Hood for Apollo. Fast & easy computing dynamic cloth, UV-mapped and textured with shaders only. Because this hood computes so fast (1 sec per Frame on my machine) there is no need to make it as a conforming cloth. Fiddeling with the morphs to find a nice shape needs mutch more time.
Short tutorial: Apollo Hood - pdf/word doc tutorial
A similar hood for V4 is here: V4 Hood version 3 - poser
Don't forget to have a look at my portfolio here at shareCG. Maybe you'll find other items usfull for your creations!
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