Bulldog WIP now with walk cycle

DAZ Studio

by: wendyvainity

wendyvainity »

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Added 1 year ago

still figuring out how to make a rigged model in DS 4.6
sharing for comments, feel free to redistribute, modify (fix even LOL!) just fun and can … more »

Format: Daz Studio 4.5 ( *.duf *.dson)
Categories: 3D Models, Animals, Characters
Usage Rights: Unrestricted use
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keke (8 months ago)Inappropriate?
very nice dog...but the front of the face is a square and the front legs aren't moving...but good job though
wendyvainity (1 year ago)Inappropriate?
walk cycle working now
is a human CMU mocap retargeted for the model, sort of works on Genesis too except arms a bit stiff.
in .duf, .gfa, and. pz2 format needs more work
wendyvainity (1 year ago)Inappropriate?
I refined a bit more, still no limits on joints but renamed them, still no real success with aniblocks though, is what I am trying to do.
wendyvainity (1 year ago)Inappropriate?
I fixed a couple more things,
he now transforms/rotates from pivot point on hip, was way off before, axis still wrong though, sorry, will work on more when I get time but usable as a low-poly prop with some posing ability

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