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Arjey
(Stranger)
02/22/12 03:07 PM
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hi world


i'm one of the downloaders of the free DAZ Studio. So far I'm playing with it, and as far as I can, it is a great software! But a good software - like any other good product - is nothing, if there is no good aftersales behind it. In case of DAZ Studio: It is more than a pain in the ass, that there is no documentation a beginner really can satisfy.


I guess downloading DAZ Studio for free is a salesstrategy. playing with it should make appetite to buy additional (more or less expensive) stuff. i'm convinced, that this strategy would have a big success, if there only would be a good documentation - or even a much bigger success, if the beginner would get a sufficent support. during the past days i spent more time with searching for explanations, than with really working with DAZ Studio. what i found so far is more or less useless (old documentation, didactically a horror or other reasons) I know, writing a good documentation is expensive and something nearly nobody likes. at least most of the programers around the world don't like this job - or they are not able to do it. they want to write programs, not boring documentations. i know what i'm talking about - i'm a programer by my own Smile 


Talking about DAZ Studio: a brief look at the videos provided by DAZ people shows what i'm talking about - there are only very few good ones out there.


or pressing the help button in Studio... do i have to say more?


even the support is a joke - i'm waiting for answers, and waiting and waiting... 


it would not be the first good product what dosn't get the success it deserves, because aftersales in fact is not existing...


okay, although there is no traffic in this forum - i try to get answers here (not knowing whereelse i can ask...)


1. i saw a video (one of the better ones!) about the shader mixer. everything works fine, but there is a tiny little thing, i don't get to run: in the video the rendered figure was seen in the viewport - i guess there it is, with the changed surface, useable like any other figure in the viewport.


I only can see the changes on the surface of the figure when i click the render-button. but than i get a new window with a static picture.


Where is my fault, what do i have to do, to see the made changes on the figure in the userport? 


2. how can i save a character with all additional stuff i added to it (like hair, clothes...), so that i can load it completely in one step? - so far i'm able to save a naked body with the changes i made to it, but hair, clothes... i have to add after loading the character itself.


3. perhaps more or less the same theme: I built a simple, static furniture out off the primitives in studio. how can i save this as a unity?


Is there anybody out there in the world able and willing to help me? Smile


thanks in advance for it! (and sorry for my humbling english!)


Arjey


 





quicktech
(Stranger)
02/23/12 10:41 AM
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Hi Arjey,


Welcome to the world of DAZ Studio. Here are some answers to your questions:


After you have everything you need in a scene click File - Save As - Scene...


Everything you have will be saved into the name you give for that scene. When you build a different scene you can load any other previously saved scene into the new scene. this way you can save individual characters, evnvironments and props as individual scene files. There is more to this of course. I save props as Export... Wavefront Object so that I can import them later with drag and drop into the DAZ interface.


Watch all the youtube.com videos on DAZ Studio. Download all the tutorials available here on sharecg.com.


Good luck and happy rendering!





Arjey
(Stranger)
02/25/12 03:31 AM
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hey! - and many thanks for your reply!


you did not mention the tutorials available on the daz-site. 


for example: hexagon beginner' tutorial: click on it - dead end


next tutorial: something with an arc: existing, but the pictures inside are not. therefore extremely helpful, especially since this tutorial obviously was made with an older version (so another UI) ...


the same with studio tutorials...


but talking about the you tubes... i think i watched dozens of it, some several times. but in my opinion most of those are not really helpful - also made with  an older version, didactically bad (f.e. a tutorial about the shader mixer starting with, i guess, 10 bricks...)


somewhere i said, that 'try and error' is something i like, but doing it all day long and for many days is not so funny... 


greetings!


 


Arjey


 





AdrienK
(Stranger)
03/08/12 04:57 PM
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Another thing you can do is go to the Daz Studio Discussion group in Daz forums.  Sometimes people may be discussing the issues you are interested in.  You can also post specific questions.  Hint: be sure to make your subject line specific enough grab someones attention.  Also use the search feature to find if it is already being discussed before posting.  Group moderators are there to help.






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