Shot Breakdown
00:03:12 - TOSHIBA 3D TV - All shader creation, lighting and rendering on car, and complete creation of dandelion seeds. Creation of closeup on TV, including modeling, texturing, shaders and rendering. Partial work on car/camera animation and modeling - Maya, Photoshop
00:18:18 - ORBITING TANK - Complete shot - Maya, Photoshop, After Effects
00:33:22 - RED GRAND PRIX LOGO - Complete shot, co-creator of concept - Maya, Illustrator, After Effects
00:39:22 - NEURONS - Complete Shot - Maya, Photoshop, After Effects
00:49:06 - SATELLITE COLLIDING WITH DEBRIS - Complete shot - Maya, Photoshop, After Effects, Particle Illusion
00:59:11 - LIGHT DECELERATION TUBE - Complete texturing, shader creation, rendering, and camera and light beam animation - Maya, Photoshop
01:04:08 - FLYING BEES AND BUTTERFLIES - All character and plant animation in first two cuts. Character animation of butterfly and secondary bee in third cut, as well as the camera animation in that cut - Maya
01:13:12 - MASS DAMPER SYSTEM - Complete texturing, lighting, shader creation, rendering, camera and object animation, damper rigging, partial damper modeling, compositing - Maya, Photoshop, After Effects
01:19:15 - PLANETS MONTAGE - Complete creation of all 4 planet clips. Maya, Photoshop, After Effects
01:34:21 - CHROME AND NEON WORLD -Complete shot - Maya, Photoshop, After Effects
01:48:09 - LANDING SPACECRAFT - Camera and ship animation. Ship rigging. Background starfield painting. Complete creation of tanks on the side of the ship. Up-res and tweaking of main ship textures for zoom in and to match the look to the tanks. Dust creation - Maya, Photoshop, After Effects, Particle Illusion
01:59:23 - DNA STRANDS - Complete Shot - Maya, Photoshop, After Effects
02:05:10 - COVERED F-18 PLANES IN WIND - I modeled the white plastic wrap covering for the jets, and then textured and created the shaders for everything, animated, lit, rendered and composited the shot. The background and ground are made from a few different images that I tweaked and then combined in Photoshop - Maya, Photoshop, After Effects
02:10:01 - CASINNI SPACE PROBE - I did all of the modeling except for a base smooth mesh “wrap”, which I created the crinkled gold foil shader for. I created the rest of the shot, including the camera work, texturing, lighting, rendering, camera and object animation, starfield painting and planet creation - Maya, Photoshop.
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