Imrod_Shader_Demo_Shadowmap(Public release)
Last Updated:02/13/2009
Shader Author:Wang Jing
Website:rtshaders.deviantart.com
Email:wjing_a@yahoo.com
Features:
- Post effect
- 3dsmax2008/2009 viewport shadowmap
- Cubemap Image based lighting
- Diffuse,Normal map,Ao map/Light
map,Specular,Specularlever(mask),Gloss,Emissive
map,animating texture etc.
- shadermodel 2.X
Contents:
max2008 file
.fx file
.jpg file
.dds file for cubemap
Credits:
Imrod model provided by Dmitriy Parkin:www.parkparkin.com
Enviroment model provided by Marcus Dublin:www.marcusdublin.com
Cubemap within the scene modified based on this HDR from
(www.hdri-locations.com )of Thomas Suurland.
Special note:
You may use shaders and cubemap textures contained in this demo.
You may reffer to HLSL code in fx file.
The above-mentioned offers are all under Creative Commons Attribution-Noncommercial-Share Alike 3.0 License.
(http://creativecommons.org/licenses/by-nc-sa/3.0/us/)
You must credit Wang Jing(rtshaders.deviantart.com) as the author in a documentation attached to your work.
Quick recap in case you were one of the few who missed another related shader demo:
Paragalis_Shader_Demo
http://rtshaders.deviantart.com/art/Paragalis-Shader-Demo-110994545
Addition info:
shader model 2.x compatiable with ATI by here:
http://www.deviantart.com/download/112736816/Imrod_Shader_Demo_Shadowmap_by_RTshaders.zip
Extract and replace the existing fx file
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