M5 Gens Add-On For SY The Pale One Genesis

DAZ Studio

by: sickleyield1
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Added 4 years ago

This is a free add-on to this product:http://www.renderosity.com/mod/bcs/sy-the-pale-one-genesis/92775

These were requested by a customer some time ago …

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Format: Daz Studio *.daz *.ds *.dsb, Daz Studio 4.5 ( *.duf *.dson)
Categories: Male
Usage Rights: Commercial renders OK, contents not for redistribution
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Raters : 3
Views: 1,685
Downloaded: 381

Feedback & Discuss Post a Comment
Mike Vogelsang (1 year ago)Inappropriate?
Thank you so much
Syndaryl (4 years ago)Inappropriate?
Yes, it's not a finished product, but taking you 90%+ of the way in one swell foop and 5 minutes of the computer muttering to itself is pretty sweet :)

Nice to hear about someone else using Blender! I'm experimenting with sculpting clothing in Blender thanks to your rigging system (huzzah!)
SickleYield (4 years ago)Inappropriate?
One still has to retint the lower gens area to match the upper or blend a line between them to avoid an overly "blushing" penis and testicles, but it's a much cleaner bake job than Blender does with the same models. Sometimes the blend with the body is in fact better than the original M4 gens textures, which is impressive considering the base UV is actually V4.
Syndaryl (4 years ago)Inappropriate?
No problem :)

It's a little (or a LOT) weird to use, but I've got promises from the Dev team that they're embarrassed about the controls and are trying to make it less weird.
SickleYield (4 years ago)Inappropriate?
Holy crud, it's included with 4.5Pro! THANK YOU SYNDARYL!
SickleYield (4 years ago)Inappropriate?
If it's a separate utility I'm pretty sure I don't have it, but thanks for the idea.
Syndaryl (4 years ago)Inappropriate?
Thank you for doing this, it's much appreciated!

I've found a pretty useful trick for getting the hip area mapped up with the M5 gens; there was a M4-compatible UV map posted to the DAZ3d forums, you need that.

1) Load gens
2) Switch to M4 UV maps
3) Copy 2_HIP texture from the figure to the hip area on the gens (keeping the alternate UV map loaded)
4) Use the Texture Transfer more …
artistb3 (4 years ago)Inappropriate?
"...owing to the difficulty involved in making M5 gens match an M4 skin". Just one of several examples of how M5 gens was poorly designed and executed.
mserfass (4 years ago)Inappropriate?
Thank you!

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