau toi
Dan T: crazy frenchman of the north
Peace Tree: watch out for the hiboux
Hiboux on the branch in the tree: see title
Desert mountain: one of my first digital painting experiment
Road in Desert: The desert Kara-Kum not far from the river Amu Darya.
Submarine under the Sea: The prototype of Karl Shilder`s submarine.
Puddle Jumper: by "Stargate: Atlantis" series
Necromancer: Sketched and Painted in Photoshop
Distant Shore 01: Since the majority of my space art images feature harsh, airless enviromnents, I decided it was time for a change...a planet with an atmosphere, clouds and liquid water. I couldn't resist throwing in the twin moons. This is the first in a series. This image was created using Bryce 6 and Corel PhotoPaint 12.
Distant Shore 02: I wanted to capture the feeling of that moment of calm before the coming of great change...a young planet holding its figurative breath in expectation of the birth of new life. This image was created using Bryce 6, Universe Image Creator and Corel PhotoPaint 12
View From A Frozen Moon 05: This is the fifth in a series of space art images that I've been doing over the last couple of years. Each image in the series offers a view of space from the surface of an icebound moon. This image was created using Bryce 6, Universe Image Creator, Glitterato and Corel PhotoPaint 12
Hoofin' It: It never fails...somebody's always lagging behind. This guy has quite a walk ahead of him before he catches up to his buddies on that ridge. This image was created using Bryce 6, Daz Studio, Universe Image Creator, Glitterato and Corel PhotoPaint 12.
Valery: This is a piece of my work I did recently..I'm working on a animation with a friend of mine...and we're gonna use this model for our main character. Main thing was done in 3ds max, mental ray rendered, makeover in photoshop.
Lighter: Used Vray and autodersk's 3d studio max8
Landscape: First try at a mountainous land scape with terragen
Blade Adept: An idea for a warrior so skilled in martial arts that his arm has become a magical sword.
Phalanx: An idea for a phalanx trooper that fight in formations with serrated shields.
LoveBot: Everyone loves the LoveBot. And he loves you.
My 1st upload,my Art work in few years ago.: that was a practice, I want use color in my heart to free my soul. because I'm a half achromat.
My 1st upload,my Art work in few years ago.: that was a practice, I want use color in my heart to free my soul. because I'm a half achromat.
My 1st upload,my Art work in few years ago.: that was a practice, I want use color in my heart to free my soul. because I'm a half achromat.
My 1st upload,my Art work in few years ago.: that was a practice, I want use color in my heart to free my soul. because I'm a half achromat.
My 1st upload,my Art work in few years ago.: that was a practice, I want use color in my heart to free my soul. because I'm a half achromat.
My 1st upload,my Art work in few years ago.: that was a practice, I want use color in my heart to free my soul. because I'm a half achromat.
My 1st upload,my Art work in few years ago.: that was a practice, I want use color in my heart to free my soul. because I'm a half achromat.
My 1st upload,my Art work in few years ago.: that was a practice, I want use color in my heart to free my soul. because I'm a half achromat.
My 1st upload,my Art work in few years ago.: that was a practice, I want use color in my heart to free my soul. because I'm a half achromat.
My 1st upload,my Art work in few years ago.: that was a practice, I want use color in my heart to free my soul. because I'm a half achromat.
Farmer man: character from demo real
sit: interior
My 1st upload,my Art work in few years ago.: that was a practice, I want use color in my heart to free my soul. because I'm a half achromat.
Smooth Rock Falls, Ontario: home of the moose
sit 1: interior
sit 2: interior
My 1st upload,my Art work in few years ago.: that was a practice, I want use color in my heart to free my soul. because I'm a half achromat.
My 1st upload,my Art work in few years ago.: that was a practice, I want use color in my heart to free my soul. because I'm a half achromat.
sit 4: interior
My 1st upload,my Art work in few years ago.: that was a practice, I want use color in my heart to free my soul. because I'm a half achromat.
space place: sunshine
coulourous: tabarouette
Shipster: Definitly a flyer
Back of Buggy craft: Pette de la broue
Buggy Side: side of buuuuggy
Pointy ship: he's pointing
Fleet: Feet
Big gang: party harty
space boogies on black: super duper
Arc Angel: abstract style angel made for a wallpaper for a metal band
Abstract skull design: Abstract skull design wallpaper for band
Bio Hazard Sphere: Bio Hazard Sphere design
Solitude: Composite piece, long lonely road
Dead inside: scary glowing eyes
solar system: fantasy anstract solar system
Bionic Humanoid: Futuristic image of a humanoid. 3d, art, future, futuristic, design, color, cyborg, sci-fi, human, humanoid, cyber, fantasy, space, bionic, composition, freedom, robot, artificial, construction
Blinded by the light: An angel humanoid is blinded by the light. 3d, art, future, futuristic, design, color, cyborg, sci-fi, human, humanoid, cyber, fantasy, space, bionic, composition, freedom, robot, artificial, construction, light
Almost free: Human beings hanging/flying in the sky, almost free from everything 3d, art, future, futuristic, design, color, cyborg, sci-fi, human, humanoid, cyber, fantasy, space, bionic, composition, freedom, robot, artificial, construction
Afraid Cyborg / Humanoid: A Cyborg / Humanoid being afraid of something 3d, art, future, futuristic, design, color, cyborg, sci-fi, human, humanoid, cyber, fantasy, space, bionic, composition, freedom, robot, artificial, construction
3D Model of Ford Mustang 2009 concept + tuned: This is collection of 2 Ford Mustang concept cars: Giugiaro concept and concept with tuning. Giugiaro - This is last model of Ford Mustang. More info search in any search system with key word 'Giugiaro'. This unique model is made using the photos from the presentation of the actual car. Giugiaro tuned - This is unique tuning for the onliest 3d model of Giugiaro Ford Mustang concept. Tuning for the car model is made using Concept model made before by photos from the presentation of the actual car.
Treausre Hunt: Modeled in 3Ds Max 8 and rendered in Vray. Inspired by a movie I was watching a while back.
3D Model of Ford concept + tuned (back view): This is collection of 2 Ford Mustang concept cars: Giugiaro concept and concept with tuning. Giugiaro - This is last model of Ford Mustang. More info search in any search system with key word 'Giugiaro'. This unique model is made using the photos from the presentation of the actual car. Giugiaro tuned - This is unique tuning for the onliest 3d model of Giugiaro Ford Mustang concept. Tuning for the car model is made using Concept model made before by photos from the presentation of the actual car.
Rise of the Bio Droids: This image was produced as a book cover. It depicts a main character, a bio engineered human replica at the height of his and his kind take over of the world city by city.
Illusioned Existence: NINA Poser Render using Vue's Global Illumination. Rendered using Cinema 4d. Victoria 3.0 Leila for v3 by outoftouch, _Al3d_ DejaVu hair by FKDesign DejaVu Shades for DejaVu Hair by outoftouch
borg: quick borg like model in mudbox
man head: non realistic man head modeled in maya and finished in zbrush. texures done in PSCS and zbrush
Peugeot 908 LM - Low poly: car done in low poly, for rFactor
Bentley 8 Speed: The bentley 2001 lm, in nurbs
Imagination: I wanted to show in a piece how life could be above us.
Emotions: The title is already telling you.. a sad girl..
Cloud: A painting of my fav character from Final Fantasy
Take Me To Your Planet: happy planets where everyone wants to go..
angels of the forest: angels with wolf family
a gift for you: girl and flowers
Leisure Room: I inspired from famous Ottoman artist Osman Hamdi Bey's one of the paintings .I worked ten days, totally 10-12 hour on this work.At this time i didn't used my traditional window beam. Because it increased the render time.Finnally i completed 16th centurt Ottoman Leisure Room. 3DSmax8+Vray+me
Adidas / World Cup: TV, Web, Print Spot of Adidas add for the World Cup. Contracted by by 1st avemachine in nyc to be the lead technical director. Worked also as a compositor on spots as well.
Adidas / World Cup: TV, Web, Print Spot of Adidas add for the World Cup. Contracted by by 1st avemachine in nyc to be the lead technical director. Worked also as a compositor on spots as well.
Adidas / World Cup: TV, Web, Print Spot of Adidas add for the World Cup. Contracted by by 1st avemachine in nyc to be the lead technical director. Worked also as a compositor on spots as well.
Cadillac - DVD Game: Interactive DVD. Contracted by EdgeWorx in nyc. Worked as animator, modeler, texture and lighting artist.
Cadillac - DVD Game: Interactive DVD. Contracted by EdgeWorx in nyc. Worked as animator, modeler, texture and lighting artist.
Cadillac - DVD Game: Interactive DVD. Contracted by EdgeWorx in nyc. Worked as animator, modeler, texture and lighting artist.
Cadillac - DVD Game: Interactive DVD. Contracted by EdgeWorx in nyc. Worked as animator, modeler, texture and lighting artist.
Inside the Actors Studio: TV spot for Bravo network. Contracted out by LoopDigital Inc. Technical Director. Worked on modeling, shading,lighting, animation and particles.
Inside the Actors Studio: TV spot for Bravo network. Contracted out by LoopDigital Inc. Technical Director. Worked on modeling, shading,lighting, animation and particles.
Inside the Actors Studio: TV spot for Bravo network. Contracted out by LoopDigital Inc. Technical Director. Worked on modeling, shading,lighting, animation and particles.
Inside the Actors Studio: TV spot for Bravo network. Contracted out by LoopDigital Inc. Technical Director. Worked on modeling, shading,lighting, animation and particles.
Hopeless Pictures- TV: TV series for the Indepent Film Channel. Contracted out by Worlds Away Productions. Technical Director. Worked on all rigging and implementation in the overall work flow for the tv series. Created custom rigs and U.I. for the characters and effects. Animated many of the effect shots as well as compositing a number of the episodes.
Hopeless Pictures- TV: TV series for the Indepent Film Channel.Contracted out by Worlds Away Productions. Technical Director. Worked on all rigging and implementation in the overall work flow for the tv series. Created custom rigs and U.I. for the characters and effects. Animated many of the effect shots as well as compositing a number of the episodes.
Hopeless Pictures- TV: TV series for the Indepent Film Channel.Contracted out by Worlds Away Productions. Technical Director. Worked on all rigging and implementation in the overall work flow for the tv series. Created custom rigs and U.I. for the characters and effects. Animated many of the effect shots as well as compositing a number of the episodes.
Hopeless Pictures- TV: TV series for the Indepent Film Channel.Contracted out by Worlds Away Productions. Technical Director. Worked on all rigging and implementation in the overall work flow for the tv series. Created custom rigs and U.I. for the characters and effects. Animated many of the effect shots as well as compositing a number of the episodes.
Hopeless Pictures- TV: TV series for the Indepent Film Channel.Contracted out by Worlds Away Productions. Technical Director. Worked on all rigging and implementation in the overall work flow for the tv series. Created custom rigs and U.I. for the characters and effects. Animated many of the effect shots as well as compositing a number of the episodes.
Exterior Island: Contracted out by Arup Inc. Modeling, lighting and texturing.
Exterior Island: Contracted out by Arup Inc. Modeling, lighting and texturing.
Exterior Island: Contracted out by Arup Inc. Modeling, lighting and texturing.
Castle Dining hall test render: This is a test render for a new seemless texture I have for a medieval dining hall I am creating.
Exterior: Contracted out by Arup Inc. Modeling, and texturing and animation.
Exterior: Contracted out by Arup Inc. Modeling and animation.
Interior - Hotel: Contracted out by SOM. Modeling, texturing, lighting and compositing.
Interior - Hotel: Contracted out by SOM. Modeling, texturing, lighting and compositing.
Exterior: Contracted out by SOM. Modeling, texturing, lighting and compositing.
Castle Dining Hall pillar test render: This is another test render for my new texture for the same dining hall in one of my other uploads.
Interior - Hotel: Contracted out by SOM. Modeling, texturing, lighting and compositing.
World War Zero Wing: World War Zero Wing made in lightwave. Search for more free stuff and materials "raytracer"
Billy the Pig.....: Modeled and rendered in Lightwave 3D. A mean Gun slinging pig out for Revenge. Please visit www.purplecabbage.com to see the services that we can offer for your creative commercial projects. DaveLEWIS
Whta's in the Box.....: Modeled and rendered in Lightwave 3D A creepy little music box with a nasty surprize waiting inside:S Please visit www.purplecabbage.com to see the services that we can offer for your creative commercial projects. DaveLEWIS
Jill in the Biz.....: Modeled and rendered in Lightwave 3D. A creepy little character with Dark intensions Please visit www.purplecabbage.com to see the services that we can offer for your creative commercial projects. DaveLEWIS
Danger: Aiko gets in trouble. The scene was composed using Daz Studio and Poser content. The final render was did in Carrara5
Godness: This is my first try with Vue6, theres some problems here to get the trtansparency channel to work right, and the exclude option for lights gets a error and do not light the rock like I would like...first try.
Oasis: Other simple try with Vue6...great clouds
Jacko: A model created in Hexagon 2.1
UFO for CGSphere: This scene was created for the CGSphere site. The UFO was modeled in Lightwave years ago, final render in Cararra5
Dont loose your head!: Scene created using Hexagon for model the jacko head, body was Micheal3 and rendered in Carrara5. The background was composed using stock photos in Photo Impact
Basement Shot 1: This is a shot from a basement I created as a game environment.
Basement Shot 2: This is another shot from the basement environment I created.
Clock Tower: I created this in a couple of hours one night. No concept skethces or anything. Just a 3D doodle.
Adventure: I started off just doodling a piece of wood then I turned it into a bridge and from the the idea grew.
Dangerous Sign: For a while I was doing 128 poly or less models every day and this was my first of the series.
Gas Can: I created this gas can for a game mod I worked on.
Fairy-tales for recycling: Hi, This is my first post here. These are two pages of a book for teaching cildren of the ways of recycling. This is just the picture, without text and design at all. It is targeted at the cildren at basic school. It's going to introduce to them the benefits of recycling through some funny stories.
"The Cats Night Life": This is a picture from the 'Night life' series for notebooks.
Rihy: Rihy is a little witch, which is one of the advertizing characters of producer of paints, pens, notebooks and other. She's known to allways mess up the spells she casts and now she transformed a prince in a frog.
The Journey Begins: Bug-Bot: 27|5|2006 This was the first competition entry I did (after work) in May 2006. The theme was"The Journey Begins".
Hubble the camel: Feb|2007 click for final image Each month Threedy Forums will select an animal and post some images as reference. All you we to do is create a 3d render of this creature in a stylized/abstact/cartoon style whilst keeping the creature instantly recongnizable. February's animal is the camel. This is a very informal forum, everyone just posts their images in the same thread. My character is called Hubble the camel. he's just landed on another planet, and is off exploring.
haunted: This cg competition entry won a consolation prize (yippee). The theme was "haunted" and the challenge was on for 29 July - 15 Sep 2006. This time I won a consolation prize.
Ferrari F312b Low poly: the low poly version
Ferrari F312b Full Poly: The full poly version
Nash: done with photoshop...tok me 2 hours to paint....its my frst try to do a digital painting
Interior - Hotel: Contracted out by SOM. Modeling, texturing, lighting and compositing.
Park Scene: This is a park scene i created a few weeks ago, its still a WIP so if possible can i have crits and comments?
Kitchen Scene: This is a quick model i wipped up of a kitchen, this is one of my first models so don't rate too harshly :p
Queen of the faires: faires
Old House: This is a model of a semi "scary" house. The carpet was done with 3ds max hair and fur plugin, and all the materials in this scene were default max materials.
Unknown Dark Forest: This is a model of a dark forest, if you look closely enough in the pictures you will notice figures and shadows of creatures.
HoverHogs air force- fighter (3 views): This is basically a fun project, & my love for the world war 2 concept planes specially "pusher propeller" type. All aircraft are based on hogs (pig) as this year 2007 is the year of the hogs (in chinese zodiac), C & C are always welcome. You can download the full size wallpapers here: wallpaper #1- fighter http://www.actiontintoy.com/download/desktopcalendar/des2007a1.html
HoverHogs air force- fighter: This is basically a fun project, & my love for the world war 2 concept planes specially "pusher propeller" type. All aircraft are based on hogs (pig) as this year 2007 is the year of the hogs (in chinese zodiac), C & C are always welcome. You can download the full size wallpapers here: wallpaper #1- fighter http://www.actiontintoy.com/download/desktopcalendar/des2007a1.html
HoverHogs air force- VLD Bomber: This is basically a fun project, & my love for the worldwar 2 concept planes specially "Flying Wings" type. All aircraft are based on hogs (pig) as this year 2007 is the year of the hogs (in chinese zodiac), You can download the full size wallpapers here: wallpaper #2- VLD (very long distance) Bombers (notice where the bombs are located?) http://www.actiontintoy.com/download/desktopcalendar/des2007a2.html
HoverHogs air force- VLD Bomber (3 views): This is basically a fun project, & my love for the worldwar 2 concept planes specially "Flying Wings" type. All aircraft are based on hogs (pig) as this year 2007 is the year of the hogs (in chinese zodiac), You can download the full size wallpapers here: wallpaper #2- VLD (very long distance) Bombers (notice where the bombs are located?) http://www.actiontintoy.com/download/desktopcalendar/des2007a2.html
Hotel_Front: this work is created from a real architectural plan
Hotel_Persp: This work is created from a real architectural plan
Hotel_Side: This work is created from a real architectural plan
Aerodrome_Persp: This work is created from a real architectural plan
Control tower_bottom_Persp: This work is created from a real architectural plan
Waiting: Vue d'Esprit and Photoshop.
Control tower_Top_Persp: This work is created from a real architectural plan
Univers_Log_exterior_01: This work is created from a real architectural plan
Univers_Log_exterior_02: This work is created from a real architectural plan
Univers_Log_Interior_01: This work is created from a real architectural plan
Univers_Log_Interior_02: This work is created from a real architectural plan
Villa_Persp_01: This work is created from a real architectural plan
Villa_Persp_03: This work is created from a real architectural plan
Villa_02_Persp_01: This work is created from a real architectural plan
Villa_02_Persp_02: This work is created from a real architectural plan
Villa_02_Persp_03: This work is created from a real architectural plan
Villa_02_Persp_04: This work is created from a real architectural plan
OFFICE INTERIOR: i didnt have more than 6 hours to model and render the scene therefore its far from perfect, sorry :)
Security access_persp_01: This work is created from a real architectural plan
Contact: Totatly Carrara render
Like Escher: I like Escher, do you?
One more wish: This scene was created in 3 parts: the elf, the kid and the backgorund was separeted in Poser5. Joined in Carrara for render.
Angel Occlusion: This is a test for the PWSurface plugin for Daz Studio using only Ambient Occlusion.
Abduction: A scene created in Lightwave for Spinquads contest. The idea was create a compose using only Lightwave and no post work.
My Place: Composed in Carrara using free Poser stuff
Women Warrios: women warrios
Flying High: cartoon
Friends forever: A girl and her cat
Girl Painted in Photoshop: a second try of a girl i sketched, and then scanned and painted in photoshop
Fantasy Angel: Angel
Tiny Angels: going home
Bell dump truck: Created with 3d max and rendered with Vray
My Nokia 6235: I made it for my personal practice,i have no good reference for phone at that time so i took my phone as reference.. Hope u like it..
Aibo: This is Aibo,,model it in my sparetime..
Ghost House: I like to make a Simple House,,But Later on i realised that it will better if i will make it a Ghost house,,and here it is...
Limes: 3d limes for web header
Wait for me: fantasy
water: look for water
Dear Lord: Fantasy
cat fight: cat fight
come to mother: Mother and chhild
Bench: A bench that I made for the model of the castle dining hall I am working on. Modeling done by me, texutring still in progress
apart1: residental
apart2: residental
apart3: residental
apart4: residental
apart5: residental
Security access_persp_02: This work is created from a real architectural plan
Security access_persp_03: This work is created from a real architectural plan
Log_persp_01: Very quick work in only 2 days. This work is created from a real architectural plan
Log_persp_02: Very quick work in only 2 days. This work is created from a real architectural plan
Log_persp_03: Very quick work in only 2 days. This work is created from a real architectural plan
Log_persp_04: Very quick work in only 2 days. This work is created from a real architectural plan
Log_persp_05: Very quick work in only 2 days. This work is created from a real architectural plan
Log_persp_06: Very quick work in only 2 days. This work is created from a real architectural plan
Log_persp_07: Very quick work in only 2 days. This work is created from a real architectural plan
Terrace Persp 01: Very quick work in only 3h. This work is created from a real architectural plan
Terrace Persp 02: Very quick work in only 3h. This work is created from a real architectural plan
Terrace Persp 03: Very quick work in only 3h. This work is created from a real architectural plan.
Fibotech: Fibotech design
Sofa 01: Fibotech design
Sofa 02: Fibotech design
Perfume bottle 01: My creation from buprint
Perfume bottle 02: My creation from buprint
Shell: this object is created with a help of my friend ALI cause it was from an exacte fomulat. To purchase this 3dsmax scene go to http://www.turbosquid.com/FullPreview/Index.cfm/ID/283570
HDRI test: This view was created To learn more the HDRI system _11/nov/2005
HDRI test 02: This view was created To learn more the HDRI system _11/nov/2005
HDRI test 03: This view was created To learn more the HDRI system _11/nov/2005
HDRI test 04: This view was created To learn more the HDRI system _11/nov/2005
HDRI test 05: This view was created To learn more the HDRI system _11/nov/2005
HDRI test 06: This view was created To learn more the HDRI system _11/nov/2005
Rose 02: My own desing
Rose 04: My own desing.
Rose 05: My own desing.
Rose 03: My own creation.
Magazin test: My own creation
Art Attack (Heads 02): I like it
Art Attack (Heads 03): I like it
Art Attack (Heads 05): I like it
Art Attack (silen ou houka): I like it
Art Attack (Noise): I like it
Genial 02: Created for advertisment.
Gillette MACH3 02: My creation from real object
Lila: 3ds max+Vray :)
Clear Water: Experiments with water and light
White tigers: White Tigers
Toyota Supra 01: modelled and rendered in lightwave
Toyota Supra 02: modelled and rendered in lightwave
Toyota Supra 03: modelled and rendered in lightwave
Toyota Supra 04: modelled and rendered in lightwave
My Magic Mountain: I used paintshop pro vs 7 for this tag and plugins of eye candy and bladepro. It is a very busy tag with lots in it. not my best but was fun making it.
Woodland fairies: fairies Credit to Wolmol
me and my lover: Just a simple CG work i created some time ago of me and my Girlfriend's Persona
Sillohouets: Robotic stuff i worked on and might be thinking of Modelling in Maya soon enough
Dom and Sylvia: A work in progress as i'm currently trying to use photoshop along with Aftereffects to achive the traditional method of animationg frame by frame, on the computer, So far the animation would look like My characters
Cities: A picture rendered in Vue 6 xStream, with the city model created in Wings 3D. The mountains are procedural terrains from Vue, and the plants are custom vegetation made by me in Vue's plant editor.
Tap 02: Fibotech design
Genial 03: Advertisment.
Art Attack (Noise02): I like it
Art Attack (Noise03): I like it...
Capish: I like it...
HDRI test 07: I like it...
HDRI test 09: I like it...
Fibotech 03: I like it...
Fibotech 02: I like it...
Fibotech 04: I like it...
Fibotech 05: I like it...
Tintin: It was created only with nurbs... 2004
Tintin 02: It was created only with nurbs... 2004
Buld 02: Very quick work in only 3h. This work is created from a real architectural plan.
Buld 04: Very quick work in only 3h. This work is created from a real architectural plan.
Buld 05: Very quick work in only 3h. This work is created from a real architectural plan.
Buld 06: Very quick work in only 3h. This work is created from a real architectural plan.
Buld 07: Very quick work in only 3h. This work is created from a real architectural plan.
Buld 08: Very quick work in only 3h. This work is created from a real architectural plan.
BMW 6 series 01: Own modeling from bluprint.
BMW 6 series 02: Own modeling from bluprint of the BMW 6 series with interior modeling & texturing.
BMW 6 series 03: Own modeling from bluprint.
BMW 6 series 04: Own modeling from bluprint.
BMW 6 series Wir_01: Own modeling from bluprint.
BMW 6 series Wir_02: Own modeling from bluprint.
BMW 6 series Wir_03: Own modeling from bluprint.
BMW 6 series Wir_05: Own modeling from bluprint.
Concept building 0506: modelled and rendered in lighwave
Matte painting enviroment - Tunnel: Insofar realistic it looks. But that think you? The critiques is greeted.
maya fariers: Maya fariers
Sports Complex: I made this with 3DS Max and Photoshop about 7yrs ago. It was sort of challenge finish the lights within 3hrs, but it was lots of fun with setting up the lights.
out for a walk: walking in the woods
Bugs Kaefer: Maikaefer- From my new CG film "Max und Moritz"
Over The Alps: Be-2 Flying near Mount Blanc in Alps
DC3 In Flight: Lufthansa DC3 in Flight
Too Fast: Modelled and rendered in lightwave
building: I have used 3dstudiomax8. vray & photoshop
Shrek: A green ogre!
Darth Maul: muahahah The Bad guy from SW
Silent Hill Gas Station: a gas station from silent hill! really! :D
Beast: This is my creature created for my demoreel.
parfum bottle: this object is a3 D modelisation based on a "Lalique" parfum
mechanical man: this man is a mix of real man and technologie
garden: exterior
Candy Spinner: Apophysis 2.05
Spring Beach: Terragen 9 spring time beach.. postwork in Adobe image ready {name only} Enjoy
The Artist himself: Well, this image is my selfportrait. I try to do something artistic, and realistic at the same time. what should i say more, hmm... I spend like one and half month on it, working by nights. i use maya to create this image, maya fur, mentalray, and Zbrush 2. photoshop for the textures and color correction.
Star Wars Xenoarcheologist: Dr. Kraven is a xenoarcheologist operating somewhere in the Outer Rim Territories. This is personal art for a character in my home Star Wars rpg campaign. Created digitally using Adobe Illustrator.
Star Wars Rebel Special Operations Agent: Personal art created for a character in a Star Wars rpg campaign. Created digitally using Adobe Photoshop.
Hammerhead Space Transport Concept: Personal work of a Hammerheaded Transport, used to defend star systems from pirate attacks. Created digitally using Adobe Photoshop.
Star Wars Nikto Death Cultist: Personal artwork depicting a character in a Star Wars rpg campaign. Created digitally using Adobe Photoshop.
Star Wars Alien Merchant: Personal work of a random alien merchant for a character in a Star Wars rpg campaign. Created digitally using Adobe Photoshop.
Star Wars Ithorian Consular Jedi: Personal work depicting an Ithorian Consular Jedi for a character in a Star Wars rpg campaign. Created digitally using Adobe Illustrator.
Star Wars Modified Corellian Freighter Concept: Personal work depicting a heavily modified corellian freighter, used in a Star Wars rpg campaign. Created digitally using Adobe Photoshop.
Star Wars Nautolan Scoundrel: Personal work depicting a Nautolan Scoundrel for a character in a Star Wars rpg campaign. Created digitally using Adobe Illustrator.
Comic Art-00: comic art
comic art-01: comic art
comic art-02: comic art
comic art-03: comic art
comic art-04: comic art
comic art-04: comic art
Mariya: Description Realistic 3d model of woman named Mariya The model has perfect edge loops based topology with rational polygons count.Detailed anatomy and skin shading makes this model good for close-up render. model rigged biped+Physique and ready for animation. Facial animation provided with morpher all of that can be easily animated File also includes all shown garments, rigged in the same way as a body. The model is render-ready. Materials & high-res textures are included and in the Mariya.zip two files. * Mariya default.max 7 * Mariya vray.max 7 Note: the model includes ALL shown parts. to see hidden objects in scene please go to 3dsMax 'display' tab and press 'unhide all' button. for more 3d models go www.3drevolution.org http://www.turbosquid.com/FullPreview/Index.cfm/ID/350548
Blue Room: This is a very simple scene that didn't even take an hour to complete. But still I'm quite happy with the outcome. The scene is just a huge monitor or painting and a modern sofa.
Super Saiyan Brolly: Illustration of Dragon Ball Z Character:
Gladiator Nightmare: Here is a piece that I commissioned recently for one of my clients. Modifications still underway though. Copyrights to Dennis Malcolm
Glass Virus: Based on and inspired by the Karamendos cell tutorial on this site submitted by shtefcs.
Building 00b: Modelled and rendered in lightwave
God,s little helper: angel up above
Interior 31: Architectural Visualization 31
Who me: i didn,t do it
Zerst, Maladan War God: Been a Year and a Half in the making during free time at work. This started off purely as an exercise to learn anatomy but decided to push this further over time. I also wanted to push my modeling skills with this and hence decided not to use zbrush or mudbox.Its been a great learnin experience(and a naming experience!).Hope you like it!
tower: exterior
tower2: exterior
Workstations: Architecture visualization of one part of the Schaller Executive business center
Lobby: Architectural visualization of the lobby for the Schaller executive center
Meeting room: Architectural visualization of the meeting room for the Schaller Executive Business Center
Metal Dragon: 3d modeling&texturing~ the cloud & backgorund made by Maya Fluid effect
Nike Soccer Collection: Featured in Ballistic Publishing "ELEMENTAL2" book in the Product Visualization Category. Modeled using Spline and Mesh Modeling using 3D Studio Max 5.1. Rendered using Brazil rendering system.
