Creating a Gladius (Roman Short Sword) Part 1 of 3 | Tutorials |
Bob Jimmy
Portfolio | Gallery | More Tutorials |Added 2 years ago
This is part one of a 3 part tutorial on how to make a Gladius, the short sword carried by Roman
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Tools: 3DS Max
Subject: Games, Materials, Modeling, Texturing/Painting
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| Comments & Responses | Post a Comment |
| narull (2 years ago) | Inappropriate? |
| It would improve the tutorial a lot if you had sound. | |
| guest (2 years ago) | Inappropriate? |
| never use booleans. | |
| Javik (2 years ago) | Inappropriate? |
| I've always used editable mesh. When i started i used edit mesh and it just became a habit. Could you explain what you mean wit the boolean thing a little more though? | |
| guest (2 years ago) | Inappropriate? |
| A bit sloppy in the modelling process. You could have easily fixed up the sword's holder (the line) by making the edge verts as booleans. Just a side question, how come you use Editable Mesh and not Editable Poly? I always use Poly because I find there are more tools making the modeling process easier, alebeit editable mesh does render faster with meshsmooth. | |
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