The Mountain Making Of


In this tutorial, I'll try to explain some simple techniques that I used in this work. So this is not a step-by-step tutorial, it�s just an overview about some tips that you can use in your works.

I used Vue 5 Infinite for modeling and textures, and Photoshop CS 2 for some adjustments.


I always liked natural landscapes, and for that reason I started using Vue software, because you can make any landscape that you can imagine. You can choose images to help you, like this one:


Modeling And Textures:

In Vue 5 Infinite program, I started a new project with Copenhaguen environment:


Then I created a Standard Terrain, and used the effect tool (using Fluvial Erosion, Stones and Grit effects, but you can use whatever you want) to make some definition. To finalize the terrain, I doubled the resolution, clicking on the x2 bottom.

This is how my terrain looks like:

The material of the terrain is the same of the ground, to make a uniform looking.

The type is a mixed material using Spring Forest material and Ancient City Ruins, on the EcoSystem tab material. You can mix some materials you liked, it's very easy and fun.

What I did was apply this material to the terrain object and to the ground. Some trees are automatic generated, because of the material, but you can put more trees, if you want to:

What we have to do now is just move and rotate the camera around the scene, to get a good angle:

Tip : You can use the box on the right of the screen to select the objects in the scene:


Well, working in Vue software is that simple. You can export your scene to 3DStudio Max (.3ds) or to LightWave (.lws) if you want. I particularly love 3DStudio Max, but work in Vue is very easy, because there is so many objects already done.

If you want to finish your work in Vue, like me J , it�s time to get a great render.

In the Render Options, select �Ultra� in Preset Render Quality, and in Aspect Ratio "Standard PC (4:3)" and "1024x768" resolution. Now just name the current file in Render Destination and select .jpg extension with max quality and click Render.

The render process can take several minutes or hours.

Now let's to the Final Step!

Open the image you rendered on Photoshop, and make a new layer (Ctrl+Shift+N), named "clouds". Select the Brush Tool, and turn the mode to Dissolve, Opacity 50% and Flow 25%. Pick a color (not too whitey), like "ececec" and paint the bottom of the image. Change the color to a little darker grey and paint a little bit:

Now apply a Gaussian Blur with a 25 pixels radius:

Now select the clouds layer and add a mask layer. Now just select the Gradient Tool and paint like the picture below:

Now it's time to make some special effects.

Select the clouds layer and press Ctrl+E to merge the layers. Now Duplicate the layer merged and change to Screen. Go to Image > Adjustments > Brightness/Contrast and decrease the Brightness and increase a little bit the contrast. Don't let it too dark and not too bright. Now apply a Gaussian Blur with a 6 pixels radius in the entire layer, to make some definitions.

Now duplicate the First layer (Background) and turn to Multiply. On the opacity box, put a value between 35% and 50%.

Now just add the "Black Tabs" and your copyright to finalize the work.

Here is mine:

If you have some question to make or anything, feel free to send me an e-mail!

And I want to apologize my English, wich is not that good.

Luis Ramos (




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Added 13 years ago
In this tutorial, I'll try to explain some simple techniques that I used in this work. So this is not a step-by-step tutorial, it's just an overview about … more »

Tools: Adobe Photoshop, Other
Subject: Lighting, Materials, Modeling, Rendering, Texturing/Painting
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