The last Elf: I decided to do something crazy Namely, check how much simple workstation can handle The idea was to create exact models just like in a real life. That means np displacement, just pure grometry. And it was a modelling experiment, to see if it's worth to suffer so much. I realized it would be too simple to create a character . So I asked my wife, Marta Wysocka, to make an amazing helmet based on LOTR movie. While she was working on it, I was working on clothes. And there was something missing in the fabric. When I saw her helmet I had to do something like she was doing. So I did the brooch. And it was a really small object compared to her helmet. After that I have hudge respect for her Anyway, finally we finished our family project In the making of this character I used maya and after zbrush for details of mouth and around the eyes. Textures in photoshop. To create cloth I used maya cloth, and maya fur. As far as I remember there were 1 300 000 small hair in the fabric. Also tiny hair on the face, but I don't remember right now how much. Long story short, I tried to do everything exactly as it is in the real life. It's up to you to decide if we've reached our goal.
Gandalf's Brooch: my version of Gandalf's Brooch.
Deco: A little painting I did based on a postcard signed by artist Corbella. Photoshop and some Painter, Wacom. 5 hours, maybe less? It started off just as a sketch so I was working at a smallish resolution.
Scream: This is just a mudbox test. That I imported to 3dsmax 9 and renderd with Vray. Hope that you like it, any c&c's are welcome.
Icelandic summernight: Made in vue 6 Infiniti
Cheetah3D: Female Character: Modeled and rendered in Cheetah3D this character is going to be part of a short animation.
Dragon - 2: another pose~check it!
Light Shaft Test Render: Light shaft test render for my castle dining hall
Rallew: This is just a pic that I made for a friend, it's renderd with Vray and the main work is done in 3ds max with some post work in ps. Hope that you like it, please give mi crits :)
Daty: This is just a pic that I made for a friend, it's renderd with Vray and the main work is done in 3ds max with some post work in ps. Hope that you like it, and please give me crits :)
Cloister: Painting with Conventional Max Lights: Here is yet another exercise for painting with conventional lights and to fake GI. This time, a Cloister has been taken as medium for lighting. As it has a big opening in the middle, the lighting is dominant by the sunlight. The scene has 5 lights in total, one directional with raytraced shadows and 4 omnis with two of them shadow mapped. The frame has been rendered on 640 by 480 resolution which took about 2 minutes and 20 seconds on AMD DURON 900MHz with 256 MB RAM.
Faking GI: Indoor Lighting Exercise: This scene is one of the exercises I have been doing for learning how to paint with light. The scene has been downloaded from the web and then lit and rendered using default lights and scanline renderer of 3DSMax 6 Sp1, considering Direct and indirect illumination. About 58 Omnis have been used with about 17 shadow mapped shadows. Have worked on illumination from Skylights only. Rendering took about 2:00 minutes average bearing resolution of 720 x 576 pixels, on AMD DURON™ 900MHz with 256MB RAM.
Faking GI: Architectural Indoor Scene: The scene is actually from one of the exercises from Splutterfish® Brazil™ Tutorials. But, instead of lit and render using Brazil™, used conventional Directional, Omni and Spot lights to fake Global illumination in the scene. Rendered using default scanline renderer, which took about 55 seconds average time, with all post effects, on resolution of 768 x 425 pixels, on AMD® Duron™ 900MHz machine with 256MB Ram. Max default material types along with default effects are used, with no post editing in any other software. The portion behind the chair near the TV is intentionally left vacant and not lit.
Naai: photomanipulation (software: Photoshop 7
Tiger: Always loved photos of tigers looking at camera, so I decided to create one. this one started small with the head when I thought i better make part of the body then decided to make an enviroment for it. Scene made in 3ds max, fur with Ornatrix, rendered with max's native scaneline renderer and Photoshop for compositing and color correction. The scene had a large hair count so using advanced rendering would have caused memory problems, only blinn shaders were used and 11 spotlights to light the scene.
head: head study
holy lib: A holy library of ancient arabian holy books and documents, hand documented with ink feathers on leather sheets and handmade books tried to achieve a warm, ancient and silent look with the impression that this is someone's place who spends time here frequently for reading and documenting tried to give the scene a spirital feel with lighting
test: hi all~ i`m new guy and here is www.tingandcorn.com try to upload : )
2: Concept
4: concept
5: concept
6: concept
Anime Char: umm this model is for our game that we are still in progress :) any C&C will be great :) thanks All :)
Skyline 02: Modelled and rendered in lightwave. Search for "raytracer" for free models and materials.
Skyline 03: Modelled and rendered in lightwave. Search for "raytracer" for free models and materials.
The Gypsy: I'm trying to approach Painter gradually, so I started this painting in that program but ended up doing most of it with Photoshop. It's taking me awhile to get used to it. Wacom and reference used. Reference can be seen here: http://www.deviantart.com/deviation/52341685/
Ratenkrieg: A german hunts through the sewers.
Bright Eyes: The next model in the realistic rendering series.
Int 40: Architectural Visualization Design
Pierre: This is just a pic that I made for a friend, it's renderd with Vray and the main work is done in 3ds max with some post work in ps. Hope that you like it, please give me crits :)
Stolle: This is just a pic that I made for a friend, it's renderd with Vray and the main work is done in 3ds max with some post work in ps. Hope that you like it, please give me crits :)
Tobias: This is just a pic that I made for a friend, it's renderd with Vray and the main work is done in 3ds max with some post work in ps. Hope that you like it, please give me crits :)
Light Shaft test render 2: Another test render for my light shafts from a different angle
Honda NSX 2002: Modeled and rendered in Lightwave 3d
Honda NSX 1997: Modeled and rendered in Lightwave3d
Toyota Supra: Modeled and rendered in Lightwave3D
Skyline GTR R34 Nurburgring: Modeled and rendered in Lightwave3D
Pennzoil Nismo GTR: Modeled and rendered in Lightwave3D
Honda NSX 2002: Modeled and rendered in Lightwave3D
OFFICE LOBBY INTERIOR: CREATED IN 20 HOURS. AN INTERIOR OF AN OFFICE LOBBY TOWER IN PAKISTAN. IF INTERESTED IN HAVING THE 3D MODEL OF THE FURNITURE I USED, PLEASE LET ME KNOW
Children: Hi! It is my new work. Two days ago I have torn a sheaf on my leg. While I laid on a sofa, I would like to draw something pleasant. I wanted to draw something for children, something fantastic. And I have drawn. In this picture five children have found a secret door opening a way to the beautiful secret country. What waits for them behind this door? They have prepared... They have opened a door...
Sunshine: Hi! She is mine next work. It is my first experience in drawing space works, well or something in this spirit, on a theme of the far future in space =) Why such picture? I do not know. Can be to me advertising trailer Sunshine cinema is pleasant and I have decided to draw a picture on this theme.
always watching: I started making this image one night on my friends birthday when i was drunk, the next morning i fixed it up and rendered for 6 hours because of the depth of field. this is the fist time i made an electrical effect without photoshop, it didnt show as i wanted it to, but i think that it looks ok. i hope you like it pls coment
beautiful differenc: I got the idea from the glowing trees from final fantasy VII, the spoons i can't explain. I think that their is beauty in the bizarre. rendered for 30 min worked on it for 3 days
The heart of nox: this is the heart of nox, from the game nox, the last piece of the weapon that you collect in the game. when you find the heart of nox you finish the staff of oblivion, and it becomes kickass:) worked on it for 3 days renderd 20 min. hope you like.
komodo dragon: hi all I created a komodo dragon C&C are welcome pls Thanks Peter [IMG]http://i64.photobucket.com/albums/h185/maveric_bucket/komodo3-7.jpg[/IMG] [IMG]http://i64.photobucket.com/albums/h185/maveric_bucket/komodo2-11.jpg[/IMG] [IMG]http://i64.photobucket.com/albums/h185/maveric_bucket/komodo1-11.jpg[/IMG]
PRIVATE VILLA IN THE MIDDLEEAST: IF ANY OF THE TEXTURES, MATERIALS, ETC IS OF YOUR INTEREST PLEASE LET ME KNOW AND I WILL SHARE THEM.
TWISTING TOWERS: IF ANY OF THE TEXTURES, MATERIALS, ETC IS OF YOUR INTEREST PLEASE LET ME KNOW AND I WILL SHARE THEM.
OLD PATH: IF ANY OF THE TEXTURES, MATERIALS, ETC IS OF YOUR INTEREST PLEASE LET ME KNOW AND I WILL SHARE THEM.
HOTEL ROOM: IF ANY OF THE TEXTURES, MATERIALS, ETC IS OF YOUR INTEREST PLEASE LET ME KNOW AND I WILL SHARE THEM.
SEXY CAR PAINT: IF ANY OF THE TEXTURES, MATERIALS, ETC IS OF YOUR INTEREST PLEASE LET ME KNOW AND I WILL SHARE THEM.
GAS: IF ANY OF THE TEXTURES, MATERIALS, ETC IS OF YOUR INTEREST PLEASE LET ME KNOW AND I WILL SHARE THEM.
Ext 55: Architectural Visualization Design
Background 1: Backgrounds for your render Backgrounds done by me. For non-commercial use
As Light Shatters Around Me...: The image was made in Vue 5. I also used Photoshop for final lightning tuning, contrast and some effects.
Almost Reality: [The worst mistake that you can make is to think you're alive when really you're asleep in life's waiting room.]
Dark City: The Dark City.
Evening Blue Speed: Evening Blue Speed.
In Darkness | In Light: In Darkness -|- In Light
Infinite Blakk (part IV): ...touched by the sadness... cold was my heart, its gorgeous frozen grimness, where invariable waves of guilt and pain engulfed me in familiar shrouds... Oh, desolate the prison I have once built, surrounded... myself in the everlasting darkness "never would my realms b'enlightened" the wow I made before thee tresspassed, pale... then the bleak walls begun to crash and now, decades later, I wonder... trapped in the cold shadows of a dusted window, as a sigh escapes my lips "ah me..."
Waking Life: [When it was over, all I could think about was how this entire notion of oneself, what we are, is just this logical structure, a place to momentarily house all the abstractions. It was a time to become conscious, to give form and coherence to the mystery, and I had been a part of that. It was a gift. Life was raging all around me and every moment was magical. I loved all the people, dealing with all the contradictory impulses - that's what I loved the most, connecting with the people. Looking back, that's all that really mattered.]
Ninja Found !!: A style I'm working on, this is Ninja characters for a short I'm making
The Seven Falls: This is for and upcoming Graphic Novel Called ANGAL TENTARA. The Parisian an ancient civilization build a great city called “The 7 Falls” around the sacred temple “The Tiap”.
Hummingbird: This is an HD resolution frame from the animation which I contributed to the LightWave 9.2 demo reel. It shows 9.2's new photoreal motion blur and the new material nodes.
Room - B&W: Another very simple scene that didn't take much time too make. It's supposed to be a painting hanging over a piece of furniture. Hope that you like it.
tam guc: architectural
tam guc kose: architectural
Atom Her: 3D woman atomized into a 3D cage. Created in Cinema 4D
Deezart?: Abstract alien desert abstract.
Water Wheel 1: A demonstration of Fluid Dynamics using Cinema 4D and RealFlow.
Cellphone: 3D model of a cellphone from my book "C4D 9.5:Real-World 3D Animation Production".
Slow Burn: Image of smoke and fire burning in a realistic scene created in Cinema 4D for my book "C4D 9.5:Real-World 3D Animation Production" using PyroCluster particles.
Ocean Ballet: Two ballet dancers in a balancing pose, composited into a 3D scene in Vue 6.
The Room: my frist animation
Nivea01: A 3d model of a Nivea Aqua Cool. My favourite roll-on ;) enjoy!!! o($$)o
My Therapy: Free time yea. Project Mayhem The first rule of Fight Club is, you do not talk about Fight Club. You're not your job. You're not how much money you have in the bank. You're not the car you drive. You're not the contents of your wallet. You're not your f* khakis. You're the all-singing, all-dancing crap of the world.
PainKiller: Hey Everyone! Here is painting I did, It took me about 3 hours, in photoshop. I used some more of my custom brushes. You can check out the progress here http://lmh.cgsociety.org/gallery/436669/
Chimp: Modeled in 3ds Max, Textures hand drawn in Photoshop , digital composting After effects.
Mecanatura: This is for and upcoming Graphic Novel Called ANGAL TENTARA.
Costa Rica Sunrise: A render I made as part of a client workup for planetcostarica.net Never used in the final site.
Diamond spinning: Made as a sample for a prospective client in the jewelry business. Just a spinning diamond with a bright backlight and lower side lights.
Toy: I made this bcoz i like to my something for children ,simple.
Headphones: I made this as i like music .
Lady: Made in under 3 weeks using maya and photoshop, all textures made by hand.
apart6: residental
apart7: residental
apart8: residental
apart10: residental
apart11: residental
apart12: residental
apart13: residental
Spiderman: Hi! It spiderman. I love cinema and comics with spiderman and have decided to try to draw one of favourite heroes of comics.
Skeleton Trooper: Still standing the watch, just make the bg transparent to use in a scene
skinos 02: just playing with photos
retree: just playing with photos
bridge: just playing with photos
sub 01: just playing with photos
sub 02: just playing with photos
Seat Leon: For more cars visit my website here www.freewebs.com/adriantiba
Mini Cooper: For more cars visit my website here www.freewebs.com/adriantiba
Seed: Sketched and painted in Photoshop.
environment concept: This is only an exercise~~
Canon SLR: This is an occlusion pass of a Canon SLR Model I built using only poly tools in Maya 8. It was designed as a portfolio piece towards a scholarship at the Vancouver Film School 3D animation and Visual Effects. Hope you like it. Please Comment and critic my work.
Canon SLR Color Composite: The final render of my camera. I used an HDRI Image and a Maya physical light to create the render. Keep in mind Im still teaching my self how to shade and light and its not perfect. I'm planning to model my workstation soon and utilize the same production with some extra detail and feature added to my work-flow. Comments and critic as always well. I want to take this chance to thank the community for the amazing tutorials that have help me develop my skills.
Aura skies: render of you looking between the layers of clouds.
Photoshop Composites: Made this image compositing several images together and utilizing a plug-in to create the water plan below. The original photos where taken with my Sony Cybershot 4.1 mega pixel camera. The photos contained pictures of my friends and I felt I could do better with them. These was first exposure into CG and quickly jumped from 2d to 3d looking for a challenge and I found it. Enjoy
Alien Skies: the same as Aura Skies bt I inserted a spceship
Scenery Composite Photoshop: Refer to FloodedMontreal to find out how this is made. You can find it under my uploads.
Model Drawing 01: This is a 10 min charcoal draw that was done in my Drawing classes in college with a model posing.
Hey Angel: Oh Just a naked angel, crawling on clouds...no biggy
Cherry on Top: One for the boys
dogs: test
Frog Princess: My take on a frog Princess check out my website ;) MY STUFF
Tiny Voices: Cute Snails
Small Dreams: I wanted to try out a cartoon look agian. and well here it is. It took me 2.5 hrs. This one was alot of fun, I love doing this style. you can see the progress here HOW DID I DO IT MY WEBSITE
A Pathless Travelled: Sometimes is good to take the long way MY WEBSITE
Koi: Tattoo Design of Koi Fish MY WEBSITE
Old Soul: Tattoo Design MY WEBSITE
knight: just a test for a short film.
knight: just a test for a short film.
3d Chess: Typical classic chess with aesthetic game pieces
Factory: Once again, a WIP, but for a good reason. I am modelling this to use in an animation at some point.
PSP: Sony Playstation Portable
Modern Dojo: Just a modern Dojo i modeled and designed and texture it all.
Modern Dojo: This is work that i designed in maya and texture and modeled and Lit.
LC HOUSE: Unifamiliar house in Brasil
Swimming Pool: Just a Swimming Pool
Recreation Area: Just a recreation area
Beach Project: just a beach scene
Pinups: here is a page out of my sketchbook. i have been drawing pinups lately and plan on doing more.
Pinups 2: anothe rpage of pipnups from my sketchbook.
cobra: sketch out of my sketchbook of a cobra
Carclub Logo: A carclub logo I designed
1000 skulls make 1: Here is a sketch that I turned into a tatt design from my sketchbook. It took about 8 hours and a lot of patience.
Chroma key: A shot with People on chroma and 3D environment for an Architectural video project
other chroma key: this time with wine
Chroma key: More shots w/ people
peugeot 207: simple render against library HDRI
Architectural: Still composite
architectural: architectural composite
food: 3D prop
interior WIP: interior preliminar
Twintower: This is a project in Ha Tay Viet Nam
Toyota Supra: Been working on this for a while. Decided to mess around with it for a couple days to get it to look almost complete... dash/steeringwheel/doorpanels/brake calipers/brake disks are only mock. right now its ranging around 4,800,000 polygons with the highest meshsmooth setting at 2. With the model still having some inaccuracies... im fine with it :) I tried to brighten the image up a bit but did not work so well, ill make the rear view render a brighter color so that it isnt so dark when trying to view it.
Toyota Supra: Been working on this for a while. Decided to mess around with it for a couple days to get it to look almost complete... dash/steeringwheel/doorpanels/brake calipers/brake disks are only mock. right now its ranging around 4,800,000 polygons with the highest meshsmooth setting at 2. With the model still having some inaccuracies... im fine with it :)
Toyota Supra: Been working on this for a while. Decided to mess around with it for a couple days to get it to look almost complete... dash/steeringwheel/doorpanels/brake calipers/brake disks are only mock. right now its ranging around 4,800,000 polygons with the highest meshsmooth setting at 2. With the model still having some inaccuracies... im fine with it :)
Visiting: for all love ones
Environment: A desert landscape model. Lighting changes to suggest time of day. Animation:Master
Danik: Female alien character in astronaut flight suit. Animation:Master
Mine interior: An interior alien environment. Animation:Master
Facial expressions: Facial expressions created with Animation:Master pose sliders, controlling different areas of the face.
Hornets: A small fighter craft of an insectoid alien race. Animation:Master
Shreen: An insectoid alien. Animation:Master
Mockingbird: A guitar model with both natural and 'fantasy' textures. Animation:Master
harlay davidson: this bike is done in 3d max 7 and took 15 days and this is having both low poly and high poly model
LEGO imperial star destroyer: Polycount --- 2 500 000 ( approximatively ) Number of pieces 2396 Render time --- around 2 min (yeah!) Hours spent --- around 25 to 30 I was trying to find a of cool modeling project that would involve the building of "something" with numerous ( NUMEROUS ) "pieces". At first i thougth maybe something with dominos, or something mechanic, but i wasnt fully inspired by those ideas. A couple of days after i started this project, I gave away my old box full of legos, that was stored at my mothers house, to a younger cousin. When I was young, I really enjoyed playing with legos ( I had so many... ). So after we talked about that,the long forgotten legomaniac in me made an apparition and i had found my project. the first step was to decided wich piece of Lego to do. So i went to lego.com and checked all of the them. And of course, i finally choosed the Imperal star destroyer ( wich i would really have liked to have in my younger days ) So i downloaded the manual on the site ( yes yo can do that! ) and simply.. made the whole thing step by step.
Workspace: I made the whole picture and rendered it with mental ray. I used final gather and global illumination for the lighting. The render time is about 2 hours
Bedroom: This is one of the environnement that is featured on my Demo REEL, that I made a "la cite collégialle" in 2006. I was completely done in maya and renderend in mental ray
Audi A6: I model ready it was illuminated in Vue 5 and made the scenery. Finishing in the color and final finishing touches in Photoshop.
Kitchen: This is one of the environnement that is featured on my Demo REEL, that I made a "la cite collégialle" in 2006. I was completely done in maya and renderend in mental ray
Crystal Galaxy: I made this in about 10 hours. the iceteroid were all modeled ( the one on the bottom left has been made by someone else ) and i took a screencapture of the in maya
Fat ogre: a colored version of my last drawing
Drunken Ogre 02: I decided to apply some color to that drawing in photoshop
Gothic Cathedral interior: I drew this for a project we had in my Drawing class in College
Barco: This whole scenery was made and illuminated with Vue5. Boat modelade in Vue
WWII scene: I drew this a couple of years ago when I was still in high school.
Yellow Field: I made this painting to familiarize myself at digital painting.
Homecoming: Concept painting done for my portfolo photo references were used from croatia in the surrounding city, plus some pics at my local beach.
arctic workshop: concept study, done in painer 9 fairly quick and dirty drawing, trying to get the feeling of an arctic outpost for vehicle repair
canyon city: fats concept study. looking at a sci-fi based city, based in a canyon. photo refeences of the grand canyon were used with signifigant overpainting Painter 9
discarded droid: Another fairly quick concept study. Here I was trying to get the feeling of confusion in a droid, wondering what he did to deserve such treatment. Software: Photoshop and painter 9
Shallow: Painted in Photoshop
Seven Deadly Sins: Sketched in pencil and painted in Photoshop
quad track tank: concept tank study, maya. was looking at a design of a tank with quad independent tracks and rear loading door. Done as a sample for a MMORPG developer
field operations centre: This piece was inspired by some of the stunning art at ECSDesign. Very cool use of a limited color palette check out his nice work at this link: http://www.ecsdesignvfx.com/ photoshop and painter
wasp: I was trying to emmulate the natural design of flying insects like the wasp in this craft design. Futuristic industrial design. Software: Photoshop CS2
The cries: A performance of the state release
Castle Dining hall New Render: A new render for my dining hall scene
bodyguard: Concept piece done ater watching a new gnomon training dvd on illustration methods. This guy is supposed to be a bodygaurd droid. programmed in various defense arts
Audi TT: I already model ready it was illuminated with HDRI with involvement of the bottom in Vue
hovercaft: Software: Zbrush Fast concept study, hovering ground assault vehicle
Angelina (NUDITY): I have tried to model Angelina.Done with poly modeling Technic. CnC are welcome!!
Music Showroom: A music equipment showroom in Kuala Lumpur. Using 3d max and Vray rendering, hope you like it.
Treeman: Game Art 7500 tris 1024 colour, specular and normal maps For the Source game engine
Game Art - Anime Biker: 4690 tris - colour. specular, normal and alpha maps
Game Art - Generic man: 5010 tris - colour, specular and normal maps - for the Source game engine
Future Bust: Game Art - 1500 tris - colour, specular and normal maps This model was created for a www.game-artist.net monthly competition
death is near: frame
interior1: interior
interior2: interior
interior3: interior
the Message: Last page of the first part of our comics project. You could also stop on our website http://busthan.free.fr
more: another one:) http://busthan.free.fr
Dawn on Nexus 5: A study of using lighting and textures in an attempt to get as close to photorealism as possible with a human model.
Sketch1: Sketch
Sketch2: Sketch
Sketch3: Sketch
Sketch4: Sketch
Sketch5: Sketch
Toyz: Toyz
Sketch6: Sketch
Sketch7: Sketch
Sketch10: Sketch
Sketch11: Sketch
Sketch12: Sketch
Sketch14: Sketch
Sketch15: Sketch
Sketch17: Sketch
Sketch18: Sketch
Sketch20: Sketch
Stairway To...: As you can probably tell by now, the most fun part for me is lighting a scene, it started out as going to be a grungey looking tower staircase but turned into something much more fun :P
Space Scene: I was messing with self illum to make city lights visible on the planet's surface and figured I'd turn it into something, so this is the start of an animation I did that ended with me searing the surface of the planet off as you can see from the other space scene render I posted
entering the unknown: wolf forest
Building 00 night: Modelled and rendered in lightwave. Search for "raytracer" for free models and materials.
Model of Model Allison 250 engine: A model of the Rolls Royce Allison 250 c20r power turbine engine used in helicopters. This model is currently unshaded and does not have a gearbox attached. The model was done with various reference photos from many sources.
Girl: Modelling exercise
Squall's sword from Final Fantasy 8: This is a model of Squall's sword from Final Fantasy 8 that I did for a friend of mine. Modeling and texturing done by me.
aiko in the garden: aiko
Portrait of a little girl: portrait
harlay davidson: this is one more render
Professional Police Icon: Professional Police Icon
Glass: rendering test.~
RGBflow: funny with it! made it by real flow
human: was trying to recreat one of my favourate master pices for salvador dali and it was part of it
Atardecer en la Sabana: Cuando atardece en la Sabana, la cacería comienza.
LUMIA: Lumia, the dolpin girl.
KOKESHI DOLL: Personal project, while learning Maya for the first time.
UZ: Character I designed at Uni
RAVE: My first original robot character, when I learned Maya for the first time. This is an old classic work.
Nanobots: Nanobots float amongst red blood cells.
Block Man: A man made of cubes surrounded by a cube environment.
Grid: A collection of rusty square framed objects.
Bubbles: Shiny brown bubbles in a brown liquid.
industrial outpost: fast concept study and practice piece. painter 9
Anel: Ring modeled in MAX and illuminated in Vue with HDRI.
ponderous: oils on canvas
mech repairs: Software: Zbrush Conceptual study of how a mech would be upgraded in the field. Work for a MMORPG in development. Mech design was adapted from one by Jeremy Cook
tunnel: Conceptual study. Painter 9 and Photoshop. 5th Place winner of the 'Gnomon workshop' January 2007 challenge (tunnel)
Letras: Letters and texture of the base done in MAX, and illuminated.
Slimy family: Eye candy, enjoy. -Mic
Lime City: All about simplicity & eye candy, enjoy! :)
sniper: this is a quick concept study (about 3 hours). obviously photo references of new yorks chrysler building were used in the compisition, would love to credit the original photo taker, but have lost that information (i believe it was a free ref image-stock photo) also an amount of overpaint.
Balls: Balls on floor with 3dsmx and mental ray.
Sexy Circus: Subject created for a short video as introduction to Funnydevice.com. Model realized with 3DStudio Max and Character Studio and rendered with Mental Ray and Final Toon for the outlines.
Animg CG fanart 1: Animg CG fanart 1
Twighlight Princess Hylian shield: This is a shield I have been working on for a few weeks now. I plan on making an entire scene with the master sword and maybe even Link. I just know I am having fun with it. Hope everyone enjoys it.
breeze: oils on canvas. temporary upload as art show submission
forest: oils on canvas temporary upload for art show submission
rosie: oils on canvas temporary upload for art show submission
Space Scene 2: Ok so here's the continuation of that scene with it half way through searing the planet's surface off, enjoy...
Cartoony Dinosaur: I made this after a friend of mine couldn't stop drawing the damn thing on paper so I just HAD to make it in 3D to keep him happy :D it turned out pretty well I think, I always had plans to animate him but never found the time.
PDA: Based off of a few reference pictures I had of one I decided to make a PDA, I made sure the buttons had a rubbery texture to them and the screen was self illum so it can show up in low light scenes too
Basement: This was a completely random imagining of a basement I did for some Vray lighting tests, one the lighting looked good I figured I might aswell continue on and texture it and fill it with objects so it wasn't so sparse.
Portfolio Site Design: I have plans to turn this into my new portfolio relaunch site later in the year, here it is in all its template glory...
3d arab kid: this is a 3d arab character i made using aladdin reference.
Amazon: Coming out of the darkness, the guardian of the mighty dragon approached, a formidable Amazon.....
Ferrari FXX: I tried to render this as stylish as possible. Done with 3ds max and Vray
predator: 3d predator model created in 3d studio max 8 and textured using Photoshop. A high poly model was created in z brush to be used as a normals map.
murder: 3d
Dream Nectar: An untouchable object floating in a sacred hall. Made with 3ds Max, based on a sketch by Sinai Harel.
SEA: What really hope that, once again can see the sea
Tubes: Tubes Download And here for all non-rapidshare-users:
3D site mascot: Simple 3D mascot for TDT website
virtual interiors / firplace: interior rendering testing light settings and textures
Tubes: Tubes Download
3 psd-files "fawn": psd-layer Download And here for all non-rapidshare-users: DOWNLOAD
residential tower lobby: residential tower lobby
apartment view: apartment view
Coffee with Cream: This is one of many images designed to capture the love for coffee integrated with a surrealistic view of coffee inmitating life.
Computer Office Scene 2: A Computer on a desk in a office setting with a city view
Honda NSX scanline 03: modelled and rendered in lightwave
Glopas: Modeled in Max5. Render in Bryce5. Postwork PSP cheers! Gendragon
Fire witch: Fire witch - In 2005, I won in 1st place "Ghouls on film Contest, sponsored by Maxon being worth Cinema4d. The jurors were of the 3Dcommune.com Work in Photoshop. Cheerful in sharing. Gendragon
Circle of Wings: This picture was a nightmare to turn into something that looked okay, even though I thought it was cool when I made it.
Infection: Think DNA.
Abstract: This is a photoshop work with 3d filtering
Lamp & table: Photoshop work with 3d filter
smoke: This is done before the smoke from almost the same art work (tweens :)
Naerid: A Paint piece I did drawing an angry Naerid. The tone was supposed to be oceanlike but cold and majestic.
A View Through Time: Abstract planet design
Zachosaure: Modeling zbrush.A post work with photoshop.
The last warrior: Directly inspired by a character of JS Rolhion... Modeling zbrush.
Explorer: A scenery with poser and vue... Post work photoshop.
Yasmmen II: hi my friends, This is Yasmeen waiting for you outside the castle of Alexandria. please go to her and tell her I'm come back soon..
Amal: Hello everybody, I created this character (Amal) after I saw a gypsy girl in the old movie so I make a decision to created in poser and name her Amal. Feel free to give me a comment if you liked or not. Thanks to you for stop by..
