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09/15/13 09:51 AM
SCULPTED PRIM Report this article as Inappropriate to us !!!Login to Reply

I would like to ask if are are able to creat sculpted prim from these 3d models and any future new ones.. i just got started in 3d modeling ( human models and furnitures(livingroom stuf).i did saw the export convertions..mostly like dae helps kinda to use my model (in a grid for example) but as some viewer do not see mesh i would like to try to get the sculpt map from whatever i creat and import it so every user can see it..

i know importing mesh can be a pain in the a$$ but sculptes have been working fluently since 2006 in grids..

so i just wonder how can i posibly creat the map from the objs/3ds/dae files that i save...

ps:i hope i made some sense lol


(sorry if i was off the topic,first time i text in this forum) ^_^

09/17/13 07:39 AM
Re: SCULPTED PRIM new [re: djjenny]Report this article as Inappropriate to us !!!Login to Reply

Hi djjenny,

Are you hoping to use the prim in Second Life?

I used to play SL but havnt recently, so things might have changed a bit. I used to put things together in Wings3d and then play around with the exported maps in gimp or photoshop.

Blender has some plugins that might do this also- check out the second link below.

To save you using all your L$ when uploading to SL there is ( or was) a beta testing grid that you can login to when entering SL. You can test your maps there before uploading to SL.

Here are a few links that should be useful.

Ac3d prims guide -

And the links to the software - 

Hexagon latest version -

Ac3d latest version -

Wings3d latest version -

Gimp _

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