'Point At' Control for Genesis Eyelids. Tutorial

DAZ Studio

by: wolsey
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Added 1 year ago

This is a small Tutorial.

Genesis Eye Lids controller for Point At parameter. Same as Victoria 4!

Genesis 2(or maybe Genesis 1 and 3) with realistic …

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Format: Daz Studio *.daz *.ds *.dsb, Daz Studio 4.5 ( *.duf *.dson), PNG (.png), Other
Categories: 3D Models, Cameras, Morphs, Poses
Usage Rights: Non-commercial use only
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Raters : 2
Views: 1,990
Downloaded: 829

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Feedback & Discuss Post a Comment
pobble (6 weeks ago)Inappropriate?
I still get bad results for some angles, like looking down her nose. I can't tell if this is just a limitation of the mesh/joints or what. I was hoping this tweak might improve things.
wolsey (6 weeks ago)Inappropriate?
pobble, u no need to change G3F eyelids parameters anymore. Because its already configured by DAZ(latest version). All you can do is set Limits 'Up-Down' Rotation values to 20(default is 30) for G3F eyes. So pupils will not be outside of eyelids.
pobble (6 weeks ago)Inappropriate?
Would love an updated one for G3F. I started following the tutorial but got lost because some of the parameter names have changed (I think). Thanks.
Gendragon's 3D Freebies (5 months ago)Inappropriate?
Many thanks for sharing!
HarrySydney (1 year ago)Inappropriate?
Great work, thanks!
nobody85 (1 year ago)Inappropriate?
Thank you!
Windigo (1 year ago)Inappropriate?
Worked great on my first attempt, great learning experience, thank you!
wolsey (1 year ago)Inappropriate?
File reuploaded. Fixed scalar parameters.

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