Reem: Hi, This is Reem a blonde sexy girl with a blue eyes. please comment to me If she have a sexy look!
Yasmeen: Hi everybody this is Yasmeen. I focused face skin to be realism with small blisters and without makeup. I give her a beautiful blue eyes. That's it I hop you liked If you liked or not please give me a little comment. Thanks
Not now. but tomorrow I will fight..: Hi everybody this is me in poser with chain bound over in my hands and giant sword graven in my heart. but don't worry I'm still alive because I have two hearts..
Angel Imprisoned by love...: Hello again This is my second image. I hope you enjoy and Thanks for every one.
Flower-02: Flower for Poser, pp2-file. EnjoY! DOWNLOAD And here for all non-rapidshare-users: DOWNLOAD
Flower-03: Flower for Poser, pp2-file. EnjoY! DOWNLOAD And here for all non-rapidshare-users: DOWNLOAD
Immortal: Modeled in Maya and renderd using Hypershot.
dude5: this is the dude....don't mess with him and he will leave you alone....but check your fridge often anyway.
Starfish: From the "guys I knew in high school" collection....This dude currently works at Wendy's.
chick: this is a friend of dude 5...imagine if they had a baby.
Defender of the City (Gil Axeman): A card image for the online card game "Summoners" ("Idezok") www.idezok.hu
Time Warp: abstract space warp looking design
Visitors: UFO looking abstract space design
Fiat 500: I have done this model using 3d max.
Fiat 500 second image: I have done this model in 3D max
Abstract: Well, i have done this in Photoshop.
My_Room: Photoshop
Eros - Face: These are some renders of my robot (from my demo reel). Hope you like them (1 of 5)
Eros - Leg: These are some renders of my robot (from my demo reel). Hope you like them (2 of 5)
Eros - Both Legs: These are some renders of my robot (from my demo reel). Hope you like them (3 of 5)
Eros - Back: These are some renders of my robot (from my demo reel). Hope you like them (4 of 5)
Eros - Hand: These are some renders of my robot (from my demo reel). Hope you like them (5 of 5)
Trees-06: Two more trees for Poser, pp2-files, for you. Enjoy! DOWNLOAD And here for all non-rapidshare-users: DOWNLOAD
An Old View: Well the idea of this was just created in my art class in school, and then i decided to turn it into a 3d model. It took me approx. 4 days to finish, 2 days with the basic models, and the rest with texturing and lightening. As i went on, i added more detail to this model to make it look more realistic.
The Light At The End Of The Tunnel: abstract light design
Marble bath: Marble bath from the white marble, restaurant by the brown marble on a shape of portrait in the frame, I laid new form for the mirror I think he is suitable and new, and in the end I hope you like it. thanks.
Red kitchen: Red kitchen I like this color, so I make this kitchen in the calm island by one of the coasts, the kitchen made by red wood on the modern form. I hope you like it. thanks.
Lemon Tea: Why not? :)
Don't be so serious! :): Here is several scenes with him. Top-down. First scene I called "It will be surprise". Second scene called "Pipe Dream". And, finally - my version of how wireframe may looks :)
Mox, solarium and Far-Far G.: Here is starship. And there - in nearest turbine - Mox - driver. Mox loved good swarthiness and when the sun is not shine, she... mm... look to the picture :)
From within of Inspiration: Sometimes they rich it, and than a new Idia is appears.
One more step...: She is scared, but she must walk
You was a bad boy this year...: Santa delivers gifts only to those children who were nice this year. With those ones who were bad different x-mas troubles happen... Ho-ho-ho!
Glass Tile - Green: Green glass tile, 1370x1370 px, 46x46 tiles
Blue glass tile 1: Blue glass tile 1, 1370x1370 px, 46x46 tiles
Blue glass tile 2, Dark Blue: Dark Blue glass tile 2, 1370x1370 px, 46x46 tiles
Blue glass tile 3 - Light Blue: Light Blue glass tile, 1370x1370 px, 46x46 tiles
Orange glass tile: Orange glass tile, 1370x1370 px, 46x46 tiles
Yellow glass tile: Yellow glass tile, 1370x1370 px, 46x46 tiles
Glass Tile bump: Glass tile bump, 1370x1370 px, 46x46 tiles
Factory: This is a still from my short movie
Road to factory: This is a still from my short movie
Inside the Factory: This is a still from my short movie
Comic strip: A Comic strip I created based on a joke I heard. Everything else done in Blender except the text and and the speech balloons, which I added in photoshop.
Trees-07: One more trees for Poser, pp2-file, for you. Enjoy! DOWNLOAD And here for all non-rapidshare-users: DOWNLOAD
Roman Bath: I have done this scene referring the images from the following link : http://images.google.lk/images?q=Roman+Bath&gbv=2&svnum=10&hl=en&start=18&sa=N&ndsp=18 I have done some change in the Model to my modeling convenience. Software : 3D Max & V-ray.
Trees-02: Two more trees. pp2-file. Enjoy! DOWNLOAD And here for all non-rapidshare-users: DOWNLOAD
Trees-03: Two more trees, pp2-file. Enjoy! DOWNLOAD And here for all non-rapidshare-users: DOWNLOAD
funny grandfather: hi all, it's my first own project. but this project not finished. :( may be love it :) sorry my english.
logo: hi all, i love sports :) may u like it just logo
Fifa: watch watch watch + beer :) i love foolball. it's short animation.
Irene pin-up: pin-up
time machine field in 2025 (Terminator -4): Hi i am jaysinh rathod from india and starts new series as terminor-4 fan art. Now, this image is created using 3dmax 5.1 (i hardly get any animation software in gujarat (state of india)),so center of this image is time machine and with it's tiles which reflected using flat mirror effect., i hope u like that
time machine field in 2025 (Terminator -4)-1: This is another image of time machine field of terminator - 4 fan art.
The flying terminator scene T-4 artwork: This image is created by jaysinh rathod from india using 3dmax5.1, i am just start my career as animator so some falult may be contain in images but in future i will be improve my mistakes provides u great artwork at professional level I sweare!
I am Back! (Arnold as T-4): That is a chraracter as arnold schwarzenegger as terminator-4, I made it using front and left images using 3dmax and poser 6, Poser helps to create 50% arnold like face from default face then using max made to 50% to 99%.
Terminator-4 Fan art: The charater as arnold i made it using poser6 & 3d max5.1, I am just starting my way to the path of 3d animator please chear me up and help me to how i can give the best scenes, animations, & may good tutorial. plz contact me at jai_82in@yahoo.com
Flower-05: One more flower for Poser, pp2-file, for you. Enjoy! DOWNLOAD And here for all non-rapidshare-users: DOWNLOAD
A blue chain: I tried to express a metal solid feeling.
Bullets 44: I imaged bullets of 44 Magnum.
Flower-06: One more flower for Poser, pp2-file, for you. Enjoy! DOWNLOAD And here for all non-rapidshare-users: DOWNLOAD
Mental Ray lounge...: A lounge produce in 3ds max 9 using the arch materials and mental ray for rendering.
brought to heel: published book cover
Agazapados: Speed Paint in photoshop CS3 and painter 7. About 1hour. Only for testing colors and create an athmosphere.
stone: just a quick stone i made. Learned making it by following some tips from a tutorial. Worked pretty well, considering the moss looks like cryptonite.. :P
Vero Turtle: created in 2004
Dopey: created in 2004.
Skater Dude: created in 2002
evil: no description
my first female face: just head model
Mongolian_beautiful_girl: i love this picture.
Glorious Sunrise: A golden and magenta sunrise over Wal~Mart
Busy Bee: Bee collecting pollen in the late afternoon sun.
Sunset: As the burning sun falls beneath the horizon, the sentinel continues her watchful stance....
Fireside Companions: When the sun sets and the creatures of the night come out, even the most unlikely of companions share some light and warmth around the camp fire....
Vase-01: One Vase for Poser, 3d, pp2-file, looks good for my flowers. See picture. DOWNLOAD And here for all non-rapidshare-users: DOWNLOAD
CG: cg
princess: 3d
werwolf: CG
Void conqueror: 2D
Mallard at the Cafe: Mallard checking the table at a cafe just outside of Amsterdam. He didn't seem to mind our presence there.
Another boring day: Speed Paint in photoshop CS3 and painter 7. About 40 min Only for testing colors and create an athmosphere.
latest lounge mental ray: latest lounge mental ray
Spain: Hi! It is my next figure. I drew it every evening on 2 - 4 hours, within five or six days. In figure the girl and three birds and birds is drawn help her to erase linen on coast of small small river. I hope to you it is pleasant. The end
glass: photoshop lighting, texturing
room render: room interior
Solar Colossus: He moves from solar system to solar system gathering suns. The heat helps warm his freezing insides. Image took about 5-6 hours.
Deception: Another fractal
Shardstorm: Dont wanna get caught up in it.
Space Comet: Space Comet Fractal.
Isolation: Made with Apophysis.
Spidey's Nightmare: This was my first project using Houdini. I focused on the program's procedural modeling aspects and kept things simple (a la Lego Figures). Photoshop was used to touch up the final render with atmosphere and slight depth of field.
Intricate: Apophysis Fractal.
Scorpion: One of my first fractals. Apophysis.
Protoss Dominance: The Protoss and Zerg were modeled entirely in ZBrush, rigged and posed in Maya, and then re-imported into ZBrush with displacement maps applied. All armor, cloth, nails, and eyes were then added via ZBrush’s 2.5D technology. Finally Photoshop was used for compositing and additional mist/freezing effects.
Freezing Field: This was a long exposure shot that I took about 1 1/2 years ago. Only thing used was a camera and flashlight, zero editing.
Aqua Dancer: Maya was used to model and pose a woman figure. Realflow created the liquid mesh. Mental Ray rendered the image with an HDRI map.
Hurrifirecane: Another long exposure just done with camera and flashlight. =)
Oasis Thirst: My first image using Vue. The concept was suggested by my girlfriend and became a side project while I created "Migrating Land Masses." This was my first attempt at creating an image that embodies heat without using a conventional warm color scheme. I also wanted the image to convey a sense of dryness.
Temple1: Made with Blender
3D Samples: Samples
t1: t1
Blacksmith: For the online CCG "Summoners" ("Idezok") www.idezok.hu
Alrahilia 1: For the online CCG "Summoners" ("Idezok") www.idezok.hu
Zeina: For the online CCG "Summoners" ("Idezok") www.idezok.hu
Father Gerbus: For the online CCG "Summoners" ("Idezok") www.idezok.hu
Laskaron the Daemon: For the online CCG "Summoners" ("Idezok") www.idezok.hu
Warlord Virghal: For the online CCG "Summoners" ("Idezok") www.idezok.hu
Young Master: For the online CCG "Summoners" ("Idezok") www.idezok.hu
Elven Scout: For the CCG Arena Mortis.
Blue Mage: For the CCG "Summoners" ("Idezok") www.idezok.hu
Necromancer 1: A necromancer, made for fun
A Diamand: i have created this in 3D max 6.
Small Kitchen: This is some sort of mix : smallkitchen and lounge for a small apartment
Small Kitchen: The same kitchen, different angle
Living Room: This is a regular living-room in a small apartment. It includes sofa, TV, and office.
photo-realistic visual with wireframe blend: An architectural visualistion created by Paul Hatton Ltd - a freelance 3d artist who works for architects. His portfolio can be found at www.paulhatton.co.uk. These types of visualizations are part of the architectural services that he provides his clients.
Google sketch up conceptual visualisation: An architectural visualistion created by Paul Hatton Ltd - a freelance 3d artist who works for architects. His portfolio can be found at www.paulhatton.co.uk. These types of visualizations are part of the architectural services that he provides his clients.
BOZ-the clever one: Hi everyone this is my last photoshopping. I want to do a short comic abaut this clever character, i hope to have a time to do. I hope you like it!
Beacon: This painting represents a personal challenge to do a matte painting without the use of photos as painting material. However, I used many photos for reference, though. All the brushes were painted from scratch, too, without any photos. I hoped to achieve a more painterly look like this. It was inspired after seeing photos of Dubrovnik which really looks like a beautiful city. There are so many fantasy elements in it, that you could almost place it in Middle Earth. It was done entirely in Photoshop and took me about 13 hours to complete over 3 days.
A Wise Man's room: I had been working on this project for 2 days.I was inspired from famous picture named "kaplumbaga terbiyecisi"(The Tortoise Trainer).I wanted to capture 13.century Turkish-Islamic architecture.
The Oasis: A little render with a hint about our current big problem in the world...
fur ball: fur ball
Castle Dining Hall Main Test Render Pre Final 1: New test render for near-complete Castle dining hall
Castle Dining Hall Fireplace Test Render: A test render for the wood, fire, fireplace texturing and such.
mars landscape: mars looking landscape
Angel 2: changed angel
SMOOTH ROCK EN BLANC: Smooth Rock Falls, On
Picart.ca Buggy: Un petit buggy qui volle pi toute,. 440 cc
inferno: abstract firey design
Nissan 350z scanline 03: modelled and rendered in lightwave
Nissan 350z scanline 05: modelled and rendered in lightwave
OLD Man: The purpose of this project is to continue practicing my modeling while I study shading and rigging for this character face, this is only 3 hours into my project which will spans many more. Wish me luck, heres a preview.
An Old church: a clay render of an old church. A basic render displaying some of the geometry
old style church: a fully rendered church model without the environment
traditional old church: an old textured church, realistic texturing and lighting
old church: the side view of an old traditional church. no environment
old church traditional: amazing close up view of a stained glass window
old church: a detailed close up of a churche's stone work and stained glass window. Photo realistic
old church traditional: a close up render of a beautiful old church. The stone and stained glass windows are amazingly realistic
old church wireframe: a wireframe version of an old church. The geometry is clearly displayed
The Freak: Personal work for the Gnomon Workshop 2D Image Challenge. Original concept was painted in oils on canvas, then taken into photoshop. As I wasnt happy with the original head, a new one was modelled with Facegen Modeller, a very handy head modeller, and morpher, lets you create the exact expression your after :-) Substancial overpaint of the original oil painting was then done. Photo reference was used for the grass in foreground. image still needs a few hours of cleanup and integration at this stage
Hidden: One of my first attempts to integrate Poser figure in Maya. Pure skin shading, but - well, it was just the beginning. Thanks for viewing...
2 trees - pp2-files (props): I made this two pp2-files with Poser 6, but I think you can use with earlier versions. Try it, it is free! DOWNLOAD And here for all non-rapidshare-users: DOWNLOAD
SUV Concept Car: This is my graduation project. It is a SUV concept car that converts from a 5 seat vehicle into a 2 seat pickup. I had a different approach for the seat system.
BathRoom: A bathroom in a small appartment aprox 3 square metters
Weights: These weights were made for a speed modeling contest. It is made with Blender3d and no post effects were used.
fantasy animal: a fantasy animal I made for practicing organic moddeling.
futuristic p90: A picture I made for a mini contest on the Raivestudios forums, the theme was futuristic gun.
Beach Resort: A Conceptual project of temporary beach resort units that can be moved around
Troll abduction: She was abducted by a troll or was she?
All kids are born with a smart mouth: I guess it's universal, all kids are born with a smart mouth
taste of blood: she lures em by her beauty but her bites worse then her bark
Tollgate (Matte Painting Enviroment): I am a big fan of Akira Kurosawa's art. And for a long time I wanted to create something in a spirit of his creative art.
forgotten heart: millions of polys in this one forgot who and where she was
dancing in dark: :)
hidden sex: cant see why shes smiling
potw at rdna: doll play came from looking at the mimes and different dolls i have they cant all be barbie
eye candy: :)
alone: sad woman
death becomes her: magazine picture
lady in red: :)
ride hard: resting after a long ride
2 outta 3 aint bad: meatloaf song inspired ice heart not a pen its cg
Turbulences ahead: A fractal flame I rendered with my own application.
angel or demon: we all have it in us
Marine base Sci-fi: Work in Bryce 6 - No postwork. Thanks for look! Anderson
sweet cad: hai this is my new one nd first female creation ,hope so u like it
Mystic: Postwork in the photoshop of a render in Bryce 6 for an infantile scene. Regards, gendragon
Alien Scene: Models in 3D Studio Max 9 and ZBrush2, Render em Vue Infinite5. Thanks for look! Gendragon
bone_dog: Im not totally happy with it and there are a few things i would like to change, but i haven't really got the time to spend anymore time on it, as i need to get my showreee upto date.so many thing's in my mind but i have no much more time to create all thing's but i'll try to best .hope so u like it ,welcome to all good comment's
old church stained glass window: a beautifully realistic render of a traditional church with stonework and stained glass windows
old church: a full model render of an old church. There is no environment but the focus of the work was on the model
beautiful traditional church in norwich: a clay model render of a church in norwich. this displays the minimal detail in the geometry which goes to show that the amazing reality of the textured version are created using good lighting and texturing.
old traditional church in norwich: beautiful traditional church in norwich. the realism created through good texturing and lighting which ensures that the polygon limit is kept to a minimum.
a low polygon building wireframe: a wireframe version of a building in Norwich. The textures and the lighting bring the model to life.
amazing building in norwich, photo-realistic: a building in norwich that is photo realistic but still low polygon. Great lighting and texturing has been adopted using 3ds max and photoshop and GIMP
Native Warrior Model: A model I made Last year, maybe ill finish it someday
Motorcicle Chopper: This is a study of modelling, texturing an rendering.
SUV: A SUV
Head Model: This is a study of modelling, texturing an rendering, trying to look real.
Composition: This is a study of illumination and rendering, trying to simulate a sunset afternoon mood to the scene.
Snake Plissken - Game Character: This is the final project of my Post Graduation, I develop a game character based on Snake Plissken of the movie Escape from New York.
PICARTATTACK: visit picart.ca for free joy.
ArJeeBee: as in RGB (Red Green Blue). 3 separate fractal flames rendered on to 3 virtual canvases. Professional prints of these pieces are available at http://www.easyart.com/academy/jkerai
Forgotten Empire: Atlantis type under water scene
Earth: Rough Plant design
Mermaid: Mermaid - png-file - 1200 x 800 DOWNLOAD
Tube: Tube png-file 800 x 1200 DOWNLOAD
Vario-BG-3: Make your own Background with this variable BG. DOWNLOAD More pictures: picture 1 + 2
picture 1 Vario-BG-3: greater Version of picture 1+2: picture 1 picture 2
Egypt: eygiptian desert pyramid scene
Architectural renderings: Hi guys, here are some of our architectural renders. Hope you like them.
Bathrom view: An interior view inside a modern style bathroom
Fisherman in Town: I made this render for my personal work. It was just a thought of an old man who is not rich enough... Modelled and rendered in 3ds max. I used Zbrush for the bump details. Color corrected and composited in Photoshop. I hope you like it.
Anger Management: I was going through my old works then thought of making someone like those Wrestlers who fights crazily. It is modeled in 3ds max and detailed with zbrush. It is a bit exaggerated model to show the violence little bit in it. I used both zbrush and 3ds max to produce the final render.
Bison: Its an another portfolio work. I wanted to make somthing furry and then decided to make bison. Made it in 3ds max. Textured in Photoshop and I used shave and haircut for fur.
Venus Rising: Venus rising into the storm clouds
Yummy: I don't really know why i made this picture, but i think it is one of the best i have made. Their ain't no story, but as you can see is it this radioactive thing served at a plate, and a couple of wine glasses.
Diamonds: Diamonds made with blender, and rendered with yafray
A fine day to die: This is just a picture i made a day i was bored. I'm know using it as a wallpaper myself, be course it's nice and simple.
Alien tree: Tree modeled in ZBrush2, render in Vue infinite 5. Regards, Gendragon
Textures for M3 Poetshirt: 4 Textures also for ruffles, sash and scarf. DOWNLOAD
Invasion: Hi folks! My scene in Bryce 6 - Postwork in Photoshop. Regards, Gendragon
Invader: Dirigible modeled in 3D Studio Max5, render in Bryce 5. No Postwork. Regards, Gendragon
Textures for V3 Teddy: 8 Textures for V3 Teddy DOWNLOAD
Bomb stream water: House modeled in Cinema4d - Render in Vue Infinite6 thanks for look. Gendragon
Bomb stream water2: Scene in Cinema4d and Vue Infinite6 Thanks for look! gendragon
Platform: Thank You for viewing and comments.
Vario-BG-1: Variable Background for Photoshop. All psd-layer. You can make your own background! See more pictures here DOWNLOAD
pictures Vario-BG-1: greater Version of picture 1+2: picture 1 picture 2
Lemmings: Created in Vue 6 with plants made by me, available here: http://market.renderosity.com/mod/bcs/index.php?ViewProduct=55513&vendor=24138
Fibonacci: Fantasy model, based on a snail
a kid's art lessons club: this is a flier given out to parents and schools advertising a kid's club where they explore and learn art in a fun and exciting way.
Adobe InDesign flier: this is a flier that was sent out to promote a big event running every sunday night for a term. It is about exploring the meaning of life. It was designed using Adobe InDesign.
InDesign flier slick design: an event for retired people that takes into consideration the audience: The text size etc and colours.
Adobe InDesign Flier for big event: a nice flier for a tea party event. The stylish flier was designed in Adobe InDesign.
Adobe InDesign Term card for students: an Adobe InDesign term card for students. The informative yet simple design is effective.
robot: a 3d robot in my kitchen
glowing orb: this is a glowing orb. I was just playing around with lighting
vector art: an illustration of a 3d model I have made
561: hope you like it
Birth: Rendered in Vue 6. Robot modeled in Wings3D. Postworked in Photosop.
Living room: nice illuminated living room.
Planet 2: fantasy space scene of a planet
The Guardian: abstract style design
HumanElderSketch: Here is a image that I made with the new Zbrush 3.0. No fancy tricks here I just started out using the rapid start feature and used the tweak, and standard brushes. At the end for the skin detail I used the standard brush with an alpha and then varied the stoke in the brush settings to get a more random pattern.
570 pin up: hope you like it
Human Elder Turn Table Image: Here is a image that I made with the new Zbrush 3.0 . No fancy tricks here I just started out using the rapid start feature and used the tweak, and standard brushes. At the end for the skin detail I used the standard brush with an alpha and then varied the stoke in the brush settings to get a more random pattern.
Oasis: Abstract scene of water in the desert
Computer Office scene: a computer on a desk in a office with a city background
colossal: A simple perspective to architecture
Alien Research Center: alien type off world research ceter
Rock: just for fun
Tiki Sunset: This is my first digital painting for which I used only open-source software, specifically "The GIMP", which is a free alternative to Adobe Photoshop. I hope you enjoy it.
simple bottle: a simple bottle scene using mental ray and maya to create a cool looking caustics effect
Jardin de betraves: Garden featured in my 3d demo, Farmertime.
Invasion: Vue 6. Wings3D.
Holocene: abandoned citystation in space.
Holocene: Abandoned citystation in space.
Holocene: Abandoned citystation in space.
Holocene: Abandoned citystation in space.
Holocene: Abandoned citystation in space.
Holocene: Abandoned citystation in space.
Holocene: Abandoned citystation in space.
Holocene: Abandoned citystation in space.
Holocene: Abandoned citystation in space.
Now for free!!! A walk in a park: park constructions kit. With pp2-files and one pz3-file. Camera, lights DOWNLOAD
An Old Street in Norwich: this is an old street with some really nice shops set on a hill.
an old street: this is still a work in progress but it is getting there! The buildings are all pretty much finished
a shopping street: this is a load of old shops on a street.
shopping street mall road: this is a collection of shops on an old hill. The shops are really retro but really good looking!
apartments, buildings, shops, houses: there is a street in Norwich. The focus was upon getting the texturing right. I hope you like it!
a detailed recreation of a street: Part of a street on a cloudy day with the sun trying to break through!
amazing street with shops and apartments etc: This is a final render of a really nice street with a lot of old buildings on. There are shops and houses etc on the street
external architecture street with shops and houses: here is a render of a street with buildings modelled on both sides. The textures are pretty nice
a road in norwich: here is a photo-realistic render of a street in Norwich. It has shops and houses and apartments etc
lounge- mental ray lighting, architecte materials: this is a work in progress but the lighting and materials are nearly there.
Rock and Desert: Scenery done in AM Voyager using fractals and procedural texturing to make height maps that are translated into scenery and landscaping...
Blue Lake Under a Red Sun: Sci- fi landscape using fractals and procedural texturing to produce height maps that are rendered as scenery
Can You Say Brass Monkey: A frozen scene on an imaginary world made with fractals and procedural texturing (totally non-polygonal) rendered in AM Voyager
Chiron: A Sci-Fi World designed and Rendered in AM Voyager. Smooth rocks and gaseous atmosphere with lots of water
DragonWizard (In the Service of the King): A Poser 3D Fantasy picture using Daz characters , featuring the DragonWizard inside the Lair of the Wolf-King
The Family Outing: A beautiful Sci-Fi render done in Poser of a family of Droids on their family Vacation. The Background was done in AM Voyager Using Fractals and Procedural Texturing to make a futuristic Sci-Fi City of huge proportions.
Floater Upon a Distant World: A Blue Floater ( a most unpleasant creature) on it's homeworld. This creature, full of helium, naturally, floats along till it finds it's prey and attacks from above. This world is a far distant planet, filled with dangerous creatures and the beasts they feed upon. Not a nice place to visit and I sure wouldn't want to live there...
Martians? What Martians!!: A Poser Martian War Machine on Mars Backed by a Background Done in Artmatic Voyager. In the Far distance is an old fashioned space ship from Earth, come this long distance to see what the Red Planet has to Offer.
Still Life with Mai Tai, Ukulele and Shrunken Head: This is my first attempt at a still life using GIMP. I enjoyed my further exploration of GIMP's capabilities and am looking forward to my next project.
Rachel Blanc: Desenho baseado na modelo Rachel Blanc
The Brimstone King: I modeled the character in a separate 3d program and imported the renders into GIMP, where I created the setting and atmosphere. This piece is intended to display the character from front, side and back views.
The Shadow Wizard: Here's another GIMP project. It started as a skull exercise I did as a homework assignment for a video drawing course called “The Structure of Man – Learn to Draw the Human Figure from your Mind” taught by the artist Riven Phoenix. As you learn to draw the human form like an invention, you learn to draw the human figure completely from memory, without a model. I know I'll never draw the same way again. As for the background figure, he definitely looked more threatening in my early sketches of him, but he (she? it?) ended up looking more emotionally vulnerable in the final rendering for some reason.
Advice from a Caterpillar: I do not condone, nor do I partake in the indulgences of this particular caterpillar! Just say no, kids! I've always been a big fan of Alice and Wonderland and this scene is one of my favorites. I wanted to do a Mad Tea Party picture but I thought the caterpillar scene would be less complicated. I hope to get started on the Tea Party piece in the not too distant future.
Seascape: This artwork is an inspiration of Newport Neach seashore at CA, This was my first Photoshop work created using wacum tablet.
Landscape: This forest theme has been for an animation TV series called “Tara ki dhuniya” Hindi serial. Medium used : Hand drawn sketch, Photoshop and wacum tablet.
Nymph: This is an inspiration of a Nymph character in which I envisaged a realistic look and feel for the character and the background. Medium: Photoshop and wacum tablet.
Varudha palayam: Once,I went for a treking with my friends to varudha palayam forest near thada forest,where I saw a man with a stick held on his hand sitting inside a cave. This made me to capture the entire scene and when I went home, I just visualised and created this using Photoshop and wacum tablet.
Maayandi: This character concept has been created for one of my short animation project. Medium Used : Hand Drawn Sketches, Photoshop and wacum Tablet.
Sumo: This artwork has been created as a sample character concepts for future animation projects. Medium Used : Hand Drawn Sketches, Photoshop and wacum Tablet.
Birbal: This artwork has been created as a sample character concepts for future animation projects. Medium Used : Hand Drawn Sketches, Photoshop and wacum Tablet.
puppet with a hand missing: this is an image i did for fun, the idea was to make something that could be built in real life by some poor carpetner or blacksmith, hope you like it!:)
Senator: This artwork has been created as a sample character concepts for future animation projects. Medium Used : Photoshop and wacum Tablet.
female nude: this is a drawing of a female nude i did to test out my wacom tablet and to have some fun, hope you enjoj it :)
Self potrait: I always wanted to look like a historian and this made me to create a different treatment to my self potrait. medium used: Photoshop and wacum tablet.
dragon: hi! this is a dragon i did to have some fun and to see how i can use zbrush and lightwave, it was fun to do and i learned alot :) hope you like him!
Hearts sunset...: Hello everybody. This is my first image I upload after 6 month of learning 3d Graphic program and I hope you love my work. Thanks
BioHazard: Abstract Biohazard design
floating restaurent: floating restaurent
Living room scene B FP white: design and modelled and rendered in lightwave
Heat of the Moment: To asian folks having an intimate moment, I did the tongue using a set of custom morphs I did for e-frontier's Miki 1. That package is now on sale at Renderosity as well as a new Miki 2 version.
Marilyn Monroe: virtual Marilyn Monroe picture
electrical facilities: electrical facilities
Barouette au Soleil: A shot from my demo, fARMERTIME.
The Peak of Old Smokey in Purple: A nice purple scene, calm and quiet and pleasant to the eye. Done in Artmatic Voyager using fractals and Procedural texturing. A nice easy to look at Landscape.
