by: ghastly

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Added 2 years ago

Since Daz Studio doesn't have a basic humanoid skeleton to assist in rigging I've made this to help take some of the tediousness out of rigging humanoid …

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Format: Daz Studio 4.5 ( *.duf *.dson)
Categories: 3D Models, Other
Usage Rights: Unrestricted use
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Raters : 4
Views: 1,259
Downloaded: 194

Feedback & Discuss Post a Comment
thelufias (2 years ago)Inappropriate?
Thank you very much
Gendragon's Mystical World (2 years ago)Inappropriate?
Thanks for sharing =)
carollee (2 years ago)Inappropriate?
Thanks for sharing =)
Malak (2 years ago)Inappropriate?
yes, very interesting but...i think we should make a kind of "T-Pose" ou "A-Pose" database...since every static mesh i can find have (almost) its very own pose (ie: 'a pose' with full open hands...'a pose' with half close hands...and so on with the 't pose')...
Rigging a full humanoid/bipede is not that hard...the problem is the hands and the more …
SuperBoomTurbo (2 years ago)Inappropriate?
Over the years I've racked up a number of transfer orphans when I find a cool model I want to put into Studio, but having one ready to go in the A-pose in sooo useful!!
RAMWolff - RAMWorks (2 years ago)Inappropriate?
Thank you for the rigging figures. COOL!
imjschool (2 years ago)Inappropriate?
These models look cool! I will check them out. I am currently trying to learn how to rig models.

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