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04/25/13 07:19 AM
hexagon not accepting Bryce image textures Report this article as Inappropriate to us !!!Login to Reply


I am a big fan of Hexagon and love the ease of use for modeling… I go there often for making my own OBJs for use in Bryce… I lately made a cornucopia by making a line helix and then thickened it… and Voilla! cornucopia which I took into Bryce for an image I’m working on…. I tried to apply an image texture to the cornucopia… but instead of the basket weave image texture, it was a simple base color… I had created another model in Hex and I had the same problem…. The procedural textures were applied with no problem… but the picture image textures don’t.. Is there something I need to click in Hex to remedy this…or is it just the way it is?
The other time I encountered this I made a model with a cone and an extruded shape… I grouped them and exported them as OBJ and then in Bryce I applied a scale image texture and the extruded part accepted the scale image texture and the cone part did not it was again just a basic plain color…

I have made several models in Hex... with no texture applied in Hex... I have taken these unmapped models into Bryce and have applied Bryce's procedural textures but have had glitches in trying to apply a picture image texture....  Many of my models are available here on ShareCG...  Weird.



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