Oluum (the distant peaks): A Scene done in AM Voyager. Sci-fi planet of sharp and jaggedy peaks made using Fractal Height mapping and Procedural Texturing. Postwork done in Photoshop to soften the image a touch and bring up the Colors. Odd, strange looking world of Rock and Water but NO LIFE..
Siamese in Grey: Originally an Ink Drawing I did a few years back.. You folks are some of the first to even see this work as mostly I now do 3D artwork and very little by hand anymore. Hope you enjoy this one....gene
Captive of the Demons: Poor Isabelle, captured by these awful Demons. Fire and darkness surrounds her in this inescapable situation, deep beneath the Earth's Surface. This puts a whole new spin on the idea of being invited to dinner. Poser creatures on a Voyager Background composited and postworked in Photoshop.. Hope you enjoy it and are not too shocked at the concept of the Demons at Dinnertime..
A Crying Shame: This was one I did during the Isreali-Lebonese war and is non partison except for the mothers and their children on both sides of the conflict.. After watching the news with the Mothers screaming in their pain of having lost their little ones I couldn't help but be effected and it came out in the only manner I have to express it. Through my Artwork..
Ad Astra: A Sci-Fi distant world of conical peaks and waterways using AM Voyager and Photoshop. A world definitely foreign to our part of the Solar Syastem. Even so it has a rare kind of beauty not seen in out normal everyday life.
A Long Day at the Marketplace: A Poser, fantasy piece composited layer upon layer of characters and buildings to build up my scene of the marketplace life on this imaginary village. The fine lady in the foreground is quick to offer a thirst quinching drink to cut through the dusty throat you acquired crossing the desert to get to this oasis and the place surrounding it. Civilization of sorts with food and drink for a weary traveler.
The Alien HomeWorld: An Ancient homeworld of a strange Alien race, still operating on it's own long after the beings that built it were long extinct. When the explorers found it it was already perfectly livable and with only a few modifications it could accomodate Humans quite nicely. What strange and wonderous finds would folks from Earth make when the fully explored this place ???... done in Artmatic Voyager from Fractally produced height mapping and procedural texturing which I composited and postworked in photoshop.. hope you like it or at least find it different...gene
A patchwork quilt of flaming fractals: Just what the title calls it.. A quilt-like fractal , with a flaming appearance done in Artmatic Pro. A colorful pprocedural texture without an object to contain it's form..hope you find it pleasant on your eyes and that it may amuze you to SOME degree.......genefleeman
Arrival at the Citadel: A composite of a AM Voyager, fractally produced city with a procedural texture overlay. The ship was made in Bryce and composited over the background and uses textures made in AMPro (the "father-program" of Voyager, that I make all of my Mappings in.) All composited in Photoshop with very little postwork. I hope you find it interesting in a Sci-Fi kind of way......genefleeman
Citadel 2: A variation on the Citadel in my last work.. this time no Spaceship and the single surface object is set in an endless sea on this watery world. Made from the same fractal based height map as the other citadel it is only a very slight variation. Hope you don't mind a work this closely a dirivitive from the other...
syrian warrior queen: this is a drawing i did for fun- it is a warrior queen. hope you like her!
King Ashoka: This artwork will always make remember my dad because he is the one who gave quite lot of feedback on the visual part of the this art as I was conceptualising it. Medium used: Photoshop and wacum tablet
Demon: This character concepts has been created using photoshop and wacum tablet.
my ex girlfriend: this is a portret of my ex girlfriend- hope you like it, it was fun to do and i was really happy how it turned out (the portret not the relationship- that could have been better:) )
Boy: This has been created using hand drawn sketches,photoshop and wacum tablet.
russian star: this image was inspired by the call of duty game art and by the red star badge i had at the time. hope you like it!:)
Everything's just gray: That was just a tiny exercise with my new drawing tablett.
angel: shes beautiful to me hope she is to you also
cybertears: magazine picture
dragonlove: one of my fav images in a role playin game
stare at: I was scare by one movie at that night and i done this scarp. :D
dead mad: just done
yellow: hmmm
underground: anciant caves
Desolation: Fractal.
Vader Light Saber: A Darth Vader light saber I modeled in 3ds max. I added the glow in photoshop. Pleas elet me know what you think. If you would like to download this model it is available in the 3d models section.
A New Disease Is Born: Abstract skull type design
A view beyond: Abstract fractal
Eclips3: :S
Mictopia 2006: thanks for looking.
Blue Night: The end mean a whole new beginning. Thanks for looking.
Nerd Design: Nerd Design http://www.cafepress.com/mictoon Thanks for looking.
Space: Photoshop
Red_Eye: Photoshop
Poses: Concerned (Cliche): Yeah i know... It's cliche!
Poses: tired: Pose: Tired
Poses: Waiting: Waiting
Poses: Drunk: Drunk... ^^
Poses: Exited: Exited pose
Poses: Kid: Kid pose
Tyrannosaurus Rex "retro": It is a dinosaur, but with a retro style, trying to imitate their first representations, that is the image that people had of them until the end of the 20th century. Dinosaurs were shown as heavy reptiles that walked slowly and not as the agile warm blood creatures that the latest discoveries seem to point out. The works of masters of stop motion like Willis O’Brian and Harryhausen, that did prehistoric themed scenes, were also a source of inspiration for this image, that’s why it has this scale model appearance.
Breaking Through: abstract image
A Towel for the Queen: A picture made in Poser using a cat oriented texture for the character.. This one is from a set of these made on the same basic theme and came with a storyline in a sequence with 3D artwork to match the story... hope you find this one (and the others in the series) an interesting idea. Anyway we'll start with this one, even thoough these will be out of sequence.. (Those wishing the full story may ask me at my e-mail address ... DragonWizard27@comcast.net
Maple Sunrise: A calm and peaceful sunrise... This image features many rocks, rocky terrain, and vegetation.
Moonstruck: This was my first piece working with filtered depth perception. You'll notice that the grass and flowers in the front have been blurred, giving you a view as if you were laying in the grass.
surreal1: A surreal perspective to architecture.
a sweet mental ray lounge!: here is a lounge set late in the day as the sun is going down. I wanted to create a warm scene.
Titanic Ship Simulation in Gilbilterra: Made by IBR Sistemi Italy Tools: QUEST3D
Terees: A very big THANK YOU to Prutzworks for its wonderful free stuff "planet kaitano"!!!
"Wren": Please, allow me to introduce myself. I am Wren, of the forest realm of Athel Loren. Let me tell you about my home before you mistakenly venture into it. Only the insanely brave, mad, or foolish dare to cross into Athel Loren, for the forest is a haunted place, filled with unquiet, malicious spirits of the forest, strange and magical creatures, and my kin, the mysterious and dangerous Wood Elves. We have dwelt within Athel Loren for almost five thousand years. Over this time, we have become intrinsically linked with our forest home, and our nature has changed to reflect it. We have forsaken our ties to other Elven folk, and have become a deeply secretive and suspicious people who shun all outsiders. We are the guardians of the forest, and our fate is utterly entwined with that of Athel Loren – if the forest were to die, we would die with it.
Lightmare: Another fractal.
"Rumil": Elf of Lothlorien. Rumil was the brother of Haldir and Orophin. He and his brothers were wardens on the borders of Lothlorien. Rumil's language was Sindarin as it was spoken in Lothlorien and he knew little of the Common Speech. On January 15, 3019, the brothers encountered the Fellowship near the Nimrodel in the eaves of the forest. They led the Fellowship to their flet. During the night a troop of Orcs passed and the brothers lured them away. While Orophin went to warn the other Elves of Lothlorien of the Orcs' intrusion, Rumil accompanied Haldir and the Fellowship to the banks of the Silverlode and helped them cross using ropes. Rumil remained on the west bank and returned to the Nimrodel to keep watch.
"Elwing HalfElven": The mother of Elrond and Elros was Elwing and Elwing's mother Nimloth was an Elf and her father Dior was the son of Beren – a Man – and Luthien – the daughter of an Elf and a Maia. Thus Elrond and Elros were descended from both Elves and Men and were counted among the Half-elven, or Peredhil. Their family lived near the mouths of the river Sirion on the southwestern coast of Beleriand. While Earendil was away at Sea, the sons of Feanor attacked the Havens of Sirion seeking the Silmaril that Elwing had in her possession. Elrond and Elros were taken captive. Feanor's son Maglor took pity on them and spared their lives. It is said he cherished the two children and fostered them for a time, though according to another story the twins were left by their captors in a cave behind a waterfall where they were later found safe and sound.
"Anolinde": Elf of Rivendell and sister to Erestor, one of the councilors to Elrond. Änolindë a close friend and confidant to Arwen and supported her decision against taking the ship from The Grey Havens into the west and the Undying Lands, for the sake of her love to Aaragorn. As she her self had a motal lover, one of the Dunedain rangers, Kaylan.
"Eariolinde": Elder sister of Thranduil, King of the Elves of Mirkwood. Éäriolindë lived on her own in her Flet on the east side of the River Anduin that was called Greenwood the Great. She chose isolation from others of her kindred because of her affinity to all the creatures of the great forest and decided to devote her life to learning the languages of the animals and creatures which dwelled therein. Because of her life among the animals, Éäriolindë learned the deeper secrets of Nature that even her Silvan kin had not access to. In 2509, Elladan and Elrohir, the twin sons of Elrond of Rivendell came to ask her for her help in rescuing their mother, Celebrain, who had been captured by Orcs near the Redhorn Gate of the Misty Mountains. She was so moved by their plight that she not only helped them rescue Celebrain, but continued for many years in their company pursuing Orcs and journeying into the wild. From time to time the three would ride in the company of Dunedain Rangers from the North. Éäroilindë''s Song of Mirkwood In Greenwood, in Mirkwood Seldom have walked the feet of men, Few mortals have seen the light That lies there ever, long and bright. Anduin! Anduin! Clear is the water of your source; White is the star in your hand; Unmarred, unstained is leaf and land In Mirkwood I will dwell therein, More fair than the thoughts of Mortal Men.
Dark Street: dark street
Base Speaker: Just a simple base that I tried to make as realistic as possible, so please give me crits on anything I could do better.
surreal3: A surreal perspective to architecture.
Concept building 0307: modelled and rendered in lighwave
War (its fantastic): Desolate Scene of a destroyed city
IJ3000 Print system: High resolution print system in Loveshaw product line.
Boobies: hot
Hot: boobies
"Glorfindle": Glorfindel was the lord of the House of the Golden Flower. He was among the Elves who left the Undying Lands in defiance of the Valar on a quest to retrieve the Silmarils from Morgoth. It is said that Glorfindel took part in the rebellion because of his kinship and allegiance with Turgon and that Glorfindel did not participate in the killing of other Elves known as the Kinslaying. Gondolin was attacked by the forces of Morgoth in the year 510. Turgon's daughter Idril escaped along with her husband Tuor and her son Earendil and other survivors. They fled over the high pass called the Eagles' Cleft, but they were waylaid by Orcs and a Balrog. Glorfindel allowed the others to escape by engaging the Balrog in battle. They fell together into the abyss and died. Glorfindel's body was retrieved by the Great Eagle Thorondor and he was buried near the pass under a green mound covered with yellow flowers. The Tale of Glorfindel the Golden-Haired?Of the House of the Golden Flower Of a house of princes, an elven lord, Tall of helm and bright of sword. For him the elves ever shed a tear, For in the escape he guarded the rear. A Balrog of Morgoth came upon them, And the following battle is told in many a poem. Glorfindel the golden-haired of the Golden Flower, Fought most valiantly in that hour. Along the cliffs those two fought And elven victory was very dearly bought. For when that devil fell from that high place, So also Glorfindel fell from grace. Their bodies upon the rocks were broken. Glorfindel's body was not forsaken But was borne up by the eagle Thorondor And the elves buried their savior, Upon the mountain where cold winds blew And ever after golden flowers grew Until the world is made anew.
"Mithrellas": Mithrellas Elven ancestor of the Princes of Dol Amroth. Mithrellas was a Silvan Elf of Lothlorien. She was one of many Silvan Elves who fled from Lothlorien in 1081 after the Balrog awoke in nearby Khazad-dum. Mithrellas was a companion of Nimrodel, the lover of King Amroth of Lothlorien. On the journey south, Nimrodel and her companions became lost in the White Mountains. Mithrellas was given shelter by a Numenorean named Imrazor who lived in Belfalas. She married Imrazor and they had two children - a son named Galador and a daughter named Gilmith. One night, Mithrellas slipped away and was never seen by her husband again. She may have gone to wander in the woods, or she may have sought the haven of Edhellond to depart over the Sea. Mithrellas' son Galador was the first Lord of Dol Amroth. His descendants thus had Elven blood, as was noted by Legolas when he met Prince Imrahil. ?The name Mithrellas may be composed of mithren meaning "grey" and las meaning "leaf." _____________________________ An Elven-maid there was of old, A shining star by day: Her mantle white was hemmed with gold, Her shoes of silver-grey. A star was bound upon her brows, A light was on her hair As sun upon the golden boughs In Lórien the fair. Her hair was long, her limbs were white, And fair she was and free; And in the wind she went as light As leaf of linden-tree. Beside the falls of Nimrodel, By water clear and cool, Her voice as falling silver fell Into the shining pool. Where now she wanders none can tell, In sunlight or in shade; For lost of yore was Mithrellas And in the mountains strayed. The elven-ship in haven grey. Beneath the mountain-lee Awaited her for many a day Beside the roaring sea.
Living room scene B POST: design and modelled and rendered in lightwave 9.2.
My Original Avatar Image: This is original sketch for one of my avatars which I colored with GIMP.
Kuttisaathan: This character has been created using photoshop,flash and wacum tablet.
Attack Of The Giant Robots: Rendered in Vue 6, robot model in Wings3D, postwork in Painter and text added in Photoshop.
Living room scene B RAW: design and modelled and rendered in lightwave 9.2.
Living room scene B FP RAW: design and modelled and rendered in lightwave 9.2.
Shakara ~ An Extraordinary Legacy: Shakara rides Princess on her way to save Erin.
Mirror-01: Mirror use in Poser 5, 6, 7 with raytracing render. pp2-file DOWNLOAD
Mirror-02: Mirror use in Poser 5, 6, 7 with raytracing render. pp2-file DOWNLOAD
Inuit Man: Hello People: this is an old artwork I did I found the file and decided to re render and also to re compose it. I put more shadows and also corrected some things. Hope you like the new corrections
Rine the flower fairy: This is the artwork from the cybergirl submission of the cgworkshop. Thanks to Mister Stahlberg and friends for their endless time and knowledge. I say hi to mister Andrew Lie and Daniel Aldana, their constant pushing and vice versa. This is the flower fairy I hope you like it. Critic Please enjoy. She is the one that makes flower grow, but with earth`s contamination she doesn`t feel too well, but she keeps pushing to make earth a better place Keep on Rubens
Diablo Rojo in Junkard: Hello, I've been working hard after work for hours. I hope you like it. This is a frame of a cultural piece of my country (PANAMA) enjoy and critics are available. THANKS TO MY FRIENDS: Sakura, Dunkan, Mr. Alcaraz, Mr. Zhang, Mr. Shoosh, Mr. Menco (DRUMMER) and Mrs. Vivien, Hector and Silvia, for their time, endless support and help through this process. Thanks for the tons of pushing from their part, to finish this artwork. LOTS OF FEELINGS FOR YOU FRIENDS. Greetings Rubens
Flower-04: One new flower for Poser, pp2-file, for you. Enjoy! DOWNLOAD And here for all non-rapidshare-users: DOWNLOAD
"Nimrodel": Nimrodel Lost Elf-maiden of Lothlorien. Nimrodel was graceful and beautiful, with long, flowing red hair that shone like mallorn leaves in autumn. She was a Silvan Elf, or Wood-elf. Nimrodel spoke only the language of the Wood-elves even after Sindarin became the common tongue of Lothlorien. She preferred to live apart from them and maintain the ways of the Wood-elves. Nimrodel lived alone near the river that later bore her name. Her home was near the northwestern border of Lothlorien. She may have dwelled in a grotto - or small cave - by a waterfall, but when Orcs from the nearby Misty Mountains began encroaching on the forest she may have started living high in the branches of a tree. This may have inspired the creation of flets - platforms used as dwelling places in the trees by the Elves of Lothlorien. When she reached the White Mountains, Nimrodel became lost. Nimrodel wandered for a while in the mountains until she came to the River Gilrain, which reminded her of the stream she had lived near in Lothlorien. She sat by a pool, listening to the water and looking at the stars reflected in it, and her heart was lightened. Nimrodel fell into a long, deep sleep. When she awoke, she came down from the mountains into Belfalas, but the ship was long gone and Amroth was lost. What became of Nimrodel afterwards is not known. It was said that in springtime her voice could be heard singing in the falls of the River Nimrodel in Lothlorien, while the voice of Amroth came up the Anduin on the south wind. ?
Blood Vessel: AN image of red blood cells passing through a blood vein
Living room scene B wire: Living room scene B wire
Living room scene A RAW: design and modelled and rendered in lightwave
Living room scene A 02 RAW: design and modelled and rendered in lightwave
Pit: I have a dream of a few days ago, thank you £¡
abstract: abstract art
ipod: cool ipod
Interior 20: Architectural Visualization Interior 20
Necromancer 2: Necromancer made for Get Your Character Painted website
Flower-01: Flower as a pp2-file. Enjoy! DOWNLOAD And here for all non-rapidshare-users: DOWNLOAD
BG-1-pictures-01: This are 7 Backgroundpictures 2048x1536. They are made with Vario-Background 1. I hope you enjoy! DOWNLOAD
BG-2-pictures-02: This are 7 Backgroundpictures 2048x1536. They are made with Vario-Background 1. I hope you enjoy! DOWNLOAD
Trees-04: Two more trees. pp2-files. Enjoy! DOWNLOAD And here for all non-rapidshare-users: DOWNLOAD
reflection: refelction of tea pots with the help of mental in 3ds max
Glass Roots: This was made with a plugin for 3ds max. I can't remember what the plugin was called though.
Transformers: I made these logos in 3ds max for fun. Now that the movie is coming out soon I might go back and make some other transformers stuff.
awakening: child vampire awakens for her evening meal
bang: :)
What a feeling: Just an image i created one weekend a long time ago... What do you think?
"Gil-Galad": Gil-galad Gil-galad was an Elven-king. Of him the harpers sadly sing: The last whose realm was fair and free Between the mountains and the sea. His sword was long, his lance was keen. His shining helm afar was seen. The countless stars of heaven's field Were mirrored in his silver shield. But long ago he rode away, And where he dwelleth none can say. For into darkness fell his star; In Mordor, where the shadows are. Gil-galad was the High King of the Noldor in Middle-earth during the Second Age. He welcomed the mariners of Numenor who came to the shores of Middle-earth, and he befriended Elendil who escaped the destruction of Numenor. Gil-galad and Elendil formed the Last Alliance of Elves and Men to oppose Sauron, and together they defeated him though it cost them their lives. Gil-galad was the son of Fingon. He was born in Middle-earth in the mid-400s of the First Age. The name he was given at birth was Ereinion, but he came to be called Gil-galad, "Star of Radiance." Gil-galad lived at first with his family in Hithlum in northern Beleriand. Gil-galad's grandfather Fingolfin was the High King of the Noldor in Middle-earth.
Pure Hatred: abstract stlye face design
Angelemon: A questionable angel hovers over a etheral envoriment
Envoriment Fortress: A small manor being reused under a new master.
Lizard Evolution: An ultimate evolution of a lizard creature.
Lord of the rings - Witch King: A scene of a witch king staring over his forces.
Finding yourself within: A litteral representation of the term "finding yourself within someone".
Bondle Monster: A creature with unsettling features
Dr Girlfriend: Fanart of Dr. Girlfriend from Venture bros
Skullcog: A spinalcorded face
Mars Landscape 3: Mars style landscape scene
Mahdi face New: He's me.
Trajectory: reactivated citystation in space.
Trajectory: reactivated citystation in space.
Trajectory: reactivated citystation in space.
Wii controller: I did a new render of my wii controller and added a glow to the player light. Please let me know what you think. Thanks.
Workstation: Desk from home
cubism: "cubemania" the glass city
PoxNora: Broken Bones: A card for the online PoxNora game. Copyright Octopi Entertainment.
Priests of Emoen: A commissioned illustration of a fantasy religion. Copyright RedMist Castle.
Dragons: A fun piece, just for experimentation.
Blood and Devotion: Cover for an illustrated anthology. Copyright Fantasistent Enterprises.
Playstation 2: A playstation 2 model/image i did long time ago. It was done in two weeks. Hope you like it, and please post a comment!
Lost Civilization: Image totally worked in Vue Infinite 6. No postwork. Thanks for look! Gendragon
Girl: Work in Painter. Thanks for look
Deadly female: This is one of the pictures of my horror collection! Work and painter and photoshop. Thanks for look! Gendragon
Pirates of the horrors: Hi folks! ;) Other picture of my horror collection! The inspiration gives to notice that it came from the Pirates from Caribbean. Painter and Photoshop. Cloud Brushes for details of atmosphere. Thanks for look!
Mummy: Hi folks! ;) Here more picture of my horror collection! I drew and I created the volumes of the mummy using soft pencil, postwork in the photoshop. Scene to the bottom render in Bryce5.5 Thanks for look!
Vampire! The return.: Hello;) In this image of the immortal and such old creature of the world of the terror, I drew using a table genius photoshop. For smoke, I used special cloud brush, using an alpha. Cheers!
Zumbi: Hello;) Finally my last horror scene, unintentionally to scare them, as all the other scenes! Grrrrrh. ; -) Photoshop and table Genius. Thank you for looking here also! Gendragon
A Young girl Machine: Work in Painter and photoshop. Painting with Table Genius Thanks for look! Gendragon
My First graffiti: This is my first attempt at a piece of graffiti, it looks quite good, it says "grinch", i plan on throwing it up on a wall pretty soon
Glopagiant: Modeled in 3D Studio Max 5.0. Render in Vue Infinite 5 Thanks for look! Gendragon
Honda NSX scanline 01: modelled and rendered in lightwave
Mystic Castle: Work in Bryce5. No postwork! Cheers! Gendragon
Honda NSX scanline 02: modelled and rendered in lightwave
Trees-05: 2 Bushes for Poser in pp2-files DOWNLOAD And here for all non-rapidshare-users: DOWNLOAD
Reflective Sphere: This is a view of the inside of a sphere with reflective properties. A low ploygon count makes a pretty cool effect.
Peugeot Car Contest: This is my entry in the Peugeot Car Contest
Peugeot Car Contest: this is the front view. The model was basicly inspired by snake head.
Frosilos: This is a scene created after a photo. Its almost a photo reproduction in 3D. I tried to achieve as much realism as I could for a architectural rendering
CG car wallpaper 07: CG car wallpaper 07 modelled and rendered in lightwave
CG car wallpaper 08: CG car wallpaper 08 modelled and rendered in lightwave
CG car wallpaper 09: CG car wallpaper 09 modelled and rendered in lightwave
CG car wallpaper 10: CG car wallpaper 10 modelled and rendered in lightwave
CG car wallpaper 11: CG car wallpaper 11 modelled and rendered in lightwave
CG car wallpaper 12: CG car wallpaper 12 modelled and rendered in lightwave
Pixel Mario and Nintendo logo: I made this mario and 3d nintendo logo in 3dsmax. I wanted to go for an old school look.
Jin Mitshirogu: A 3D character made in 3dsMax and rendered with V-Ray
Penthouse Viz: My first visualization task. Made in 3dsMax and rendered with V-Ray
A face - test -: Hehe, one of my friends did this. As you can see, she ain't very talented :) See this as a kind of a joke ; )
leo the lions: one of the most powerful zodiac sign with power of sun strength of lion and the only born leaders
living room: nice stylish elegent room
resto bar: resto bar with bright look candles
ShaferHime: ShaferOS
Pallet Wrapper: Loveshaw pallet wrapper test render.
Challenge: An amusing taunt from a friend inspired a piece of art. I'd like to think of it as an anti-drunk violence ad or some guy who got into so many fights that he lost his nose.
Commander Neese Anala Concept: This is a concept for a brilliant, scientifically gifted female soldier who is more than capable in combat. She is General Victor Bastion's confidant, and the two share a very strong bond.
General Victor Bastion Concept: This is one of my favorite character concepts. It depicts an incredibly skilled and revered military leader. There is little doubt that he will lead Earth's armies to victory in the great conflict to come.
Money Buckets: This commissioned image was done for a financial advisor's blog column. I wanted to create an environment that would imply "save so much money, you can reach a surreal paradise." Having a day lit beach but a night sky did the trick. The woman, the buckets, and the money were modeled and rendered in ZBrush. Her hair, eyebrows, and the background were created in Photoshop.
Medieval Dawn: This experimental piece was created within a few minutes. It help familiarize me with Vue's atmosphere, sky, and vegetation controls. The castle was a free model from 3DWorldMagazine.
Disco Wormz: created in 2004
Newton: Just a very simple scene. Made with 3dsmax9 and vray. Plz comment.
dr1: interior
dr2: interior
dr3: interior
bogazici: exterior
CONVENTION CENTRE: CONVENTION CENTRE
RESIDENTIAL TOWER: THE GOLDEN TOWER ITS CALLED
Flower-08: One Flowerbackdrop for Poser. DOWNLOAD And here for all non-rapidshare-users: DOWNLOAD>
leggy: no its not a photo:)
dream plumber: just a lil humor
girls best friend: diamonds is she takin it or giving it away u decide
2 cute: daz platinum winner 2 yrs ago
flower-gem: Used for creation of jewels or gems on armor or clothing .
Gem 2: made the background green im new here so i dont now if i can upload png's that hold transperity
gem 3: png file high kwality just snap away the green ornament you can use on a lot .
on the prowl: hope you like
Valenzia pin-up: pin-up
403 pin-up: pin-up
zullema pin-up: pin-up
Yaserai pin-up: pin-up
desktop: created in 3d studio max. Entire thing done by me including texturing & lighting.
Flower-09: One flowerbackdrop for Poser, pp2-file. DOWNLOAD And here for all non-rapidshare-users: DOWNLOAD>
Flower-10: One flowerbackdrop for Poser, pp2-file. DOWNLOAD And here for all non-rapidshare-users: DOWNLOAD>
Flower-11: One flowerbackdrop for Poser, pp2-file. DOWNLOAD And here for all non-rapidshare-users: DOWNLOAD>
Rims scene: A scene I just sort of randomly put together after modelling a car rim.Done in 3dsmax version 8.Texturing was quite basic,Rendering was done with Vray and took approximately 30 mins to render.Planning on adding depth of field , grain and other post effects later.Just thot I should upload this in case anyone likes it.peace. K.O.
Rims scene 2: A scene I just sort of randomly put together after modelling a car rim.Done in 3dsmax version 8.Texturing was quite basic,Rendering was done with Vray and took approximately 30 mins to render.Planning on adding depth of field , grain and other post effects later.Just thot I should upload this in case anyone likes it.peace. K.O.
robot test 1: A model I did some time ago and i just wanted to post it here.Its incomplete,but when i finish it,i'll replace it.Its not a complex model,wanted it to be as simple as possible.Used polymodelling in 3dsmax 8 to model it.Rendered with a basic skylight and some omnis.Just wanted to model a menacing robot with the lowest polycount possible.
robot test 2: A model I did some time ago and i just wanted to post it here.Its incomplete,but when i finish it,i'll replace it.Its not a complex model,wanted it to be as simple as possible.Used polymodelling in 3dsmax 8 to model it.Rendered with a basic skylight and some omnis.Just wanted to model a menacing robot with the lowest polycount possible.
robot test 3: A model I did some time ago and i just wanted to post it here.Its incomplete,but when i finish it,i'll replace it.Its not a complex model,wanted it to be as simple as possible.Used polymodelling in 3dsmax 8 to model it.Rendered with a basic skylight and some omnis.Just wanted to model a menacing robot with the lowest polycount possible.
robot test 4: A model I did some time ago and i just wanted to post it here.Its incomplete,but when i finish it,i'll replace it.Its not a complex model,wanted it to be as simple as possible.Used polymodelling in 3dsmax 8 to model it.Rendered with a basic skylight and some omnis.Just wanted to model a menacing robot with the lowest polycount possible.peac. K.O.
Barcelona Stool: Barcelona Stool modeled in Rhinoceros 4.0 with T-Splines (tutorial here: http://www.sharecg.com/v/6685/tutorial/Upholstered-Cushion---Rhino-4.0-&-T-Splines). Rendering is Rhino Realtime with Auxpecker plugin (http://auxpecker.blogspot.com/)
laura at play Potw at dsa this week: did this at work the other day enjoy :)
manga angelina jolie: i made her into a manga dollie if you want to compare it here is the original file at : http://www.visualpharm.com/wallpaper/angelina_jolie_wallpaper_1600x1200.jpg
concept craft: orthographic views of a concept craft, just messing about with an old sketch i had
Background1: Night sky with plateau and mountain
Background2: Watery Cliffs
Nyai Loro Weteng: My first character project, rendered with standard lighting, no special tool here, just 3dsmax6 n Photoshop :)
Cyclone: Long Exposure.
S-X 9: THIS IS ANOTHER DESIGN FOR A MOTOCYCLE
Quad bots: Just playing around.
