Application Specific
   >> Pixologic ZBrush
Thread views: 114856 View all threads**

max3d
(Stranger)
06/15/07 04:34 AM
Re: some zbrush work- two heads [re: BloomPix]Report this article as Inappropriate to us !!!Login to Reply

honestly i would say no there is no easy way to do this, from how i have seen zbrush work when you have to start placing the model in the first place (disclaimer: i could be wrong here and if so someone will most likely come and correct me, but i think you are going to have to place each part manually using the akward (imho) move and scale tool). i would prob become really lazy at this point  and merge those suckers into one mesh before importing and leave some of the detailed parts as subtools




Entire thread
SubjectPosted byPosted on
*some zbrush work- two heads max3d   06/15/07 03:49 AM
.*Post deleted by ibsystems iceftimat   10/02/08 10:46 PM
.*Re: [censored] enlargement vitamin [censored] cheap [censored] MatrixWorkz   11/24/08 05:15 PM
.*Re: [censored] enlargement vitamin [censored] cheap [censored] ibsystems   12/06/08 03:49 PM
.*Re: some zbrush work- two heads raytracer   06/15/07 06:38 PM
.*Re: some zbrush work- two heads BloomPix   06/15/07 04:15 AM
.*Re: some zbrush work- two heads artzealot   07/22/10 01:00 AM
.*Re: some zbrush work- two heads max3d   06/15/07 04:23 AM
.*Re: some zbrush work- two heads BloomPix   06/15/07 04:27 AM
.*Re: some zbrush work- two heads max3d   06/15/07 04:35 AM
.*Re: some zbrush work- two heads BloomPix   06/15/07 08:48 AM
.*Re: some zbrush work- two heads jakeheller   06/15/07 11:30 AM
.*Re: some zbrush work- two heads max3d   06/16/07 12:42 AM
.*Re: some zbrush work- two heads BloomPix   06/15/07 12:38 PM
.*Re: some zbrush work- two heads max3d   06/15/07 04:34 AM
Jump to

 

GENEQ



© 2024 Internet Business Systems, Inc.
670 Aberdeen Way, Milpitas, CA 95035
+1 (408) 882-6554 — Contact Us
ShareCG™ is a trademark of Internet Business Systems, Inc.

Report a Bug Report Abuse Make a Suggestion About Privacy Policy Contact Us User Agreement Advertise