Renaissance: Renaissance
Breezer: concept car
Background 7: Background, Fractal
Background 8: Background and Fractal
Background 9: Background and Fractal
bathroom: everything done in 3d studio max including lighting and texturing
Background 11: Background and Fractal
Background 12: Background and Fractal
Background 13: Background and Fractal
Background 14: Background and Fractal
Background 15: Background and Fractal
Background 16: Background and Fractal
Background 17: Background and Fractal
Background 19: Background and Fractal
Background 20: Background and Fractal
Background 21: Background and Fractal
Background 22: Background and Fractal
Background 22-1: Background and Fractal
Background 25: Background and Fractal
Background 26: Background and Fractal
Background 27: Background and Fractal
Background 29: Background and Fractal
Background 30: Background and Fractal
eye candy 4 gals: why should only men have someone sexy to look at ?
cuttin won potw at rdna and at darker realms: made as a public awareness campaign when i found out one of my kids' friends was doing this to herself parents need to Talk to their kids they grow up too quick and u miss it if they survive all the pressures of society today
renderotica magazine poster: one of the two desktop posters i did for renderotica when i was working 4 the magazine
redemption: ........:)
won first place in contest royo remake: i love this pic even if it hadnt won i think its one of my best
potw eveloutions: :) play with the girl and this popped out :) the book cover on the table is also one of my images
sorrow: we all have felt it this was one of my saddest days
laptop: Laptop was made for a project
troll: image made for the weekly art challenges over at imagine fx. theme: freeze.
Orthographic Warrior: An orthographic of a warrior
hanging: another of my feable attempts at photoshop with a mouse. this was another entry into the weeklt themed challenges over at imagine fx. theme: european history.
scream: an attempt at photoshop yet again. for the weeklt challenges over at imagine fx. theme: supernatural. i wanted him to have an eary and surreal quality to his skin which i hoped would make him supernatural. (really, how many people do you find screeming like that)
Post-Apocalyptic car: Post-Apocalyptic car, past and "present"
foul play: my entry into the weekly challenge over at imagine fx. Theme: foul-play still needs alot of work and i will redo the face one of these days. (drawing with the mouse is hard)
dock environment: study of a dock environment. This one ended up being more like a matte painting than pure concept art, with some overpainted reference from photos, and some hand painting. not entirely completed, and not my greatest image, but hope it inspires someone out there :-)
Drizzt & Guen: A render in DAZ Studio of my all time favorite fantasy characters
Escaflowne scene B: made in lightwave
Bar - Restaurant: Winery and restaurant in Italy.
Toasts: My current work is a toasts book cover. It's going to be a little book (A5 format). It's supposed to be for grown-up, but still funny. I hope it manages to achieve that.
Wicky house: This is a picture, which will form most of my site. I made it among the other projects I'm working on currently. It's made mostly for fun. I'll be glad for any oppinoins.
Warrior queen: Warrior queen - note-book
breath: my second ever attempt at digital art. for the challenges over at imagine fx. and although it is airbrushy, i will revise it once i get a tablet. (drawing with the mouse is hard)
water: another of my attempts at photoshop, for the challenges over at imagine fx. Theme: surrealism. in this image his reflection is reaching out of the water.
Migrating Land Masses: This image was originally inspired by the idea of continental shift. I imagined a world where terraforming has been mastered. As a result, the inhabitants created incredible landscape race courses. The image reminds me of what an F-Zero course might look like on a next-gen console. Special thanks to 3Dtotal.com for use of their free ship models. :P
Iron Man's Sky Chase: This piece was created for scholarship consideration but turned into an opportunity for commissioned work. I wanted to make the Marvel hero much more mechanical compared to previous versions. The model was created in parts using ZBrush. Photoshop was used for the smoke and background.
Valiant: This image was inspired by some cheezy episodes of Hercules and Xena. The woman, buildings, and background freaks were rendered in ZBrush using Poser figures. Photoshop was used for compositing, atmospherics, and drawing her hair.
Hubert Gruff: A portrait of a very surly man. ZBrush was used to alter an existing model's bust and to create the vest.
Cheers to the Artists: Here's to all those artists who strive to master their trade and contribute to the whole.
Panther Lily: This image was created as part of a Renderman shading exercise. I wrote a custom shader that mimics the translucency effect found in very thin objects such as paper, leaves, or flower petals. Lighting animation tests and a breakdown can be found at http://richsunproductions.info/vsfx755/translucency.html
See you later...: Hi everybody, now we in summer and kairi went to europe for vacation. but what I can do ?? I want go with her..?! She said: See you later.. Thanks & Happy Render.
Concept_City_Design: this is city is set to the style of the city in Assassins Creed. I have tried to make the basic buildings frst And then in the next upload, hopefully it will be a textured art work.
Interior 21: Architectural Visualization Interior
Environment-02: Another Backdrop-scene from my own work for you! Plus bonus-light (daylight). DOWNLOAD And here for all non-rapidshare-users: DOWNLOAD>
archi render 11: architectural render
archi render 12: architectural render
archi render 13: architectural render
archi render 14: architectural render
archi render 15: architectural render
archi render 16: architectural render
archi render 17: architectural render
Pokemon VW 01: modelled and rendered in lightwave
Pokemon VW 02: modelled and rendered in lightwave
Pokemon VW 03: modelled and rendered in lightwave
Pokemon VW 04: modelled and rendered in lightwave
Fiat 01: modelled and rendered in lightwave
Fiat 02: modelled and rendered in lightwave
Fiat 03: modelled and rendered in lightwave
Cold Reception: One day, in this once prosperous town of Ah’Lan, a traveling merchant visited bearing incredible items and riches. One of which was a small caged creature which a man bought for his son as a present. The son tormented the creature until its eventual death. With its last breath, it gave out an ear-piercing shriek that could be heard miles away. Suddenly the ground shook as large areas of dirt and ice broke way to reveal massive tunnels down below. A sea of tiny ravenous Eskimos poured out and killed everyone in the city. Eventually even the castle fell to the carnivorous ankle-biters, leaving the royal treasury open for any hero brave enough. After time, the Eskimos built up the earth around their underground entrances to create hideous, foreboding forms. They serve as reminders to all travelers or would-be heroes – Ah’Lan is no longer a human city. I wanted to create an uninviting environment that would fit perfectly into a world filled with heroes and villains. The concept was inspired by the killer forest pigmies in the Diablo games. I tried to stay true to the game-play mechanics of the game. The depicted outdoor enemy is meant to be the first challenge of a quest where the player continues on to see what traps and dangers lie inside the castle and in the underground caverns. I used Vue, ZBrush, and Photoshop.
Sapphire City: Another environment experiment. I used Vue's ecosystem technology with some basic building geometry. Created in half an hour.
Moments Before: This is the third image I did for a French graphics card company. It represents power and durability. I also wanted to portray the moment before a devastating attack. ZBrush was used for the character and background cars. Photoshop was extensively used to altered background and merge all the elements together.
FACADE: A couple of hours of fiddling around with some stock images in photoshop. Inspired by H.R. Giger's cover for Steve Stevens' Atomic Playboys.
Samurai Werewolf: I don't know exactly why I made this, I just want to see it on a tee shirt or a cartoon. Lycantropos model by Nightworld Katana was found on this site, so look around Jersy by Little Dragon
Honda NSX scanline 04: modelled and rendered in lightwave
Honda NSX scanline 05: modelled and rendered in lightwave
Honda NSX scanline 06: modelled and rendered in lightwave
Honda NSX scanline 07: modelled and rendered in lightwave
Honda NSX scanline 08: modelled and rendered in lightwave
Ocean Island front: ocean island scene with huts and stuff
Destroy The City: scene of a destroyed city with some kind of weird alien things invading it
Water World: a strange water city scene
Shroom house: Shroom house
Fiat 04: modelled and rendered in lightwave
Ferrari F 355 Spyder: A Ferrari F trei centi cinquanta cinque
Ferrari F 355 Spyder 03: Ferrari F 355 Spyder 03
DELOREAN: The car from movie "Back to future"
FORD FOCUS TUNING: A RS FORD FOCUS TUNED IN 3D MAX 8
FORD FOCUS TUNING: A RS FORD FOCUS TUNED
FORD FOCUS TUNING: FORD FOCUS TUNING
Dragon Slayer: Hi my friend this is me in Vue with dragon. I plane to make it in a short animation but I don't have much time to make it. So if you like it and you want to me to make it in animation please comment to me. Thanks
VW 01: modelled and rendered in lightwave
VW 03: modelled and rendered in lightwave
VW 04: modelled and rendered in lightwave
Mazda Speed RX 8 01: modelled and rendered in lightwave
Mazda Speed RX 8 02: modelled and rendered in lightwave
Mazda Speed RX 8 03: modelled and rendered in lightwave
Mazda Speed RX 8 04: modelled and rendered in lightwave
wire mustang: modelled and rendered in lightwave
wire 350z: modelled and rendered in lightwave
wire mustang svt: modelled and rendered in lightwave
wire modena: modelled and rendered in lightwave
wire enzo: modelled and rendered in lightwave
wire fiat: modelled and rendered in lightwave
Honda NSX scanline 09: modelled and rendered in lightwave
alseides blue 01: modelled and rendered in lightwave
alseides blue 02: modelled and rendered in lightwave
alseides blue 03: modelled and rendered in lightwave
alseides blue 04: modelled and rendered in lightwave
alseides blue 05: modelled and rendered in lightwave
escaflowne 01: modelled and rendered in lightwave
escaflowne 02: modelled and rendered in lightwave
escaflowne 03: modelled and rendered in lightwave
escaflowne 04: modelled and rendered in lightwave
alseides red 01: modelled and rendered in lightwave
alseides red 02: modelled and rendered in lightwave
alseides red 03: modelled and rendered in lightwave
alseides red 04: modelled and rendered in lightwave
alseides red 05: modelled and rendered in lightwave
sherazade 01: modelled and rendered in lightwave
sherazade 02: modelled and rendered in lightwave
sherazade 03: modelled and rendered in lightwave
Let's Fight..: Hi my friends I make this scene after I finish the posing character in poser and I import the scene in Vue and render it. I hope you liked.
Cobra 01: modelled and rendered in lighwave
Cobra 02: modelled and rendered in lighwave
Cobra 03: modelled and rendered in lighwave
Cobra 04: modelled and rendered in lighwave
archi render 01: architectural render
archi render 02: architectural render
archi render 03: architectural render
archi render 04: architectural render
archi render 06: architectural render
archi render 07: architectural render
archi render 08: architectural render
archi render 09: architectural render
archi render 10: architectural render
archi render 10: architectural render
Nissan 350z 01: modelled and rendered in lightwave
Ms. Fogah: she's a bad bad bad women..sort of like a female virsion of the punisher..but with a jamaican accent...
Nissan 350z 02: modelled and rendered in lightwave
Nissan 350z 03: modelled and rendered in lightwave
Nissan 350z 04: modelled and rendered in lightwave
Nissan 350z 05: modelled and rendered in lightwave
Nissan 350z 06: modelled and rendered in lightwave
wire mazdaspeed: modelled and rendered in lightwave
wire mazdarx8: modelled and rendered in lightwave
wire vw: modelled and rendered in lightwave
wire jgtc: modelled and rendered in lightwave
The Care Taker: abstract design of a spirit like creature
cg abstract wallpaper 01: cg abstract wallpaper 01
cg abstract wallpaper 02: cg abstract wallpaper 02
3d head: 3d head Graphic
sherazade 04: modelled and rendered in lightwave
sherazade 05: modelled and rendered in lightwave
Coca Cola: coca
Flower-07: Backdrop image with transmap for poser, pp2-files. DOWNLOAD And here for all non-rapidshare-users: DOWNLOAD
dragon: a blue dragon
warrior: practice
practice: practice
archi render 10: architectural render
lounge- mental ray lighting, arch viz materials: this is one of my first attempts at an interior visualisation. I used 3ds max and mental ray. Please look at the rest of my portfolio and message me if you have any comments... Thanks
lounge- mental ray night lighting, arch viz mat..: this is one of my first attempts at an interior visualisationat night. I used 3ds max and mental ray. Please look at the rest of my portfolio and message me if you have any comments... Thanks
Nissan 350z Topdown 01: modelled and rendered in lightwave
Nissan 350z Topdown 02: modelled and rendered in lightwave
Nissan 350z Topdown 03: modelled and rendered in lightwave
Nissan 350z Topdown 04: modelled and rendered in lightwave
Nissan 350z Topdown 05: modelled and rendered in lightwave
Nissan 350z Topdown 06: modelled and rendered in lightwave
archi render 18: architectural render
archi render 19: architectural render
archi render 20: architectural render
archi render 21: architectural render
archi render 22: architectural render
archi render 23: architectural render
archi render 24: architectural render
archi render 25: architectural render
archi render 26: architectural render
Ferrari modena 01: modelled and rendered in lightwave
Book of 1001 nights - vol 2 (back cover): This is the back cover of volume two of The Book of One Thousand and One Nights. This part includes illustrations for Sinbad the Sailor.
Notebook-chickens: This is a notebook cover from a series called "Night Life". I'll be grateful for any comments and critique.
Charles Perrault: This is the back-cover of a book with illustrations I recently finished. My worktime was quite limited, but I hope I managed to do it well. I'll be glad to get any comments.
Egit Sketch: This girl was drawn by me last year, she is my class mate. I drew her in a light and dark tone. took me 2-3 hours, and then, i edited a bit in photoshop, to impove quality. Hope u like it
Skeleton Poster Art: I saw this poster on my friends wall, and decided to draw it. this was drawn two years ago, when i was in class 8. I then edited it in photoshop.
Egit: The sketch u saw in the last version, this is teh update...improved in photoshop.
Pakistani girl: A pakistani girl sketched. took me 2-3 hours. improved quality in photoshop
Allah Calligraphy: This is written in Caligraphy. Ya Allah
Warcraft III: i like this game
killer: CG
koradji: CG
elder: art
before 2002: 3d
android 1: 3d
eidolon: 3d
king of the koradji: 3d
conquest: 3d
BMW Z4 M: This is my second car model. Took me about a month and a half, and turned out that i could use it for project. Enjoy
king: cg
destruction: art
Trees-8: One more tree for Poser, pp2-file, for you. Backdrop image with transmap. Enjoy! DOWNLOAD And here for all non-rapidshare-users: DOWNLOAD
Trees-09: One more tree for Poser, pp2-file, for you. Backdrop image with transmap. Enjoy! DOWNLOAD And here for all non-rapidshare-users: DOWNLOAD
Captive: Thank You for viewing and comments.
Magic in a Dark Room: Thank You for viewing and comments.
The Forgotten Planet: Thank You for viewing and comments.
Ferrari modena 02: modelled and rendered in lightwave
Ferrari modena 03: modelled and rendered in lightwave
Ferrari modena 04: modelled and rendered in lightwave
Ferrari modena 05: modelled and rendered in lightwave
Ferrari modena 06: modelled and rendered in lightwave
ESCORT Brute: Not to distant future Armored Personnel Vehicle.
The Nightmare Slayer: Hello my friends this is Kairi. a sample girl with a buster sword in her hand. I hop you liked If you liked or not please give me a little comment. Thanks
Pumpkin From Hell: Pumpkin From Hell
archi render 27: architectural render
archi render 28: architectural render
archi render 29: architectural render
archi render 30: architectural render
archi render 31: architectural render
archi render 32: architectural render
archi render 33: architectural render
archi render 34: architectural render
archi render 35: architectural render
archi render 36: architectural render
archi render 37: architectural render
archi render 38: architectural render
archi render 39: architectural render
archi render 40: architectural render
archi render 41: architectural render
housing complex in thessaloniki: hi al, this is my latest arch-viz. done with Cinema4d, pure gi, no post work, render time approx. 5mins.
housing complex in thessaloniki: hi al, this is my latest arch-viz. done with Cinema4d, pure gi, no post work, render time approx. 5mins.
housing complex in thessaloniki: hi al, this is my latest arch-viz. done with Cinema4d, pure gi, no post work, render time approx. 5mins.
housing complex in thessaloniki: hi al, this is my latest arch-viz. done with Cinema4d, pure gi, post work for the sky only, render time approx. 8mins. for each facade
housing complex in thessaloniki: hi al, this is my latest arch-viz. done with Cinema4d, pure gi, no post work, render time approx. 5mins.
Gillette MACH3 01: My creation from real object. To purchase this 3dsmax scene or other extensions go to http://www.turbosquid.com/FullPreview/Index.cfm/ID/282653/ or http://fibo313.turbosquid.com
Escaflowne scene: modelled and rendered in lightwave
Subliminal Mutilation: abstract grungy skull design
Amphibious Assassin Concept: This model was created completely out of primitives. No vertex manipulation was allowed, only scaling and rotation. Modeled in an afternoon, this technique frees the artist to focus on design and form. More detail can be found at: http://richsunproductions.info/koga.html
Birth Of An Angel: abstract fantasy scene of an angel flying through a space like area
Himalaya: texting my skills with deramscape it came really cool
Ferrari 360 Challange Stradale: Modeled and rendered in Lightwave3D
BMW Z8: Modeled and rendered in Lightwave3D
Ferrari F355: Modeled and rendered in Lightwave3D
Ferrari 360 Challange Stradale: Modeled and Rendered in Lightwave3d
Ferrari 360 Challange Stradale: Modeled and Rendered in Lightwave3d
Ferrari F355: Modeled and Rendered in Lightwave3d
Calsonic Skyline GTR: Modeled and Rendered in Lightwave3d
Calsonic Skyline GTR: Modeled and Rendered in Lightwave3d
Skyline GTR R34 2Fast 2Furious: Modeled and Rendered in Lightwave3d
Skyline GTR R34 2Fast 2Furious: Modeled and Rendered in Lightwave3d
Skyline GTR R34: Modeled and Rendered in Lightwave3d
Skyline GTR R34: Modeled and Rendered in Lightwave3d
Tommy Kaira Skyline GTR R34: Modeled and Rendered in Lightwave3d
mental ray lounge: here is a lounge with daytime lighting. I wish my lounge was like this!
Red Hot Passion: Hi my friends, Thanks for everyone views and give me a comment from last Picture. I hop you like this one The Red Hot Passion. I recmmond you to full-size view for best details. Thanks
Cobra SVT 01: modelled and rendered in lightwave
Cobra SVT 02: modelled and rendered in lightwave
Cobra SVT 03: modelled and rendered in lightwave
Cobra SVT 04: modelled and rendered in lightwave
Cobra SVT 05: modelled and rendered in lightwave
Tommy Kaira Skyline GTR R34: Modeled and Rendered in Lightwave3d
Toyota Supra: Modeled and Rendered in Lightwave3d
HP DV2000 Notebook Computer: Modeled and Rendered in Lightwave3d
HP DV2000 Notebook Computer: Modeled and Rendered in Lightwave3d
HP DV2000 Notebook Computer: Modeled and Rendered in Lightwave3d
Lake side Mountain view: 3d scene of a mountain along a lake
Elliptical Galaxy 01: A massive elliptical galaxy with a densely packed core of yellow stars surrounded by a halo of bright blue stars. Created with Universe Image Creator Plug-in. Multiple layers and filtering in Corel PhotoPaint 12.
Perfect Spiral: A spectacular view of a spiral galaxy from directly above it's core. Rendered with Universe Image Creator Plug-in. Multiple layers and filtering in Corel PhotoPaint 12.
The Middle Of Nowhere: A cratered planet and its moon orbit a lonely star in a dark corner of the cosmos. This image was rendered with the Universe Image Creator and Lunar Cell plug-ins layered and post-processed in Corel PhotoPaint 12.
LANDSCAPE: Speed Paint in photoshop CS3 About 1:30 min
Logo: This is a logo for a basket team I´m working on. This is the current logo i´ve made.
Environment-01: My own Environment for poser for you. Without the fawn seen on the picture. In next time it follows more of them, if you like. DOWNLOAD And here for all non-rapidshare-users: DOWNLOAD>
LE DUCE: An ugly duce, XD. Done in photoshop cs3 . 1;30 hrs Video can be found here http://www.sharecg.com/v/6198/video-tutorial/VIDEOTUTORIAL.-1hr-30-min--LE-DUCE
archi render 42: architectural render
archi render 43: architectural render
archi render 44: architectural render
archi render 45: architectural render
archi render 46: architectural render
archi render 47: architectural render
archi render 48: architectural render
archi render 49: architectural render
archi render 50: architectural render
Mazda RX 8 01: modelled and rendered in lightwave
Mazda RX 8 02: modelled and rendered in lightwave
Mazda RX 8 03: modelled and rendered in lightwave
Mazda RX 8 04: modelled and rendered in lightwave
Ferrari Enzo 02: modelled and rendered in lightwave
Ferrari Enzo 03: modelled and rendered in lightwave
Ferrari Enzo 04: modelled and rendered in lightwave
Nissan 350z Xanavi JGTC 01: modelled and rendered in lightwave
Nissan 350z Xanavi JGTC 02: modelled and rendered in lightwave
Nissan 350z Xanavi JGTC 03: modelled and rendered in lightwave
Nissan 350z Calsonic JGTC 01: modelled and rendered in lightwave
Nissan 350z Calsonic JGTC 02: modelled and rendered in lightwave
Nissan 350z Calsonic JGTC 04: modelled and rendered in lightwave
Background 1: Fractal Background
Background 2: Fractal, Background
Background 3: Background Fractal
Background 4: Background fractal
Background 5: Background Fractal
Background 6: Background fractal
Hearts: Just a blue and one red heart. Made in 3d studio max 9 and renderd with Vray. Plus som post work in Photoshop.
archi render 51: architectural render
archi render 52: architectural render
archi render 53: architectural render
archi render 54: architectural render
archi render 55: architectural render
archi render 56: architectural render
archi render 57: architectural render
archi render 58: architectural render
archi render 59: architectural render
archi render 60: architectural render
archi render 61: architectural render
Kairi: Hi my friends, This is kairi from Osaka in Japan. (This is my first release in V4 I hope you liked my work). All Thanks to you for supporting me..
Crimson side: Hello my friends welcome to our crimson side of kairi. I hope you liked this work. Thanks.
Hawk Boy: Hello my friends, this is me in Poser with my texture face of me(Thanks to my Lumix camera). I put some Hawk tattoos in my chest and my face. I look forward to her comment from you. Thanks
Nissan 350z Xanavi JGTC 04: modelled and rendered in lightwave
Art Peice: My Art Peice
End Of The Line: lonely dark prison interogation type room
1h ZBrushing: One hour sketch in ZBrush 2.5
alien background: ... somewhere, very far away from here, skyes are pink and ice never melts... my art is http://elisheba.deviantart.com my stock is http://elishebastock.deviantart.com
forest background: ... my art is http://elisheba.deviantart.com my stock is http://elishebastock.deviantart.com
Seth's return background: Seth is back... my art is http://elisheba.deviantart.com my stock is http://elishebastock.deviantart.com
egyptian bck: eons sacred pyramyds... my art is http://elisheba.deviantart.com my stock is http://elishebastock.deviantart.com
Nadia dances II: my favorite doll...:) my art is http://elisheba.deviantart.com my stock is http://elishebastock.deviantart.com
I SUPPORT 3D ART AND NATURE: click her to view the animation! my art is http://elisheba.deviantart.com my stock is http://elishebastock.deviantart.com
Forbidden Forest: My objective for this speed-painting was to create an extremely uninviting environment in the Diablo world. It was created for a Blizzard competition.
Crater Sorceror: This speed-painting was inspired by the powerful items and weapons found in Blizzard video games. This creature causes the earth beneath him to cave way into a fiery crater. He can only be attacked at a distance and specializes in cutting off retreat paths and encircling and dividing his enemy with trails of fire.
Safety: While on a trip to China, I took a picture of this strange and eerie well. I played with idea of what could have been locked away inside it.
Girl in Pink: Based off of a glamour photo, I wanted to make a simple yet elegant image. I used Illustrator's Live Trace feature and then manipulated vector points.
Sherazade scene orig: modelled and rendered in lightwave
Two glasses: Cinema4D render of two glasses on a wooden floor..
My school class rooms: I made this classroom when I was 14 it took me 2 days to finish it still it's not a complete one coz i had to work on other projects...
My classroom view 2: I made this classroom when I was 14 it took me 2 days to finish it still it's not a complete one coz i had to work on other projects...
In memory: ... for my girlfriend "Peti". She was murdered by her husband November, 2. 2002. She was a sunshine and her 3 kids missed her so much. She was my best friend and I often cry about this useless murder. She is always in my heart and I often think about her. I am a woman ... but I love her! This picture I made a few years ago at my beginning with Poser 4. This was my first picture.
Azzure Temple: A beautiful scene taken from a demo made by Alexander Kulagin using Quest3D
River: I was testing the fur for grass and wanted to have a clearer image about how reflections would appear in this scene
Trees in the Sky: This is a abstract painting made in Photoshop.
Dancing Girl: This is a vector image made in Flash
Dogy: This is a vector image made in Flash
Eyes: This is a vector image made in Flash
mountains: look at these mountains almost look real
Simple House: Simple House
white house: white house
House Taiatela: House Taiatela
garden-dog: ....mhm... could be a hedge???
circle of cubes - wallpaper: it's not much. less is more!
house: house
house: house
house: house
eye c u: my first cs2 painting... it have my initials in the painting "IV"
?Whats in my head?: just a picture i found interesting so i decided to turn it into a weird image
under the bridge: a picture i juced up a bit!... its a shot from the bridge i live under...jk... no im not... i need money...(for booze, lol)!...please help!
Super Café and his side-kick Ugly Boy: Here is a concept of a funny super heroes team i have imagined for a webforum's artbook (that's why the logo is blurred). Unfortunately they did not retain it for the final release.
Cool Rabbit: A painting based on a pencil drawing character of a cool rabbit exposed to a nuclear waste material.
Posh Girl: juste a personal illustration.
muki and the chicken: muki dan ayam
pool: pool
house: house
isometric plant: isometric plant
hospital room: hospital room
hospital room: hospital room
house: house
hospital room: hospital room
interior: interior
BAR: BAR
BAR: BAR
BAR: BAR
coffee mug: coffee mug - the dark side of the power
interior apartament: interior apartament
interior apartament: interior apartament
box ring: box ring
HOUSE: HOUSE
maquette sculpture (work in progress): current WIP, sculpture in super sculpey, approx 50% complete, only just started adding some wrinkles etc....
Underwater Pics: Another scene from the Azzure temple that created by Alexander Kulagin by using Quest3D.
Rust: Hi there. This is and image "or part of" created for an album cover for the British Metal band "XVltr" which will be released within the next few months. Not quite completed yet as I need to get more RAM to render the full body which is all finished and waiting for render. This was modeled in Maya, then exported to Max for render in Vray. All textures and disp maps done in Painter. Disp maps were used for a more rusty mottled look. Hope you like it, all comments and crits are welcome. Dan Mist
Brainy: This was done as part of the daily sketchgroup comunity activity on conceptart.org
E.T???: this was a doddle that turned out looking a little E.Tish
Smoking Gnome: Gnome chillin with is pipe paper and jandals(flip/flops)
Dumpy: A really big baby monster...thing
Banana: Banana's
Infinity2: futuristic design to human space.
Infinity3: Futuristic design to human space.
railway-railgun: little work
FERRARI: FERRARI
HONDA CV: HONDA CV
HONDA CV: HONDA CV
HONDA CV: HONDA CV
Trebuchet: I modeled this trebuchet 3 years ago usin maya 4.5 coz i used to play age of empires...
cb-concept: this is my own concept-car! ist also my first.. so dont be so hard to me because of the mistakes
ultimate c4d 1: cube + ball... simply less
ultimate c4d 2: ball + cube.. simply less
ultimate c4d 3: ball + cube.. simply less.
ultimate c4d 4: ball + cube... nothing more
spaceball c4d 01: make your own image!
spaceball c4d 02: a ball in the ultimate space..
spaceball c4d 03: ...ball in space... little work..^^
chess-horse c4d: ...i asked: what firure should i model???
spring c4d: a spring like in cars a.s.o.
spaceship c4d 01: ..an spaceship..
spaceship c4d 02: ..an spaceship... nothing more + nothing less
space-ship with lots of space: spaceship! format: ultrawide!
railway-railgun: ...an old-fashioned railgun..
railway-railgun - dark: ...a little bit lik comic..
chillum / head of a pipe: ... do u know da hurrycane??
abstract glass-bowl: ...cant write anything...
carafe c4d 01: ...shoud i write anything?
Boarding The Train -Aliah movie scene: This is a screenshot for a trailer I've done. There's more info about the project on my website: www.darkprojectworks.com Enjoy.
JEWELRY: JEWELRY
JEWELRY: JEWELRY
getling-gun: dont try this at home!
Peace: That is the work which i used the colors that gives me peace and energy in my life i hope you like....3ds max8+Vray 1.5
The Devil's Lair: Many Thanks to: Daz3d.com V3/M3 | Renderosity.com Gargoyle -Stonemason/Skull-Terrain-Mechanismo/Zombie Texture-Mrsparky | Horns - UweG || Webshots.com Flames- fotia_77/Fire-Digidayrl | PhotoImpact.com My first time playing in the Daz3d ;o)
Angel: Daz3D|V3/Carmen V3 Kleopetra Expression|Myrell Nazgul|DM Pose FVpose02|DNA Cherub Wings Tech|LB Vinylsuit|Goblin Design - Kilgorin|Long Hair Evo-Digitalbabes|The3dZone Rose|Head Brace|lensmusic-Roses/Trees Background|Crash Hair tut by Crasher... So Happy how the hair came out.. I used smaller brushes but still used a base hair
Funky Planet: A weird side of a planet or something... I have no real idea :P
View From A Frozen Moon 01: This was the first of my series of space art images featuring views of the cosmos from the surface of icy moons. Both the gas giant planet and moon in the background were my first attempts to create realistic looking planets within Bryce. This image was created with Bryce 3D, Universe Image Creator, Glitterato and Corel PhotoPaint 8.
Near Orbit: One of my first space art images...originally I planned to include a space station in orbit above the planet but that blue horizon with the moon overhead and the stars twinkling in the distance were so perfect in their simplicity that I couldn't bring myself to obscure them. This is one of my personal favorites. This image was created with Bryce 3D, Universe Image Creator and Corel PhotoPaint 8.
Hungry Giant: The swirling accretion disk of a massive black hole dominates this image. The foreground planet, it's moon and the star they orbit are destined to meet the same fate as many of the stars in this scene...eventually falling victim to the irresistible gravitational pull of this �hungry giant�. This image was created with Universe Image Creator Plug-in, Lunar Cell and Corel PhotoPaint 12.
Border World: A spectacular view from a planet in a star system located outside and above a spiral galaxy. This image was created with Universe Image Creator Plug-in, Lunar Cell and Corel PhotoPaint 12.
Star Cluster: A compact cluster of hot blue stars. This image was inspired by a photo from the Hubble Space Telescope. This image was created with Universe Image Creator Plug-in and Corel PhotoPaint 12.
cannabis culture: - no comment -
railway-railgun wallpaper: old-fashioned starwars scene..
orbital glider: ...little bit comic.. ^^
Betty: I experimented with a few filters. This is the result. I hope you like it.
arch viz street: here is a street during the day. the grass and tree have been added afterwards in photoshop as you may have guessed!
audi a3 car: a sweet car here using 3ds max 9 and the new car paint material. The scene is supposed to resemble kind of out of this world, just as the car is!
WIP - HOUSE: Residential house
Colony1: An alien colony,Space stations
Japanese dishset 01: modelled and rendered in lightwave
midnight dreamer: my entry into the challenges over at imagine fx. theme: bump in the night i wanted to make something a little different.
little-red-riding-wolf: another of my entrys into the challenges over at imagine fx. theme: twisted fairy tales for this i combined the wolf and the little red riding hood to make a new character. the wolf has become the pattern on her clothing
Lilith: my entry for the monthly challenges over at imagine fx. theme: mythical creatures. for this challenge, i chose to do it on lilith (first wife of adam and mother of demons). i will revise this image once i get myself a tablet
awakening: my entry for the challenges over at imagine fx. theme: awakening. (drawing with the mouse is hard)
Interior Design For Modern Villa: Hello Every Body , I hope this pictures like you
1: hello
1: 1
2: 2
3: 3
Escaflowne scene C: modelled and rendered in lightwave
Sherazade scene: modelled and rendered in lightwave
muki's house - wip2406: this is muki's house. im still experimenting with the grass :)
In Heart Forever: One of my recent digital paintings expressing my emotions. Made using a Wacom Graphire tablet in PS 3 and a portfolio of photoreferences. Hope you enjoy my vision.
Feel Sad: Just a thing a made in photoshop :P .
Feel sad Miss you: Thing made in photoshop
Feel Sad Invert: Thingy in Photoshop i made
House: house
HOUSE BACK: HOUSE BACK
Skyline 2 Fast 2 Furious: modelled and rendered in lightwave
Skyline 2 Fast 2 Furious B: modelled and rendered in lightwave
Skyline 2 Fast 2 Furious C: modelled and rendered in lightwave
Winnie the Pooh, Maya 8.0 & MR sunset.: Based on Archmodel 3D template by Evermotion. Maya 8.0 Poly & Nurbs Surfaces modeling. Mental Ray Physical Sky/Sun, Global illumination and Secondary Bounces Final Gather. Mental Ray Architectural Mia Round Corners materials. XFrog Tropical Trees & Plants with Misss Fast Skin materials for the 3D vegetation. Please visit my New 3D Maya & Mental Ray Flash website at: http://www.samui3d.com Cheers...! Alex Sandri
Architectural building: here is a model that i rendered and then worked on in photoshop as an experimentation. I am quite pleased with the results! i hope you are too
Background 31: Background and Fractal
Background 32: Background and Fractal
Background 33: Background and Fractal
Background 34: Background and Fractal
Background 35: Background and Fractal
twister3: Just an unusual shapes of buildings
The hive: Basically,a human hives and a bridge
Sunset Mountain: Sunset Mountain, done with Terragen
bevis =): Bevis =)
car: hi, this is my company's work, hope you like it. Focusimage is in China
video camera: hi, this is my company's work, hope you like it.
Background 36: Background and Fractal
Background 36 Another version: Background, fractal, and Poser
ayam sori 30 june: sori chicken [ayam sori]
lava: lava backdrop i got 2 of the same backdrops in here but 1 is more lighter then the other .Make sure you view both if you want to use 1 :)
lava1: i got 2 of these in here if you want to use it make sure you view the other one one too .
tribalistic backdrop: enjoy
ALien & Preditor - Funny 1: Just a funny picture
ALien & Preditor - Funny 2: Just another funny picture
Miniped: Just a simple scene with a vehicle I saw in a comic book.
Eksotik: An dead angel suffering in somewhere...
Awaken Angel: I am angel. I am the keeper of the dreams…
Twisted Angel: I am your angel. But, a bit 'twisted'...
Fallen Angel: "What we call a fantasy But it's nothing but a key To the world that now I'm in That we call a wicked dream"
Dark Animal: A dark demonic animal. I had someone do the basic lineart for me (He gave me full rights to it,) and then I changed it and photoshoped it.
eve: babe of the week at dsa
warrior protection: she fights to keep her prize in the cage
MOAI CROWD: MOAI CROWD
MOAI CROWD: MOAI CROWD
MOAI CROWD: MOAI CROWD
MOAI CROWD: MOAI CROWD
WHODUNIT - MURDER ON THE PATIO: SO WHODUNIT? Logo & Concept © Paul Sutton 2010. Ps Postwork, Poser Pro 2010, iMac, Thanks for looking, Paul. BACKGROUND STORY:Suspect: Husband (Simon Ward) committed suicide in Fla. mansion, Orlando, USA. MIAMI — In the hours after Simon Ward died on the floor of his patio's mansion from a gunshot wound to the face, his wife was taken to the Orange County Sheriff’s office for questioning. After all, authorities said Diane Ward had told a 911 dispatcher that she had shot her husband. But documents released Tuesday show Ms Ward had her Blackberry with her in the interview room, and sent a chilling e-mail to several people, including a trustee involved in his bankruptcy case. “I hope you’re happy,” the e-mail read. “Simon killed himself this evening. Go to hell.” The 156 pages of investigative material released to the media add unusual details to the case. Ward, a 35-year-old prominent southeast developer of resort communities in five states, is charged with second-degree murder in the death of her 35-year-old husband. She has pleaded not guilty and is free on a $100,000 bond....
Vortex: abstract vortex type wall paper
MOAI CROWD: MOAI CROWD
MOAI CROWD: MOAI CROWD
SUPERMARKET: SUPERMARKET
SUPERMARKET: SUPERMARKET
SUPERMARKET: SUPERMARKET
SUPERMARKET: SUPERMARKET
BUILDING: BUILDING
SANTOS DUMONT AIRPORT: SANTOS DUMONT AIRPORT
MOSQUE: MOSQUE
work in progress: this is my current WIP.....appreciate any comments. still need to add some finishing to pilots hand, broken wing, parts of the craft, lighting, and a bit more atmospheric fogging/depth.
Escaflowne scene C orig: modelled and rendered in lightwave
Random: This is my first attempt to make a desktop poster as the meaning of my first step and the spirit of freedom in creativity and my dream as a new comer into 3D world.
Ice Pack: I watched Titanic & got carried away
me & me: A self portrait, drawn in photoshop.
Evil Angel: An angel that has been possessed by The Evil Man.
Fishlake Background: Made in 3DS Max
Golden pigeon: It's a golden pigeon i modeled using maya 4.5
Demon: Base mesh was made in 3d studio max then exported to Zbrush, detailed, exported to Blender for UV mapping back into Zbrush for more detailing and texturing, textures were also done in Photoshop, it was then exported to Max where I added the hair with Vray fur and it was then rendered with Vray, finally I did minor color correction in Photoshop.
biomechanics: my bio tech robo
biomechenics in black: My biomechanics with head
Maju Jaya Hotel: My artwork of architechtural
Frog: frog in my another dreams
house: a simple house
Window to nothing: The surreal and obsessive version of a room with a blind window. I used to live there. Made with Vue 5 and Photoshop.
andreoli: me and photoshop at 3am. insomnia i guess.
mermaid sunrise: rendered in dazstudio with post work in photoshop. red headed mermaid on the beach.
headshot: rendered in dazstudio and post worked in photoshop.
bloody look: photoshop work.
random sketches: a few pencil sketches from my personal work books
random pencil work: a few more pencil sketches
pencil sketches: some more pencil scribbles done on holiday
more character sketches: just some pencil sketches here :-)
some craft sketches: just loose pencil work here
Kitchen: Made with Rhino 4.0 and Vray. This image was used on VrayforRhino Installer. Hope you like it!
Flatlusens sista sekunder i underlivet: A picture I made for a competition on animate.se. It's supposed to show a crab ( yes, like in the stuff you get.. down there ) and this pictures ended up at 3rd place.
Background 37: Background and Fractal
Background 38: Background and Fractal
Background 39: Background and Fractal
Background 40: Background and Fractal
Airplane: Boeing 720, fully texture flying through volumetric clouds. 3dsmax
boeing 720: boeing 720
Apollo Saturn V rocket: Apollo Saturn V rocket. still from animation. Superspray fire.
Battleship: Battleship the game
nova: ...nothing to say... just some clicks...
cb-concept: it's my 1st c4d-car.... use blue-red-eyes for a real impression...
toxic glue: its a metaball in action...
ParkWIP: Render test from some of my latest work. Scene will be animated in the near future.
coffee jar: modelled and rendered in lightwave
Demoness in Flight: 2006 Poser Halloween image of a flying demoness. It was used for my personal greeting cards for the holiday.
Pics of The Blacksmith: pic of my shortfilm "the blacksmith"
pic of the blacksmith short film: pic of my short film "The blacksmith"
Mercedes 190e tuned in the dark: I made this 190e mercedes 1993 evo II and tuned it with some vinyls using maya 4.5 and photoshop for the vinyls
ipod: 3d model
drawing: character concept
character concept: character concept
Infinity: Another citystation in space.
Infinity: Another citystation in space.
Red Flares: Yellow and red flares feels like burning...
mosaic skin: this is a skin texture that i made for victoria4.0 for dazstudio in photoshop. (available in the downloads section)
Guitar: Guitar in 3ds max
F-18: F-18 in 3ds max
Spring: Incarnation of the spring
balls div cubes: -some nice wallpaper-
pc-table: its a pc-table - a desktop...
me daz and 4 am: skin texture i was working on and decided to place a blue reflection map on it. reminds me of a certain comic book. heh. oh, the skin i used is available for download in the textures section.
Sniper Rifle: Sniper rifle for game mod.
Elephant: Africa, Elephant
Retour de pêche: Sunshine, fisherman boat
Sunset: Sunset
Under the sea: What's happen under the sea ? Life ^^
Mountain Valley: a mountain valley, snow and sun
Diplodocus: Life during the prehistoric period
Star Wars - Naboo: A day in the country lakes of Naboo
beach: beach
beach: beach
chair - do fundo do coração: chair
chair - do fudo do coraçào: chair
GLASS: Render by VRay
Bogie....: My first selfmade Poser Character
See you again Part 2 ...: Poser 7 and Vue6Pro..with a little postproduction!
Master of Suspense: The best Moviemaker of crime!
the policy of the USA: rhe policy of the USA, their behavior.
President Bush:"General Aoun for president": President Bush:"General Aoun for president"
frog legs: frog legs
cadillac cien 1: cadillac cien 1
hummer h2: hummer h2,v12
Escalade limo: Escalade limo
muki, character sketch: muki, character sketch
Peugeot DevilRay: Peugeot DevilRay
salesman: salesman, this character were planed to be one of the annoyer on my short, but i decided not to use this character.
aRISEN OF spirits: I made this abstract some time ago, made in 3ds max and photoshop
Unspoken sorrow: Another abstract i made along time ago, made in 3ds max and photoshop
SWAT team: SWAT, charlies angers. this is another muki's annoyer. due to the terrorism "trend" in Indonesia, i want to made a joke from these situation. and then i created this SWAT team. the character based on stalone's "cobra", arnold's "commando" and Adolf Hittler.
Stage 01: This is being produced for a personal project about the early life of the Buddha. This piece will be shown as a stereoscopic polarized projection. There is a Red/Blue version that can be viewed in stereo. The final animation will not be in the Red/Blue format, that is only being used for ease of viewing online.
Stereoscopic Stage: This is being produced for a personal project about the early life of the Buddha. This piece will be shown as a stereoscopic polarized projection. This is the Red/Blue version that can be viewed in stereo with a pair of 3D glasses. The final animation will not be in the Red/Blue format, that is only being used for ease of viewing online. The separation may look a bit strange because the separation was calculated for a nine foot screen viewed from nine feet away.
Table Concept: A simple concept for a table that was put into production.
landscape2: if you want to see the step by step video go http://www.sharecg.com/v/9182/video-tutorial/VIDEO-step-by-step--Landscape-2
HP Pavilion DV2000HP: HP Pavilion laptop modeled and rendered in Lightwave 3d.
HP Pavilion DV2000HP: HP Pavilion laptop modeled and rendered in Lightwave 3d.
2007 Chevrolet Camaro Convertible Concept: This is 2007 Chevrolet Camaro Convertible Concept car 3d model made with 3ds max and rendered with V-ray
Catlin Fairchild: After The Party...: A tribute to Jim Lee's comic and character. It all started when I got to see the Gen 13 movie which led me to the comics and yes, I am very late to the game as far as appreciating those stories and characters goes. Consultation from EJ Morges: [link]www.pressoblivion.com[/link]
Bombs: Another piece I made awhile ago, made in 3ds max and zbrush
Hell's Cavern: Here's one of my latest, i made it for somebody personally
Un Deaux Machina: Here's my latest work, created in bryce, photoshop, and 3ds max, took several hours to make
HIP HIP: hip hop kids, in indonesia, many teenagers on the suburbs village overdress like this. and they didnt match at all.
sleepy muki: sleepy muki. this is render scene test. i am planed to use this room as a scene from my short animation, p u p , but i am decided not to use this.
Morgue_floor: Its the floor...of a hospital morgue.
Tiles_Web: Gritty tile texture created in Illustrator and Photoshop. Spotlights added to give eerie effect.
morgue_inprogress_01: Old morgue scene in the process of being redone. This was actually my very first 3d scene (actually, it may have been my second). With more experience under my belt, I decided to completely redo it, complete with original textures and more advanced lighting techniques (the latter not shown here). I intend to animate the end result, possibly with sound.
trooper: fairly rough concept sketch painter X
mothership sketch: loose sketch of a mothership design
Template: Template that ive made
Template: Template that ive made
wip: apartament: wip: apartament
wip: apartament: wip: apartament
wip: apartament: wip: apartament
wip: hotel suite: hotel suite
Template: Template that ive made .
Krystal's Heroes: My take on the Kelly's Heroes movie poster. Kelly's Heroes is one of the best movies of all time, and if you haven't seen it, you should. I strongley recomend it. Krystal and Furrette by Little Dragon Tank by thunderrenders2007 Muzzleflash by Mostdigitalcreations Lycan by Night World "Kelly's Heroes" is a Metro-Goldyn-Meyer production
Riverside Grove: Fantasy setting a grove
INTERIOR APARTAMENT: INTERIOR APARTAMENT
INTERIOR APARTAMENT: INTERIOR APARTAMENT
Vampire´s Castel: Matte Paint made in Photoshop CS2
Rays of Sun: Done with Terragen, trying to do some ray of sun.
Rays of Sun 2: Another view with Ray of sun, always with Terragen
Ray of Sun 2: Done with Terragen, Ray of Sun in another planet
mattdog productions: tag
???????: arrows
lava: none
arrow: none
HeartSpirit: Done with Apophysis, Poser and Photoshop Let's talk the Spirit of the Heart
Faerie Doors: Between real and unreal, the door for the faerie... Done with Apophysis, Poser and Photoshop
bathing house: Render by VRay
Arch Viz Dormitory: Modeled and rendered in Lightwave 3d.
Arch Viz Dormitory: Modeled and rendered in Lightwave 3d.
Business women: Vector Image made in Flash 8
me and photoshop old friends: another pic i fooled with in photoshop at 2 am. apparently i get wierd after midnight.heh.
insomnia i may have: another photoshop late night/early morning picture.made directly after the one above this one.currently 3:57am. i still am not tired and shall make more art.
HOUSE: HOUSE
Painel em Circulação: Teste de iumagem com Universal Settings
merchandising: merchandising
megalow watchs: megalow watchs
wallpaper: background that you may use as wallpaper or for your own graphics.
Rockypolis: Hi all, my recent matte-painting created upon request. Made in PS CS3, a wacom graphire tablet and finaliyed in RGB machine. A much hand painting work was performed alongside with a some fotoreferences. C&C welcome.
alon: charming
AntBot on desk: created in cinema 4d and rendered using fryrender
Peeking: rendered in Bryce 6.1 created the wall and materials.. Enjoy!
wall: me fooling around in photoshop again
the old architech of mummy: this is created using max all model are created by max hello friends i am new in this field so i very eagerly know how this artwork u like that or disllike please write comment to me thankx jaysinh rathod
moon light of jungle: that is a night scene of indian villeage.
futuristic scene of buildings: that i desing using 3dmax and i hope u like that please comment about likes or dislikes thanks
tank of future: this is the tank of future weapons in my animation story this is created using max and i will release this models in .max or .3ds format very soon that is depond on how u like or dislike plz suggest me!! urs jay
model of arnold: that is full model of arnold schwarzengger , which is created using poser 6 and 3dmax 5.1, remember that is only a fan art not a official photo of arnold if u like plz comment me...
JEWELRY: JEWELRY
JEWELRY: JEWELRY
Abstract: Made in Photoshop CS2. background that you may use as wallpaper or for your own graphics.
Abstract: Made in Photoshop CS2. background that you may use as wallpaper or for your own graphics. Enjoy!
Abstract: Made in Photoshop CS2. background that you may use as wallpaper or for your own graphics. Enjoy!
Abstract: Made in Photoshop CS2. background that you may use as wallpaper or for your own graphics. Enjoy!
GAME PROP: DHG-730 (wireframe): Semi-auto hand gun + laser sight Tris: gun 727, bullet 46
poker-chips: ...little work with cinema4d r10
surreal background I: for all surreal lovers...:)
surreal background II: ... http://queenofsheebah.deviantart.com
Laptop: Laptop Vector Image
Beetle: Vector of Beetle
morgue tiles (preview): This is a from-scratch texture I creative with Illustrator and Photoshop and an internet reference. It will be used in a 3ds MAX scene that is in the process of being rebuilt. The image is not just tileable, but completely SEAMLESS. Several layers were required to achieve the desired result.
Desert Scenery: The results of some experiments I am doing to create desert landscapes for pictures in my living room.
Desert Scenery 2: My second experimental effort to create desert landscapes for my living room.
Brooke Shields: A very old painting I made of Brooke Shields. Originally created as a 256 color PCX file using PC Paintbrush. Crude, but I had fun working with it.
egyptman: this is my new concept
Water Splash: Photoshop filtering effect
Dead city: Hi! It is my next work. I draw this figure a lot of time because I had a lot of work and no time for a long time to draw this work. Why I started to draw this figure? I do not know =) Probably all our cities will soon look as city in figure. The big cities without people. Only small children will stay hope of mankind for revival. Can be... I hope my work it is pleasant to you. Thanks!
Dancing: Dancing beauty
Desert Dance: A bellydancer in the desert.
Bosicor Building elevation: Here is the exterior shot of a Building being done for Architects www.misbahnajmi.com, for their clients Bosicor®. Modeled using the AutoCAD drafts using 3DSMax 7 and rendered using default scanline renderer and default lights with Shadow mapped and raytraced shadows. Some post editing in Photoshop. Rendered and edited as per the guidelines from the architect.
WIP - Benfica Building: building
head rough: very loose concept base sketches
twister: very loose concept base sketches for a cg challenge
tango: very loose concept base sketches for a cg challenge
spin the bottle: very loose concept base sketches for a cg challenge
cherubs: very loose concept base sketches for a cg challenge
tayyar l 7a2: FPM, free patiotic mouvement
I love life: long live GMA
Clarice: A character created based on the images I had from a book.
Tube Factory: An Abstract tube factory made in bryce 5.5, I also made a tutorial on it which will be uploaded shortly.
Grass Background: A photo-background for your personal renders
Botropotamus: This is one of a series of robot concepts I have been developing. The title of the series is Botropotamus. I start with a pencil rough then use ink, marker, conte chalk and airbrush before taking it into photoshop to add hues.
Character Design - O: Character Design done in photoshop, 2/3 hours
Sun Flower: Stylization with one image.
Sun Flower: Stylization with one image.
Sun Flower: Stylization with one image.
Sun Flower: Stylization with one image.
Sun Flower: Stylization with one image.
Flower_01: Done this completely in illustrator...
...God...: Did this in photoshop with brushes and text...
__Shhhh....: Did this in illustrator and photoshop...
_Peace_: Did this in illustrator and photoshop, Cocept: beauty never end even after death...
_profile_: Did this for Nestle...in my previous company, dont know if this was used or not but did lots of hardwork for this project...this was my first and last project in which I did cell animation for the first time and did it well...
_profile_: Again same as the other profile...
Meteor: Created in bryce 5.5 and photoshop, you can tell pretty much the concept of this one.
back to the castle: poser7/photoshop
underground city alley: this is part of my new demo reel, the image is not final at all but I open for any suggestion so feel free to give me yours! More image later! Olivier "rocket" Rousseau
You want what " when": fantasy
corkscrew: # less is more #
Cat Mech: Created in 3ds max, 6 hrs to make this is my latest piece, i'm currently working on another project
White Room: A room created in 3ds max and rendered with rtsquare renderer 1.3, Took a couple of hours this was made 2 weeks ago
another sketch: rough base sketch for composition of "strange behaviour" cgtalk competition
Interior Visualization: Bedroom: This visual is from a interior visualization of a residential project. Modeled and produced using 3D Studio Max 9 32bit and rendered using VRAY 1.5. Tweaked in Photoshop.
The Forsaken Fortress: My recently createddigital matte painting situated in about year 1420. Made using Photoshop CS3, a Wacom tablet. The canon was modeled using a 3D modeling program ZBrush v3.
Meta Balls: Made in 3ds max 9 rendered with final render this was made a long time ago, about 3 weeks ago
Power: Created in 3ds max and photoshop, 5 hours this piece is 5 months old
Mech Warrior: Made in 3ds max, rendered with mental ray i made this a year ago
Fire Flower: Created in 3ds max, simple fire flower and pipe, these models are available for download
out of this world: alian in space
staff: no description
spikey: random
Arena of Death Gladiators: My recent and final matte painting done upon request for a Slovak movie making company regarding the projec on ancient Roma, gladiator matches and so on. Created using PS CS3 and a Wacom Graphire tablet. Hope you enjoy this.
beware: castle
alian in space: alian in space
darkness: weird
nature: Raster Image
Object: Vector Image made in Flash 8
Object: Vector Image made in Flash 8
AUTOMART_SHOWROOM_3: CAR SHOWROOM,architecture 3d scene,done with maya
reception: Reception in restaurants...........hotels.....done with maya
CABIN: Office cabin
OFFICE_BOARDROOM: office boardroom
Dancing Girl: This is a vector image made in Flash
Texture: Made in Photoshop CS2.
Texture: Made in Photoshop CS2.
Texture: Made in Photoshop CS2.
Texture: Made in Photoshop CS2.
Flower: Made in Photoshop CS2.
Imperial Sentinal Arena: A castle typed-Arena for the mechs to battle. one is dead and another is about to be too. :) used 3ds max and photoshop, took a couple of hours to make
Miho: Hi everybody, I know It's be long time to add my work (sorry) because I have work in small project and it get all the time.. anyway I make decision to create a beautiful asian girl so I make little research about them and with V4 with all morphs with 2 hours and Wallah I make it. simple and clean I name her Miho (I think I fall in love) so I hope you like it like I'm.. Thanks for the comment and for the view my work and please view to full size for best view. Mohammed
Mother: The tears of a crowd of very old children I string them on a white hair I throw the wet chain into the air and wish that I had a mother No sun shines for me there was no breast that cried milk there is a tube that sticks in my throat I have no navel on my stomach Mother I was not allowed to lick any nipples and there was no fold to hide in no one gave me a name fathered in haste and without sperm For the mother who never gave birth to me I have sworn tonight I will send her a sickness and afterwards make her sink in the river Mother An eel lives in her lungs on my forehead, a birthmark remove it with the kiss of a knife even if it causes me to die Mother An eel lives in her lungs on my forehead, a birthmark remove it with the kiss of a knife even if it causes me to bleed to death Mother Oh give me strength (Lyrics ©2001 Rammstein). ______________________________________________ Sorry but I read the lyrics and go to poser to translate my idea to Image.
Vector Image: Vector Image made in Flash 8
Vector Image: Vector Image made in Flash 8
Vector: Vector Image made in Flash 8
Fibo desing: hi :)
Exterior 35: Architectural visualization exterior
Fibo desing chrom: hi :)
dream house mental ray: this is a dream house with a first attempt at mental ray lighting. it isn't great so i plan to do a new version soon
ocean realistic: this is a realistic ocean which looks really nice. got a nice sun light and ripples etc
old school market square: here is an old market square in norwich. you will notice it's simplicty! uses mental ray lighting. the daylight system is used!
realistic wave: here is a realistic wave. it can even be animated which is pretty sweet.
a throne for jagex games: this is a throne for a winter kingdom. it is a low polygon version using blender
throne wireframe for runescape jagex: this is a nice throne with low polygons. it was designed for a games company called jagex for the game runescape
weapon runescape jagex: this is a weapon that is unlike any weapon you have probably ever seen. it's kind of a cross between a spear and a dagger etc!
mediterranean sea with deckchair: this scene is by the mediterranean sea. The lighting i think is really nice and displays the deep blues that you get in the area
treasure chest: this was designed for the jagex company runescape game for a job interview! It is low polygon
open treasure chest: this was designed for the jagex company runescape game for a job interview! It is low polygon
open treasure chest wireframe: this was designed for the jagex company runescape game for a job interview! It is low polygon
Underwater Mech: This is an underwater mech, I made it a couple of months ago, One of my best when i was just starting :)
my self: my self on 2005
Beauty in Malice: landscape scene of a desert type area with a meteor about to hit
tiles in scene: Tile texture in-scene. Material not perfected, yet. Morgue-drawer surface texture is still in development--I'm a busy guy. Some monitors will need to have their display settings adjusted to display darker areas.
Walk on the Beach: I don't really have to much to say about this, just that I got the stocks from sxc.hu and that I used Photoshop CS2.
Beautiful Day: I used 4 different stocks to make this.
Hell's Gates: Made with 3d studio max 8, rendered with Vray, textured with textures from 3dTotal.com, and Photoshop for textures and post.
Interplanetary Warfare: I used 1 main stock photo and several photos of explosions and a whole lot of painting.
coffee cup set 01: modelled and rendered in llghtwave
coffee cup set 02: modelled and rendered in lightwave
Nissan 350z scanline 02: modelled and rendered in lightwave
Nissan 350z scanline 01: modelled and rendered in lightwave
Skyline 01: Modelled and rendered in lightwave. Search for "raytracer" for free models and materials.
Vector Image: Vector Image made in Flash 8
Vector Image: Vector Image made in Flash 8
Vector Image: Vector Image made in Flash 8
Vector Image: Vector Image made in Flash 8
Snow White: Recent digital painting I did. Hope you like it!
I love Vintage: -
humility: I had made this work in very short time.Modelling took my one hour and render took half hour. I wanted to display middle age-islamic design and i didn't want to add much more object to the scene.Because i wanted to hold scene's peace ambience. I hope you like...
Eyes On Me: Thanks for stop by to view my work and I hope you like it..see you later..I promise.
Is This Love: Thanks for comment from my last work I really very happy about it and I hope you like this one..
rumah muki concept: concept from muki's house
Trains: Romanian train!
Trains: romanian trains
trains: train
Wiggle chair: Frank Gehry cardboard furniture.
Beskinskism: An Ode to Beskinski
Moth: Abstract piece featuring a man made out of moth's and abstract shapes
Bird haze: Abstract piece featuring a "man" screaming into a small bird
Brain Wave: Fractal flame resembling a brain wave.
Rainbow Fire: Rainbow fractal flame.
Chrome Scythe: Playing around with reflections in Carrara. Actually one of two pictures. What do you think? ;) Phenotype 004 Scythe : SanctumArt
Chrome Scythe II: zoom in edit remove Image 2 of 2. Playing around with reflections in Carrara 5 Pro Heres another angle of my last picture, specifically looking at the hands(and scythes)of the metal monster. What do you think? ;) Credits Phenotype 004 Scythe : SanctumArt
MR GREEN: ANGER MR GREEN.POSER 6 USEING JAMES
THE POWERS OF NOMAD: THIS IS FROM MY COIMC BOOK. FOR YOR COMPUTER BACK GROUND..
THE ART OF LIGHT: NONE
Lift. Rise.: Krund
Pleasures of the corruptor: Pleasures of the corruptor
The Finder: Found
Blue Ice Dolphins: Fantasy Dolphins
Faerie: Gold Faerie
Lake View: Great View of the Stoney Creek lake in michigan
lambo: lambo
lambo: texturizing a car
lambo: texturizzing a car
interior apartment: interior apartment
Row Your Boat: Boat In a River in India
Indian Niagara Falls: Indian Niagara Falls
Reforma: Reforma de uma residência MentalRay
Sala Estar Delle Alpi: Delle Alpi Residencial
Samsung SGH-E250: This is still a WIP trying to focus on lighting and compositing. Just to keep practicing.
Ghost: Just a little test I did too see if I could match a character I saw in a movie. Please note that it's very simple, took about 5 min to model.
living room: living room
OFFICES: OFFICES
OFFICES: OFFICES
fetish: art rendered in daz studio and post worked in photoshop. i love PVC. dont you?
Pavilhao industrial Finished: Finished work about this industrial building. Day view Prédio industrial finalizado, vista diurna
Green caterpillar in Aquarium: Modeled and Rendered in Shade 9
Strawberry Moved To Tears: Modeled and Rendered in Shade 7.5
unfinished nigth view-Industrial Pavilhon: I was tri to do this night picture, but I had various issues to correct.
Red Wine: simply Red Kitchen
race-wheel: --c4d 10 used--
Dapur3: Kitchen3
Dapur4: Kitchen4
Old merman's Friendship with Fishes: The old merman is making friendship with fishes and seashells. Modeled and Rendered in Shade 7.5
Strawberry In The City: This Strawberry character is moved to tears by the usual scenery of sunset in the city. Please click image for a full-sized view. Modeled and Rendered in Shade 7.5
helmet: helmet
Warrior Lady: Done with Poser, Photoshop and Apophysis.
I love ShareCG: For the best site!
oilcolor: oilcolor
Dapur5: Kitchen5
Green Velvet Dress: Green velvet textured dress. This dress can be applied to a 3d model in post work using some tweaking.
Eat Ur Heart Out: a drawing i had for a long time and finally did something with.... i think it came out pretty crazy
Hell Donuts: This is a donut shop to which people in the most depressed day go. Please click image for a full-sized view. Modeled and Rendered in Shade 7.5
The seed of endless posibilities: Background in Vue and "seed" made in a trialversion of a software I cant remember the name of
Interior 28: Architectural Visualization Design
First room model: This is a room from the Digital tutors DVD training. I followed the instructions, but added my own twist and changes to what I like. I just finished the whole room two days ago.
Sentinel: This is my first character Sentinel. I created him 3 years agon for a RPG comic forum. In the forum we would create storylines for our characters to interact, that is when I found out I love creating and writing characters.
Ride The wind: Dopne in Bryce, Poser and Photoshop
Halloween Background: Halloween textured background
Rubix Cube1: first rubix cube model
War is coming: Hi! It is my next work. On this image I have drawn two territories. On the right you can see territory of goods and light, at the left you see territory of evil and darkness. Two boys have gone this fine day to walk in mountains and they became witnesses of army with thousand torches. It is army of darkness went to be at war in territory of forces of light. War is coming. I hope to you it is pleasant. Thanks.
elixir: will write smthg soon
Temple Inside Me: Hi, I modeling all part in 3D Studio Max, only statue isn't my model and my picture is apply on plane with alpha channel. I spent more time for post-production in Photoshop. Modeling and rendering in 3D Studio Max+Vray Post-production Photoshop Thank you Matteo Migliorini
White living-room: Hi, This is my first render with Vray I did it about may 2006. Modeling and rendering in 3D Studio Max+Vray Post-production Photoshop Thank you Matteo Migliorini
Dance with Wind_part 1: I creation this image for University exam, it's the 1 of 6... I try to pass you the emotion of wind... I modeling al forniture and material. Thankx Matteo
Dance with Wind_part 2: Oh my good... my camera foll to the ground and shoot... :D this is the second still the first image you can find here... Thankx Mat
Blue print wallpaper texture: Textured blue and brownish yellow? wallpaper. 8.5" x 11" canvas size.
Texture for background or paper for composite art: Textured brownish yellow? wallpaper. 8.5" x 11" canvas size.
Texture wallpaper background: Textured paper for backgrounds, wallpaper and scrapbooking. Many possibilities for usage.
Martian Dreams: A mirror in Martian time
Cornered Shecat: Ever get a cat in the corner?
green eyed sisters: The green eyed muses of the temple.
Back city Twins: Lovley twins models.
Married: Happy married couple danceing by themselves to thier own music.
You Dare: Warrior Princess finding her cat like familiar in the underground.
Escape attempt: Caught trying to escape , toxic angel is foiled once more.
Spooky Doll Waiting: Spooky Ball Joint Doll Waiting in her Bedroom
free Mazda RX7 for 3ds max8: !!!!! Download model here!!!!!!! http://www.sharecg.com/v/10037/3d-model/Mazda-RX7-for-3ds-max8
Estar de Apartamento: Sala de estar
Painel na sala de estar: Sala de Estar\Living
An Angel Watching Over Me: Just a lovely depiction of James in a dark mood. Created with poser and morphs, apollo hair colored black, some postwork and a cool back. I just think he has so much more appeal than we realize.
Butterfly Girl Animated Picture: Just having fun with one of my poser renders. Background was created by me in Paintshop Pro. Feel free to use her on your site.
Strange Fae: Just a pretty little 3d fairy done with Poser. You can use her to decorate your site!
Dancing in fire: Done with Poser, Apophysis and Photoshop.
Sky: Made in Photoshop CS2. background that you may use as wallpaper or for your own graphics. Enjoy!
AntBot wallpaper: well i thought i would do a wallpaper version of the AntBot so here it is 1600x1200
coffeetime I: ..design in signs...
coffeetime II: ...nothing less...
Agent Character: Simple manga type character
Metallic Humans: Used for a fashion clothes activity
Plasma TV stand: a slick style for plasma tv
Painter: painter character for a short ads
Evanescence: New artwork added to my graprhic portfolio inspired by my imaginery. Made as obvious using a PS CS3, a Wacom tablet and set of PS brushes. Enjoy!
coffeetime III: ...less...
assemblage: ..tittle assemblage..
Virtual Illusions: Desktop Wallpaper Virtual Pinups Beautiful Poser characters
RESIDENCIAL: RESIDENCIAL
Waitin' Around: A quickie piccy using my freebie Spikeish/Hiro morphs
residencial: residencial
residencial: residencial
AntBot wallpaper dark: AntBot wallpaper dark 1600x1200
AntBot wallpaper darker: AntBot wallpaper darker 1600x1200
update1: just an updated image of a work in progress :-)
update2: an updated image
update3: just an updated pic
update4: just an update here of a work in progress
updated sketch: sketch
Night Villa: Private house night shot. Modeled in Rhino, rendered with Maxwell.
3ds max motor: Just a little thing I did
Predio Residêncial: Residencial building
Saint George and the Dragon: One of my older graphics from 1991. Originally made in EGA (16 colors). Based on the legends of St. George.
Pavilhao industrial: Wip
Pavilhao Industrial Noite: WIP de pavilhao noturna
Gissa: Okej, fick ny sak igår. Så gjorde en liten inzoomad bild på det.
Gothic aiko: An image I made for a friend =)
Dreaming: Dreaming
Interior 2: Interior
Bare Feet: I have had an image of a lady putting her feet in water, it is not even close to what I finally rendered but I do like this one as well, rendered in Bryce, scene imported from DazStudio and added water, veins and cracked feet in Paint Shop. Since a few people have complimented me on my water work, I will upload a layered PSD file in the freebie section with all my water add-ons. You can download the FREE water effects I used on this image here at SareCG http://www.sharecg.com/v/10483/texture/Water-effects
Stuck in a Tyre Swing: A childrens' illustration created entirely in ZBrush3
morgue drawer detail: Detail view inside a morgue drawer. The space is lit primarily by an omni light source within the area of interest (as can be seen). The placement and intensity of this light is for my convenience only and is not part of the final lighting scheme. ALL textures used in the Morgue scene are 100% original.
The Miko: The Miko tradition dates back to the ancient eras of Japan. In ancient times, women who went into trances and conveyed prophecy or the words of the gods were called Miko. Sometimes conveying the prophecy was not enough.......
Ray Of Hope: Spread your light when there is darkness
Ton-E JUMP storyboard1: This is the draft i had drawn out for the Ton-E JUMP animation.
Anton Board Room: My First Job.
Meja1: simply design.
3d-chair: 3d-chair made in 3ds Max, rendered with Vray and postprod. in Photoshop.
Another 3d-chair: Another 3d-chair modelled in 3ds Max, rendered with Vray and postprod. in Photoshop!
A third 3d-chair: A third 3d-chair modelled in 3ds Max, rendered with Vray and postprod. in Photoshop!
Music Cube: Got this crazy idea to create something more random. The stuff in the picture is modelled in 3ds Max, rendered with Vray and postprod. in Photoshop.
Texas Hold'em Table: As a huge fan of Texas Hold'em, I decided to create a Hold'em table. Modelled in 3ds Max, rendered with Vray and postprod. in Photoshop!
Unfinished BMW M6: Just a cool vehicle I someday would like to own. Unfortunately my HDD crashed before I managed to finish it.
Ton-E WALK storyboard1: storyboard of the Ton-E WALK animation
CONDOMINIO: CONDOMINIO
Solar System: Artistic rendering of our solar system including the sun and all 9 planets.
Princess: The first pic of a new chara
Priestess: The pic of a priestess
Residencial Sarmento 02: Some little adjust.
My first concept car: this is my first concept car....
my first concept car: this is my first concept car
my first concept car: this is my first concept car...
Audi-TT: Audi-TT
barrel: barrel
coca cola-1: coca cola-1
coca cola-2: coca cola-2
Devilstan: my second concept car....i named it Devilstan
Audi TT: Audi TT with some compo
floor: interior work done for a client
Gyro: Gyro
interior: interior architectutal visualization
Road roller car-wip: Road roller car WIP.....
Moonrise 2: A late afternoon break in the cloud cover on a methane-choked planet... Created with Bryce 6.1, Universe Image Creator Plugin and Corel PhotoPaint 12. This image features my object preset "Planet 019 for Bryce 5.5/6" which is available for free download at http://www.sharecg.com/v/8362/3d-model/Planet-019-for-Bryce-5.5/6
Mystic Flower: A little faerie playing with her magic. =)
a3 dark fairy: render in daz studio and post worked in photoshop.
music: papers on a desk
Metal Guitar: Thank You for viewing! Please click image for a full-sized. This is Modeled and Rendered in Shade 9 Standard for Windows.
Girl in front of bricks: Thank You for viewing! Please click image for a full-sized view. Modeled and Rendered in HexaSuper4 and Shade 9.
Girl in front of bricks�U: Thank You for viewing! Please click image for a full-sized view. Modeled and Rendered in HexaSuper4 and Shade 9.
Old merman: Thank You for viewing! Please click image for a full-sized view. Modeled and Rendered in Shade 7.5 Standard for Windows.
Underlying Darkness: This is a photo manipulation I did back in January. The main stock was a bright tunnel which I made very dark and creepy and dirty. The Reaper sort of character was made in 3d Studio Max with the built in Cloth simulator.
project_flow: project_flow
The Road Home: Made of 5 different stocks: Tree, Road, Grass, Town and Sky.
koenigsegg ccx: The car was modeled in maya and rendered in maxwell render. www.sushant.110mb.com
porsche carrera gt: This car was modeled in maya and rendered in maxwell render
koenigsegg ccx: The car was modeled in maya and rendered in maxwell render
koenigsegg ccx: This car was modeled in maya and rendered using maxwell render plugin
porsche carrera gt: This car was modeled in maya and rendered using maxwell render
porsche carrera gt: This car was modelled with maya and rendered using maxwell render.
Old merman in Antarctica: Thank You for viewing! Please click image for a full-sized view. The old merman is sharing rice balls with a penguin. Modeled and Rendered in Shade 7.5
BACKGROUND SUROUNDED BY ALIEN'S: BACKGROUND SUROUNDED
Red Sunrise: A dull red sun rises above the surface of a frozen planet. Scant warmth from the sun raises air temperatures just enough to allow water vapor to rise into the planet's thin atmosphere. This image was created with Bryce 6.1, Universe Image Creator Plugin and Corel PhotoPaint 12. The red star is a variation of my "Deep Space 001 for Bryce 5/6" object preset which is available for free download at http://www.sharecg.com/v/10809/3d-model/Deep-Space-001-for-Bryce-5/6
JEWERLY: JEWERLY
RESIDENCIAL: RESIDENCIAL
IJN Yamato: 孙天放 工业 武器 IJN Yamato
BB-63 Missouri: 孙天放 工业 武器 BB-63 Missouri
BEAR: by 3DS Max
Dodge Challenger: A Dodge Challenger
Dodge Challenger 2: Dodge Challenger muscle car
Wip- Residencial da Pedra 01: work in progress, MAx 9 & Mental Ray
WIP- Residencial da Pedra 02: Work in progress, MAx 9 & Mray
Dead Pirate Tells No Tale: My newest addition to my matte painting portfolio for a film producer in SK. Made using a Wacom Graphire Tablet, PS CS3 extended and a personal fotoreference bank. C & C are welcome.
residencial: residencial
residencial: residencial
RD-car-wip: RD-car-wip
RD-CAR-finish: RD-CAR-finish
bottle-wip: bottle-wip
bottle-finish: bottle-finish
Devil Stan-Wip1: Devil Stan-Wip1
Devil Stan-Wip2: "This is the WIP image of my Devil Stan" You Can check the final image over hear>> http://www.sharecg.com/v/10930/3d-and-2d-art/Devilstan
Audi-Wip: Audi-Wip
Love: =)
X-mas: Made in Photoshop CS2
Flowers: Made in Photoshop CS2
Flowers: Made in photoshop cs2
Poserart:gumdrops mermaids: mermaids made in Poser
backgroundrb7: background for Poser en pcdesktop
backgroundrb8: backgrounds for Poser and pcdesktop
backgroundrb10: backgrounds for Poser and pcdesktop
backgroundrb11: backgrounds for Poser and pcdesktop
backgroundrb12: backgrounds for Poser and pcdesktop
backgroundrb13: backgrounds for Poser and pcdesktop
backgroundrb14: backgrounds for Poser and pcdesktop
backgroundrb15: backgrounds for Poser and pcdesktop
backgroundrb16: backgrounds for Poser and pcdesktop
backgroundrb17: backgrounds for Poser and pcdesktop
Rim: Another simple thing. A Rim.
yummy: birthday cake its yummy its delicious,,,,,,,
Amande pin-up: yes
Bundle: pin-up
COMERCIAL EXTERIOR: COMERCIAL EXTERIOR
BMW X5 2007/2008: This is my bmw x5 3d model made in 3ds max 8 and rendered with V-ray
Double attack: these two small blot some are two submersible ones spy, the support up are independent.
wizard: The laboratory of the wizard
saleen s7: This 3d model was made in maya and rendered in maxwell
The Last Second: Hi, this is an image that i made for a contest on the cgart.com.br site. It took the 1ª runner up and took me like three months to be made. Modeling and render on 3dsmax9, vegetation on vue6, comp and effects on shake and photoshop. The bg is painted. This is just a 1440x900 crop of the final 3k image. To see the entire image, please visit the contest thread http://www.cgart.com.br/forum/viewtopic.php?t=3866. I hope you guys like it!
Ballerina: graphite on thin yellow paper
red nude (detail): mixed medium on paper
buisness card 1: example of a buisness card i made for a recent contest
buisness card 2: another buisness card submission for a recent contest
the sense of sight: picture i made in photoshop after reading an article about a contest i had missed.
Optimus Prime: I have just modeled Optimus Prime.texturing not yet done.this is just a rendered image,using only lights.
blood cells: photoshop created picture of what i think looks like blood cells
3d Anime Char: this was the char for a game, well still in develop thought :) the poly was arround 2400,comment are welcome thanks :)
dry dock: future concept for a dry docking station
Pedavena Residencial: Apartment building
The hottest day: A design which describes the situation of being in lonely in the desert without any sources but looking at the stars in the dark sky gives you the motivation to fight every thing to get to our goal.
a garden: a design of a garden with a little flowers,water and trees
A space attack: A design of a house and garden which is being attacked by a spaceship.
somewhere behind the sea: a natural scene of the see from a high mountain
Golden head robot: A dancing robot with a golden head
Sunrise: A romantic view
Motorcycle on the coast: A beautiful scene of a Harley davidson with a boat in the background
A wonderful scene: A wonderful natural design. Have fun looking at it.
Love design: A romantic scene of a island with trees on it which covers the sunrise and a fish jumping in the air to give the more romance to the scene.
Girl of the moon: Another romantic view of a girl sitting on the moon and plays beautiful strings for the stars
msob: msob
Audi A3: This is a project I'm working on in my sparetime. I'm not finish, but I hobe it will be some day :-)
Composite House: Composite House
Wall&Edera: wall&Edera
Tower of Palaia (Pisa,Italy): Tower Palaia
hypercube: hypercube
Product_Presentation_1: Texture is downloaded from DEVIANT ART..... Rendered In vray Tools 3D max...... 5HID
Product_Presentation_2: Texture is downloaded from DEVIANT ART..... Rendered In vray Tools 3D max...... 5HID
The oldest tree: A design of an old tree which is placed on a dirt land surrounded with high mountains and the eagle gives some balance to the picture
Dominance war: winning pose: My model for dominance war II
Dominance war: beauty image: My model for dominance war II
Dominance war: texture sheet: My model for dominance war II
Dominance war: construction image: My model for dominance war II
Dominance war: concept sheet: My model for dominance war II
Dominance war: Zbrush gunner head: My model for dominance war II
Dominance war: Zbrush head: My model for dominance war II
Distant Shore 3: A hazy afternoon on the sandy shore of a shallow alien sea... This image features my object preset "Planet 024 for Bryce 5.5/6" which is available for download at http://www.sharecg.com/v/9711/3d-model/Planet-024-for-Bryce-5.5/6 Created and rendered with Bryce 6.1 and Corel PhotoPaint 12.
View From A Frozen Moon 6: An Earth-like planet rises above the rim of a crater on an icy moon. Furrows cut by melting ice from an ancient thaw mark the crater walls. This image was created with Bryce 6.1, Universe Image Creator Plug-in, Flaming Pear Glitterato Plug-in and Corel PhotoPaint 12. It features my object preset "Planet 002 for Bryce 5.5/6" which is available for download at http://www.sharecg.com/v/6751/3d-model/Planet-003-for-Bryce-5.5/6
Procession: Parachute-like lifeforms sail the wind currents in the clouds of a gas giant planet. They are drawn to the light of the sun (a rare sight) which shines through a break in the dense cloud cover. All models and atmosphere effects were created in Bryce 6.1 (heavily reworked from an old Bryce 3D file that I created in 1999). This image is 100% Bryce with no post-processing.
Fire test: Doing some fire test for an animation movie i'm currently working on. I'm going to post images from other stuff from the movie later, but here is a quick fire test I was doing.
JUMP TAIPEI LOGO - PARKOUR CREW: Jump Taipei Logo www.jumptaipei.co.cc
3DS Vray test: This is my first Vray scene, it turned out ok.
Living room DVD training: This is my first completed scene in Maya. It was from Digital Tutors training DVD Interiors. I learned alot, but they didn't include lighting for the scene until another DVD. I will use and texture and light my scene, because I added extra objects to kind of make it mine.
Lightings Test: This was a lighting test done in Brazil. It came out ok, but the shadows on under the balls I couldn't change. Really ticked me off, but at least I learned something.
Toby: ComixArt I sogni di Toby
La Sirena: ComixArt
Fate: ComixArt
Elfi: ComixArt
Ymir: Red Dawn: A spectacular sunrise above a snowbound planet... This is the first in a series of images illustrating the environments on an icebound world which I have named Ymir after the Norse god of ice and cold. This image was created with Bryce 6.1 (no post-processing). As always, your comments and suggestions are welcome.
A Cold And Lonely Place: A dim, blue star shines just barely enough to illuminate the surface of a rock-ice planet and its moon... This image was created with Bryce 6.1 with slight post-processing in Corel Photo-Paint 12
View From A Frozen Moon 7: A spectacular view of a barred spiral galaxy rising above the horizon of an icebound moon. This image was created with Bryce 6.1, Universe Image Creator Plugin and Corel PhotoPaint 12.
latex fetish: something i made for my myspace page
700 pin-up: hope you like
701 pin-up: pin-up
703 pin-up: pin-up
702 pin-up: you like
OFICINA: OFICINA
OFICINA: OFICINA
APARTAMENT: APARTAMENT
APARTAMENT: APARTAMENT
APARTAMENT: APARTAMENT
Spartan Squad Omega Logo: This is a Logo for the Bungie.net Group Spartan Squad Omega
L o n e l y: This Miki2.0 and she feel Kind be lonely because I don't play with her. All my time I play with V4 so I decision to spend time with her and this my first work with Miki2.0 and I hope you like it.
To The Silk Road: Hello my friends, this is Ali and with his best friend camel name her "Zaafranah". He plan to go to the silk road and maybe he reach china I don't know. but I know one thing. He love play music in "Aood" and travels with his best friend Zaafranah.
Mountain 1: Created with filters in psp 7
Mountain 2: The lake was created using filters from psp 7
Ocean 1: The water was created using filters from psp 7
Ocean Background 2: This background was removed to be slightly altered this is the altered version. Water was created in with the flood filter in psp.
Variation of Abstract Tile 5002106: Use my abstract tiles for inspiration. I needed a bright design for a gift card, this is what my customer bought.
Mini CD Player: Mini CD Player is Modeled using Autodesk Mechanical Desktop and coverted to IGES file.Rendering is also done with the above software.
bayside cafe: bayside cafe... 3d max render. scanline
bridge rendering: bridge rendering
mermaid water: close up of a mermaid in the water. made with daz studio and photoshop.
Eye..: Something very simple, took about 5 minutes to make. I'm bored, please give me new ideas ;P
Picnic at hanging rock: Image created entirely in Zbrush3.
Textured floral 2d skirt: 2d textured floral mini skirt - fits Victoria 4's dimensions perfectly. Can be used in your postwork quite easily. In photoshop I set my magic wand tolerance to 20% and was able to extract the skirt from the black back ground without catching any of the skirt pattern. Have fun!
Sorcery!: This image reproduce one image of Kharè a fantasy city in a gamebook of Steve Jackson
Portrait-Pearl: This is my new picture,I had spend many time for modeling and hair.hope you enjoy this
The other side: drawing and corelpainter
Old kitchen: 3Dsmax
furniture: 3Dsmax
Architecture: 3Dsmax
Fish reaching for???: Very nice wallpaper and of course a concept art...
Power of a gun: Just check the colour and position...:)
Power of a gun: Nice and powerful wallpaper...
Power of a gun: nice and powerful wallpaper
Invasion: Entry by psykon for Buenzli 15, ranked third.
kitteKats: PoserArt
Reception Area: This render done by 3dsmax and Vray, it is architectural visualization for reception area.
BJD ACORN: SCENE
bjd chocolate: scene
BJD FairyFlossy: scene
BJD sunflower: scene
Live free: A nice wallpaper with a very positive intension.Giving you the right shadow of life...
She-Devil: Credits: Victoria 2 by DAZ3D, She-Devil outfit by Planetvixens, Hair by Kozaburo.
Beautiful Lover...: A nice Desktop Background to lift the spirit of Love...
Hot Angelina...: Hot Angelina and Windows...just check this out
Red hot Car: Both 3d view and 2d view....
Lamborghini Gallardo: A very special and hot car of evertime....
Lamborghini Murcielago: Jet Black sexy car
Audi: Nice car
backgroundt1: backgrounds for Poser and pcdesktop
backgroundt2: background for Poser and pcdesktop
backgroundt3: background for Poser and pcdesktop
backgroundt4: background for Poser and desktop
backgroundt5: backgrounds for Poser and pcdesktop
backgroundt6: background for Poser and pcdesktop
Interior 01: This is the stage of a shot I am doing. It is just a WIP and will upload more progress soon.
Optical Illusion: You can stare at this for hours...
Crazy Gunplay: Lol, don't try this at home.
Mirage: The Mirage of the future space.
Mirage7: The Mirage of the future space.
Horizon X-A3: Like conventional shuttles the Horizon X-A3 has simular rocket engines only slightly more advanced but the the fuselage and wing configuration has been totally redesigned. You will notice the large winglets on the wings and the cockpit being all most like a separate module from the reast of the shuttle. This creation is available on the renderosity marketplace with many other creations Ive made. http://market.renderosity.com/mod/bcs/index.php?vendor=osiris9
The Pod Bay: This image was my contribution for the Vue Environment Competition 2007 and took around one day to complete from start to finish. It ended up as finalist and then second runner up as one of the three winning images. The biggest challenge for me was that the rules in the competition stated that no post work was allowed, which ordinary is a natural part of my pipeline. So this image is straight out of Vue's renderer. I didn't want to make just a plain landscape render, so I came up with this idea of some Alien Pods populating my environment to bring some interest and excitement into the image. The Pods are modeled in LightWave and then textured and lit in Vue together with all the other Vue assets. This was actually my first image I made with Vue. Pretty amazing software.
Destrachan: Destrachan was a personal project of mine to learn and get up to speed with ZBrush 3. This dungeon dwelling beast from the AD&D universe was modeled in LightWave 3D. Then I brought the low polygon mesh into ZBrush to sculpt all the finer details as well as painting the textures, and then back to LightWave again for rigging and rendering.
Captivated: In wonderof the light , Red is awe struck
mystery friends: hope you like it
A Son never forgets: Credits: House fo Mog Ruith Interior from DAZ3D, freebie map from renderosity. This is a very personal image. It's reflects my gratitude for my father, who taught me my first and important lesson about drawing the human head, with the simple lines drawn in the parchment. And I'll never forgot that.
Dark Castle: 2d painting i made some time ago, it is not totally finished its one of the projects which needs time and thinking
Domina Mundi: Mistress of Universe... Cloth room study in poser, postworking in photoshop a bit artistic nudity
Land on Horizon: Rendered in Poser and postworked in photoshop, a study of cartoon type of workP
Outhouse: hmm more cartoon studies
Between two Worlds: Heavily postworked Poser render...
Bad day rising: another fantasy work of mine
Captown: first artwork made in 3d.
Luna Lovegood in her sun dress: It's a 3D fanart of one of the characters from Harry Potter
Kittekatfairy: @rtwork
BJD: POSERART
Love and Soccer: A funny view about soccer rivalry ;)
Metal Ring: Thank You for viewing! Please click image for a full-sized view. This was modeled and rendered in Shade 7.5 Standard.
Metal Dragon: Please click image for a full-sized view. This was Modeled and Rendered in Shade 9 Standard for Windows.
barbarian queen: my entry for this months gnomon workshop challenge :-)
Green life...: A very bright background with a centre appearing a green twig ....very nice...
Friends forever: This picture is how unique are they in portraying themselves...
A Star To Steer Her By: Here is a render that I did with the material set I did for the SkyDome from Dystopia City Blocks 001-010 from DAZ ( http://www.daz3d.com/i.x/shop/itemdetails/-/?item=4706 a free download ) You can find this set by checking my portfolio Thank You for Looking
Cantina: 3dstudio max per la modellazione e cinema 4d per il render
House without environment: House without environment
Building - Day: Building - Day
Building - Night: Building - Night
Fibo313IllusionGon: This scene represents illusion 3d structures; The importance of this scene is the –craftiness- of this complex object, and how to understanding the paradox of the eyes reaction.(Big size 1600/1200) To view a sphere blowup preview : www.sharecg.com/v/11933/3d-and-2d-art/sphere-blowup-preview ; To purchase (buy) this scene: www.turbosquid.com/FullPreview/Index.cfm/ID/365965
sphere blowup preview: this is the sphere blowup preview of the Fibo313 Illusion Gon scene : www.sharecg.com/v/11932/3d-and-2d-art/Fibo313IllusionGon ; To purchase (buy) this scene: www.turbosquid.com/FullPreview/Index.cfm/ID/365965 ;
Picture Frame: Picture Frame for use in 2d and 3d postwork.
Picture frame: Picture Frame to be used in 2d or 3d postwork.
Picture Frame: Picture frame for 3d and 2d art, postwork.
Picture Frame: Picture Frame to be used in 2d or 3d artwork.
Illusion_Wir_01: This scene represents illusion 3d structures; The importance of this scene is the –craftiness- of this complex object, and how to understanding the paradox of the eyes reaction.(Big size 1600/1200) To view a sphere blowup preview : www.sharecg.com/v/11933/3d-and-2d-art/sphere-blowup-preview ; To purchase (buy) this scene: www.turbosquid.com/FullPreview/Index.cfm/ID/365965
Illusion_Wir_02: This is the proof that the scene is a 3d object not a 2d edition; This scene represents illusion 3d structures; The importance of this scene is the –craftiness- of this complex object, and how to understanding the paradox of the eyes reaction.(Big size 1600/1200) To view a sphere blowup preview : www.sharecg.com/v/11933/3d-and-2d-art/sphere-blowup-preview ; To purchase (buy) this scene: www.turbosquid.com/FullPreview/Index.cfm/ID/365965
Wooden Electric Guitar amp: Wooden Electric Guitar amp is Modeled using autodesk mechanical desktop.Direct rendering without touch up.
Heavy Metal Guitar: Heavy Metal Guitar modeled using autodesk inventor
gumdrops: Poser Gumdrops Hula girls
Royal Elastics Feilfri: 3d model of Royal Elastics shoe. Modeled and rendered in Lightwave 3d.
Captain Raven: A pic I did for a contest at ´rosity, a long time ago. Got a honorable mention :) P.C.
My last picture of you: Hi, Today I toke my life picture and I found the last picture of my ex-girlfriend. After a beatiful love story of 3 years she leave... All of this in september 2003. I want remember she with this picture... software: Adobe Photoshop Mat
THE CAR: WELL THIS IS A PIC OF A SCI FI CAR AND GIRL I DID A WEK AGO HOPE YOU LIKE IT..CAN BE USED AS A BACKGROUND FOR YOUR COMPUTER..
Picture Frame: Picture frame that can be used in 3d or 2d artwork.
Couple: Just another happy couple in thier country home
Toxic Angel: A Goth kat with a generally firey attitude.
Toxic Angel closeup: A goth sweety with a firey attitude
Toxic Angel relaxing: just lying around
Vizy1: The 1st of the two twins ,Vixy a sassy one
Vamp1: Dark red head Princess
Zvamp1: Vamp 1 in partial b/w
Weapon of Mass Destruction: The weapon of the Ancients
Atlantis atoll: A small Bryce sceen
Lady in park: Nice looking sweety pondering life in the park
Locked: |Locked up and being sweet to get out. or trying to be.
Millie: My wife Millie, Can never forget about her . My life long love.
Beltane: Celebrating the Sabbath of Beltane
Magical Meetign: mada for faerie wylde contest
generic male head sculpt: A work in progress of a model i'm doing in zbrush and xsi,
head 02: quarter view of the head.
body sculpt 01: A view of the front of the guy i'm sculpting
body sculpt 02: A view of the side of the guy i'm sculpting
body sculpt 03: A view of the back of the guy i'm sculpting
VILA: VILA
vila: vila
vila: vila
vila: vila
Dapur6: My new design.
Chrome Pen Holder-Can: Chrome Pen Holder-Can
Laser Battle: Futuristic battle with laser cannons.
Textured 2d skirt for postwork #2: 2d textured mini skirt - fits Victoria 4's dimensions perfectly. Can be used in your postwork quite easily. In photoshop I set my magic wand tolerance to 20% and was able to extract the skirt from the black back ground without catching any of the skirt pattern. Have fun!
Dark Princess in Opal: The Dark Princess caught in a black opal. 3d with 2d background.
THE MALLER: THIS IS A BACKGOURND FOR YOUR COMPUTER
Residencial da Pedra Final image: Final Imagem from Residencial da Pedra
T1000 Fly in my soup: created with maya soup du jour
On The Street: CD Lable i Created For My Brother thanks for viewing
Coutry House: A simple Brazilian coutry house.
Coutry house 2: A Coutry house on interior of brazil.
learning 3D Max: First model
Radial engine: my First work
avatar: avatar poser
vila: vila
waterchild: freakish child of the oceans. The result of global warming nad such. Photoshop
Rusty & Busty: Robots
Halloween1: background voor Poser or pcdesktop
Halloween2: background for Poser or pcdesktop
Halloween3: background for Poser or pcdesktop
Halloween4: background for Poser en pcdesktop
Halloween8: background for Poser or pcdesktop
HB: Learning Max
Woman Posing: Beautiful woman posing against striped background
Portrait of Beautiful Sitting Woman: Portrait of a beautiful woman sitting in a purple dress. Photoshop postwork and poser render.
Wii Remote: This is a recent render I did of my wii remote.
interior: i made in max9 just trying light setting. thanks for the free model from share cg.
faeriebackgroundrb1: background for Poser@rt or Pcdesktop
faeriebackgroundrb2: backgrounds for Poser and pcdesktop
faeriebackgroundrb3: backgrounds for Poser or Pcdesktop
faeriebackgroundrb4: backgrounds for Poser and pcdesktop
pcdesktopthemerb1: background for your desktop
pcdesktopthemerb2: background for your pcdesktop
pcdesktopthemerb4: background for your desktop
pcdesktopthemerb5: pcbackground for your desktop
pcdesktopthemerb6: pcbackground for you desktop
Fishes: Continuing the project of the spec commercial.
Waiting to be unwrapped: A Xmas image ;)
Flower baskets: modelled and rendered in lightwave
pool: This is my company's work, hope you like it
restaurant: This my company's work, hope you like it
i'm not picking that up: this is one emocional flower
Interior 30: Architectural Visualization Design
Horizons: way of living the love
into the night: she didn't know why she was being summoned to the shrine but, the call was strong.
Mountain 3: Another freebie background created with the flood effect and misc filters.
Oasis: Another freebie background created with the flood effect and misc filters.
Castle: Another freebie background created with the flood effect and misc filters.
Landscape: Another freebie background created with the flood effect and misc filters.
Waterfalls 1: Another freebie background created with the flood effect and misc filters.
Skateboard: 3D model of a skateboard created by me.
Red Alert: Sketch performed with Bryce Attach to the Twin Towers
House: Rendering in 3dmax & Vray
Evil Pumpkin: An Evil Killer Pumpkin inspired on Helloween band character...
Hole In The Wall: stone and mortar wall with a wooden window frame looking through to a white stucco interior
Wire and Window: wire mesh window in a wooden frame set in a cracked and peeling painted stucco wall
No Parking Sign: rusted and dirty no parking sign with a sticker on the lower left corner. Bolts are visible.
Chromed Grille: The chromed grille from a Chevrolet sedan.
Cement Wall: A harshly lighted cement wall with imperfections and a little dirt. Perfect as a background for your poser figure or behind a 3d model. I would suggest you create the illusion of depth of field by using lens blur in photoshop to throw this image out of focus.
Alley Intersection: Looking down a "t" shaped alley. Graffiti is visible on the brick, wood and stonework.
Courtyard With Stairs: A stone wall and stairs with a decorated stone courtyard in the foreground. I erased the sky so you could add your own a little more easily.
The Zero Wall: a high contrast purple textured wall with "zero" graffiti spray painted on.
Sandstone Wall: a cracked and distorted sandstone wall with many defects and holes. Great for pulling textures out of.
A Coven of Witches Maybe: A coven of witches, discussing what to wear for all hallows eve. All made in Daz with Freebies
s.t.o.o.l. part#1: 3dsmax, Vray
s.t.o.o.l. part2: 3dsmax, Vray
tvaggression: 3dsmax, Vray
replantation: 3dsmax, Vray
shirt-pin: 3dsmax, Vray
3dpaint: the client wanted a diferent 3d line.
nave: restauracion y reforma de una nave en un poligono industrial se restauró y se forró de chapa metalica azul.
Futuristic Car Fun: This is just something I started making out of the blue, not really something serious, was orignally a tire test for use with nCloth.
Casinha de Campo: A simple Country House, wiht a poll
MikelBikels bike: me on my bike
African earring: It started with an essay on transparancy maps on the earring (bryce) the head is poser
Halloween Graveyard: Mum's in the church... she said i could play around a wile... but not to far ! I saw those lovely pumpkins lying around this strange playground , but now it's gettin dark and strange things starts to happen here . Who's that strange man ? hope he dont see me ! Mmmummie...i'm scared !!! ............................................. Hope you like my contribution specially made for this halloween challenge, inspired on wathever i could think that is spooky, i think we all get a little spooked on a graveyard ? Aint it ? Poser Koshini 2 dressed by L33T found on evilinnocence.com, zombie is Apollo max, church also freebie but cant remember where i found it , most of the rest is poser based or mine created in Bryce5,5 . Rendered in bryce with a little photoshop postwork .
aracnophobic: halloween = Fear ? Fear ! inspired by a creature in my bathroom almost as big as thisone ! Even i as an adult still have it difficult with thes creatures ! Poser6 - vic 4 ; pretty base
wellcome to cyber city: a sci fi story..
the cyber girl: a sci-fi girl..
FLICKR PAPRIKA 3: Wallpaper-ish FLICKR brand
FLICKR PAPRIKA 1: Motion graphic like work for brand FLICKR.
FLICKR PAPRIKA 3B: Playing with FLICKR logo.
Drinking glass and pens: A simple scene of an empty glass with pens in it and beside
Office pantry design: A new minimalist pantry design, cement render flooring and open ceiling concept.
Architecture House: A new design house on town in Kuala Lumpur.
Night City: This image actually came from an animation. It was created in the year of 2003. Very old stuff, but still cool.
Bedroom rendering.: This image was done in the year of 2003, with 3dsmax 7. Very very old stuff.
OLD HOUSE SCENE: Old House, Imagination, ....... without any refrence This is my third pic, i m new in cg plz give me your comments, compliments and suggestions thanx.
Somewhere downtown of Canada: This image was composited in the year of 2005, it was a composite by using the live shot foot age as the background, and some of the buildings were digitally added later. Very old stuff.
Gangster Cadillac: Gangster Cadillac
Gangster Cadillac in scene: Gangster Cadillac in scene
Dydyo: Soft Drink pack shot
FAE: i could nt think of a name for this one
Mandly: This main point of this image was to express a kind of cozy feeling. Feel that? Pretty old stuff done in 2005.
bullman: this is my new creation,i have complet this model with in 30 hours
my mouse: This is my actual and speedy mouse!
Only a smile :): On halloween enjoy everybody!
Italian Villa: One of my works of restoration
African Dance: A poser scene with the freebie characters Grace&Jones rendered in Bryce
Green Park pool: A external pool view
green park external view: External view from a apartment building
The Photographer: It was early morning, driving to work. This gentleman decided the light was perfect for photos, and I decided he was a perfect subject. All I did was play with the light. Tools used were IrfanView and 8bf filters.
Fidelis: Another piece for my now extended BFA series.
Children of Dog: The third part to my "Pulp Mythology for the 21st century" series for my BFA show.
Return to Oblivion: My last installment to my BFA show coming up in a couple weeks.
Fall in the Garden: The second piece in my "Pulp Mythology" series that I'm creating for my upcoming BFA show. This is my reinterpretation of the fall of man found in the book of Genesis. Man has forsaken his family, nature and reason to swear allegiance to self indulgence, vanity and dogma.
Crafty Love...: This image was done as part of a conceptart.org 3CH design challenge. 3CH is a random topic generator. The topic here was "An angelic vampire casts a spell on a pot-bellied demonic alien, underground." I believe that just about says it all.
Crafty Love...: This image was done as part of a conceptart.org 3CH design challenge. 3CH is a random topic generator. The topic here was "An angelic vampire casts a spell on a pot-bellied demonic alien, underground." I believe that just about says it all.
Twilight of the Dead: Here's my latest commission I've been working on. It's a wraparound book cover for the novel 'Twilight of the Dead' by Travis Adkins which is going into its second paperback printing. The text I've added to the image will of course be replaced by something the publishers will have formatted. I was just asked to add it for display purposes. This was done in Painter 9.5 and I had ample opportunity to put my Wacom 6D Art pen to use. I've been trying to work a lot more with the figure than I had been. This was an good chance to really have fun with it since I was painting zombies. playing around with zombie-character types, various exaggerated defects and affliction, etc. The best part was just sitting down at local bar with some friends and just making sketches of zombifed patrons.
Nurse: It's another monster blah blah blah.
A fist-full of cliches: I wanted to create a tribute to all of the gritty, pulp, spaghetti westerns that I love.
The hand that feeds: his was done for an independent study through my university's art program. It's the first of a series of four pieces focused on violence.
Anarchy: A speed-painting for my independent study.
Exomechanical Entity: Strider: An updated illustration from my graphic novel which is currently in the works. The written description of the strider calls for a 25 foot tall, self-engineered nanomechanical organism. I wanted it to look like a machine trying to immitate a living animal just as it's environment might look a bit like a mechanical coral reef. I wanted a certain squid-like quality to it's appearence to suggest an aquatic grace rather than that of just a monster on stilts.
Creature concept: Strider: "...what fell from that fresh tear above, dropped without the least sign of menace. An impossible tangle of limbs struggling to make sense of itself. With a sudden convulsion, it was if it had been switched on and had immediately begun the seemingly impossible task of unfolding itself. Those limbs splayed out and a being arose between them; shaking and unsure of it's own ability to cary itself, much like a fawn after birth makes the uneasy discovery of it's inborn capacity to stand and move. This monster stood up for the first time and observed the commotion it had created, which now surrounded it, and gears of cold logic began moving, allowing it to come to it's first conclusion. We were all to be killed..."
Survival at the K-T Boundary: It's been a while since my last dino piece so I figured what-the-hell.
Baby-Blue: Another monster
Sand worm: This in an illustration that was inspired by my all-time favorite novel, Frank Herbert's Dune.
Griffin: This was done for a challenge over at CA. The object was to redesign a creature from Greek mythology. I thought it'd be cool to take aspects of the griffin and re-hash them into a new creature. I'm still not quite sure if I like those featherish quills though.
Alien: This is my humble tribute to what I consider to be the scariest (and my favorite) movie of all time; the original 1979 'Alien.' I tried with mixed results to capture the look and feel of the first movie. I tried to adhere to Giger's original design as I hated that stupid, floppy snot-fountain that appeared in Alien: Resurrection and AVP (which I hated all together). I also used a reference for Sigourney Weaver's face but like I said... There were "mixed" results.
Relic: This is a creature design piece based on Douglas Preston's and Lincoln Child'd novel, Relic. The "Mbwun", the story's antagonist, is a hybridized creature that stalks the corridors of a natural history museum. A special thanks goes out to Douglas Preston, who gave me some feedback during the design's early stages.
Self Portrait: Tails: This piece started as a digital self-portrait but somewhere along the line, I though it was starting to look too much like another one I had done. From there I just decided to have fun with it.
Hellhound: This was done for CA's thunderdome 7 challenge. It's on of three post apocalyptic mutant designs.
Self-Portrait: My latest Self-Portrait. Inspired by the great Andrew Jones.
Asswhompasaurus: just a random creature design.
Moth: This is sort of a pet creature design that for some reason I always doodle when I can't think of anything else to do.
Spinosaurus Aegypticus: A profile study of spinosaurus Aegypticus.
Dune: Self-explanitory title
haunted house: picture inspired by halloween.my favorite holiday.
comercial exterior: comercial exterior
comercial exterior: comercial exterior
1429_Bulb: Just Imigatination............came to reality through 3D Max
Dead USB: Imagination Only.............
small bakery shop (unfinished) done with Cinema 4D: hi all, this is a project about a small bakery shop, done with cinema4d. i set up a simple lighting and played with the color correction effect. ps: a little donation would help me raise funds for vray4c4d :)
Orange Planet: An orange planet with a yellow atmosphere before a field of stars.
Sea Pirate Bust (final model): This is the final model of the sea pirate bust I had been working on. Timelapse can be found here; http://www.sharecg.com/v/6816/video-tutorial/Sea-Pirate
elephant: i did this in max hope u will njoy
Maquete Administração da Escola Agroflorestal: Repartição Administrativa de uma Escola Agroflorestal em Cristalina - GO.
misty nights of the eiffel tower: misty nights of the eiffile tower scanline rendering.
office lobby: office lobby scanline rendering
commercial arcade: commercial arcade scanline rendering
Desert Island: Painted digitally, and abstract work of mine.
Embrace: Another abstract digital painting.
Austere: A desolate island, a flash of lightning, the roar of thunder, but there's nobody around to hear. Does it still make a sound?
oldwagon: old wagon, test render if particles will well with vray
special guests: mysery loves company.
Mustang-65-enviromen: model mustang 65 custom
smal bakery shop, done with Cinema 4d): hi all, this a project about a small bakery shop, done with cinema4d. i did a simple light setup and played with the color correction effect. ps: a little donation would help me raise funds for vray4c4d :)
casaamarilla: trabajo realizado desde planos de autocad
Tim Globe: Just something simple I cooked up the last hour. Made with 3ds max, vray and photoshop.
Escorial: perspectiva de alzadofrontal de un chalet ubicado en el escorial,Madrid
Marsella: planta completa 3d con muros seccionados
Marsella2: planta completa con muros seccionados
marsella3: planta 3d completa con muros seccionados
dormitorio5: fotograma inicial de barrido de camara de 15 sg
dormitorio6: fotograma inicial de barrido de camara de 15 sg
saleen s7: saleen s7 modelled in maya , rendered in maxwell render
Sin: one of many pictures i will make with halloween spirit in mind.
koenigsegg ccx: modelled in maya and rendered using maxwell render
electric turtle: lol idk just doing my thing
Metacarpal mystification: Er, kaleidoscopic hands, anyone?
Recondite dynamism: Aiko3 bewtiches and beguiles...
Halteration: Princess Akkan impedes your progress through the spaceport.
Gutterghast: An alien beast crawls about a city's underbelly, avoiding its inhabitants, and, more importantly, the light.
Meditation moon: Serolde ruminates on her next choice of victim. One of my frist ever renders
Hero Troll to the rescue!: Daz Troll conquers all!!!
Popollo: Apollo Mximus pop art
Cleo: Vicky as an egyptian leader
Brash: Work with bryce cartoon materials
On a blackboard one day, found there was...: Chalk-effect character render
Here's Johnny!: My interpretation of Jack Nicholson from The Shining
Villa: Villa
Villa - Chiesetta: Villa - Chiesetta
Villa - Chiesetta: Villa - Chiesetta
Jack O Lantern: Ok so first off the Piece was made purely in Zbrush except for the red pot he is standing in as a base, which was done in Maya. The composition was made in photoshop from Zbrush render passes. Jack O Lantern is a play on words Because actually what would a guy with a candle for a brain actually need a lantern for anyway. Thanks for inviting me to the challenge I hope you like my entry.
Modern Furniture: Modeled in Rhino 3D and rendered in 3D MAX. design and excecution copyright 2007 Paata Konashvili
Robots: my old work in sureal and scifi genre. used Rhino3D , 3D MAX.
Wine Pour: A still from an animation I made. Realflow was used to simulate the liquid, max for the models and Vray for the rendering.
Oh No, We're Too Late: Sci-Fi Fantasy of Nimaj Neb Raseac & her dragon.
Royal Elastics Feilfri: 3d model of Royal Elastics shoe. Modeled and rendered in Lightwave 3d.
Kitchen: created by 3dsmax 9 and vray
guitar: gibson sg guitar
WRIST WATCH: WATCH FROM TITAN
LAPTOP: LAPTOP MADE BY BASIC SHAPE
wrist watch: wrist watch from titan watch company in gold finish
LAPTOP: LAPTOP IS MADE WITH BASIC SHAPES ONLY
CUBE: CUBE IS MADE WITH BASIC SHAPE
SCOOTER: SCOOTER
CHAIR: CHAIR
CHESS BOARD: CHESS BOARD
Lamborghini Gallardo GT: this is my newest Lambo, a little bit GT and a little bit of my Dream.
Executive Lounge Samratulangi: Executive Lounge Bandara Samratulangi Manado
Kolam: Kolam
Backdrop: Backdrop for Telkomsel
The long road home: A dark and dangerous walk in the woods. Bryce 5.5, a few different trees, the Grey alien skinned dark and eyes given red light. Some slight post in PSPX
Lamborghini Gallardo GT 2: my work, i hope this is ok for you
interior: i did it in max 8.only i used standerd light. omni & spot were used..
exterior: this is a exterior pic hope u will njoy
fotomontagem 1: fetr
fotomontagem 2: fotomontagem
centro de pesquisa: centro de pesquisa
facade: A view from outside the building
House: A little cartoonish house I've been working on for a while.. And I'm still working on details and stuff
Aston Martin Vanquish: Made for an advertising poster, 3d Model made in 3dsMax, mental ray and photoshop.
Circus Gavin: With the memories of best times in the past he comes again one last time, 3dsMax and Mental Ray.
Grim: The grim reaper, made for an animation, rendered with mental ray, sub surface scattering for the bones,
Dark Eve: a 3d model made for the front cover of Evolution Magazine. Rendered with mental ray,.
TRICK OR TREAT: here is my entry for the contest, i liked the subject very much so i hurried up to finish :) my inspiration would be all the horror movies i've seen, and i tried to make the image suggest halloween...so trick or treat? hope u like it
Int 22: Architectural Visualization Design
Int 23: 3DIP
Saleen S7 GT-R: 3D model of Saleen S7 GT-R created by me.
Saleen S7 Twin Turbo: 3D model of Saleen S7 Twin Turbo created by me.
Saleen S7: 3D model of Saleen S7 created by me.
B-2 Spirit: 3D model of B-2 Spirit created by me.
Exterior 35: Architectural visualization exterior
Interior 33: Architectural Visualization Design
Dodge Viper GTS: 3D model of Dodge Viper GTS created by me.
Concept Camaro: 3D model of Concept Camaro created by me.
BMW M3 GT-R E46: 3D model of BMW M3 GT-R E46 created by me.
Vector W8 Twin Turbo: 3D model of Vector W8 Twin Turbo created by me.
Vector M-12: 3D model of Vector M-12 created by me.
Ferrari 355 Spider: 3D model of Ferrari 355 Spider created by me.
Porsche Carrera GT: 3D model of Porsche Carrera GT created by me.
Lamborghini Countach 5000s: 3D model of Lamborghini Countach 5000s created by me.
Lamborghini Diablo SV: 3D model of Lamborghini Diablo SV created by me.
House_02: A little cartoonish house I've been working on for a while.. And I'm still working on it.. Texturing is the next step I've planned
Green Park Living: Work in progrees - Living and dining room from an appartment
Woman and Jack.... ahhhhh: an image i made from a bunch of pictures
Saleen S7: The car was modelled in Maya and Rendered in Maxwell render
Speak: Saw a concept of this today, so I just had to modell it. Hop you like !
furniture kartini cafe & bar: project pt. sada ekartama in Kartini Cafe & Bar
lemari built-in: lemari pakaian
living room: living room
shower: shower
polideportivo2: perspectiva del alzado frontal
polideportivo3: zonas verdes
salon comedor: decoracion interior de salon comedor
I don't want to turn around: Little Jen, took a wrong turn somewhere.. It was so dark. She ran to the light to get her bearings. A rattling behind her, and something brushed her hair.. Maybe if she pretended hard enough.. It wouldn't be there.. it wouldn't be there.. Please.. don't be anything there.. Little Jen is made with: Leah Hair- with reihair textures. aiko 3, and the character package Jenna From Daz3d. James Skeleton, and Iso's little maid dress. Her terrified expression is made by aiko express, with a little help from me. Happy Halloween. :)
Playing around with Sira Black.: I couldn't help it. I bought Sira Black for my poser.. Mostly for the awesome little tarty clothes.. but I found the character irrisistable too. Picture made with : V4- sira black, clothes and Char. Halloween Gift background - Ruby T- I Love these, Thank you. Embrace Hair from Daz3d.
a photorealistic visualisation inc camera matching: An architectural visualistion created by Paul Hatton Ltd - a freelance 3d artist who works for architects. His portfolio can be found at www.paulhatton.co.uk. These types of visualizations are part of the architectural services that he provides his clients.
an interestingly designed house - arch viz: An architectural visualistion created by Paul Hatton Ltd - a freelance 3d artist who works for architects. His portfolio can be found at www.paulhatton.co.uk. These types of visualizations are part of the architectural services that he provides his clients.
Lamborghini Countach 25th Anniversary: 3D model of Lamborghini Countach 25th Anniversary created by me.
Lamborghini Murcielago: 3D model of Lamborghini Murcielago created by me.
BMW M3 Street Machine: 3D model of BMW M3 Street Machine created by me.
Toyota Supra: 3D model of Toyota Supra created by me.
Audi R8: 3D model of Audi R8 created by me.
Saleen S7 GT-R Wallpaper: Wallpaper render of my Saleen S7 GT-R.
Ferrari 355 Spider Wallpaper: Wallpaper render of my Ferrari 355 Spider.
BMW GT-R E46 Wallpaper: Wallpaper render of my BMW GT-R E46.
Lamborghini Countach 25th Anniversary Wallpaper: Wallpaper render of my Lamborghini Countach 25th Anniversary model.
BMW M3: 3D model of BMW M3 created by me.
Koenigsegg CC8S: 3D model of Koenigsegg CC8S created by me.
BMW GT-R E46 Wallpaper: Wallpaper render of my BMW GT-R E46.
Toyota GT-One Wallpaper: Wallpaper render of my Toyota GT-One.
Toyota GT-One Wallpaper: Wallpaper render of my Toyota GT-One.
Nissan Skyline GT-R V-Spec Wallpaper: Wallpaper render of my Nissan Skyline GT-R V-Spec.
Lamborghini Diablo VT: 3D model of Lamborghini Diablo VT created by me.
Pool Balls: 3D model of pool balls created by me.
Chess Set: 3D model of a chess set created by me.
Cigarette Box With Ashtrays: 3D model of a cigarette box with two ashtrays created by me.
Planet Earth: 3D model of planet Earth created by me.
Beowulf and Grendel: A recreational painting of one of my all-time favorite literary scenes. Taken from the epic poem 'Beowulf', this scene depicts Beowulf defeating Grendel.
Beowulf and Grendel's Mother: A follow to the Beowulf and Grendel piece. The story continues with Beowulf Tracking Grendel's mother to a lake and being pulled under into her lair. My idea behind Grendel and his mother is that they represented the last in a lineage of an old, isolated shamanistic clan that still worshipped the Northern European pagan deities. Their continued survival and propagation (and monstrous appearance) has since depended on a combination of inbreeding and black magic. It makes for good motivation for me as the interpreter of these characters but I don't think I could instill all that in one painting. So I've dropped hints such as the burning alter which depicts the Venus of Willendorf and Grendel's body lying on a mound of the skeletal remains of his stillborn siblings. Let me know what you think.
Mind, Spirit and Body: The first in my BFA theses series "Devine Pulp" which I intended to create an original, modern narrative using symbols and motifs derived from classical mythology and spirituality.
mug: mug
mug: mug
mug: mug
Oct 31st, 2007 - The last Trick: She knew something had gone horribly wrong with the prank she had set up in the Biochem lab...Figure in Poser, bones and mist in Bryce, post edits in PSPX.
GreatWall Model: 3D model for a poster, Made with 3dsmax, rendered with mental ray. hope you like it.
G-45: Poster made for a 3d design institute, Simple 3d models, with a strong key light, this image speaks about an uncertain future. Cold colors, rendered with mental ray.
Wind Elementalist: Just another one for my nephew.
the guardian: the guardian ---- maxon c4d10 render
Planet Mars: 3D model of planet Mars created by me.
Planet Mercury: 3D model of Planet Mercury created by me.
Planet Neptune: 3D model of planet Neptune created by me.
Earth's Moon: 3D model of Earth's Moon created by me.
Planet Pluto: 3D model of planet Pluto created by me.
Planet Saturn: 3D model of planet Saturn created by me.
Planet Venus: 3D model of planet Venus created by me.
Planet Krypton: 3D model of planet Krypton created by me.
Planet Xzureo: 3D model of planet Xzureo created by me.
Obtalistic Support Frigate: 3D model of my Obtalistic Frigate created by me.
Galactico Carrier: 3D model of my Galactico Carrier created by me.
Obtalistic Bomber: 3D model of my Obtalistic Bomber created by me.
FA-22 X Super Raptor: 3D model of my FA-22 X Super Raptor created by me.
EF-2000 Typhoon: 3D model of EF-2000 Typhoon created by me.
J-XX Razor: 3D model of J-XX Razor created by me.
Su-27 Delta Fighter: 3D model of my Su-27 Delta Fighter created by me.
FA-22 A Raptor: 3D model of FA-22 A Raptor created by me.
F-117 A Nighthawk Stealth Fighter: 3D model of F-117 A Nighthawk Stealth Fighter created by me.
ADS/N Sarnicaro: 3D model of ADS/N Sarnicaro created by me.
B-52 Stratofortress: 3D model of B-52 Stratofortress created by me.
C-130 Hercules: 3D model of C-130 Hercules created by me.
Cubic White House: A simple house with cubic white forms. Modeled in Sketchup and rendered in 3Dmax 9.0 and Mray
Cubic White House: A simple house with cubic white forms. Modeled in Sketchup and rendered in 3Dmax 9.0 and Mray
Cubic White House, at Night: A simple house with cubic white forms, Night view. Modeled in Sketchup and rendered in 3Dmax 9.0 and Mray
Gas Station Petronas: Petronas & Pertamina Gas Station in one location. Funny hah?
Saleen S7: This car was modeled in Maya and rendered using Maxwell render
Game Aircraft: 'Red Baron' (wireframe): WWI Fokker DR-1 Dreidecker (triplane) Tris: 3549
Future Land: Thanks for viewing!
Going to the Halloween Ball: Some characters fom the Graveyard have decided to stay home and have a drink,while others have chosen to just hang out.But others have decided to attend the local Halloween Fancy Dress Ball.
Earth Elementalist: A art peice of a character for my nephews game. First of four that he has chosen and will load them on here as well as my DA account
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