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02/16/12 08:44 AM
cmiVFX Releases New Motion Graphics Initiative Usi Report this article as Inappropriate to us !!!Login to Reply

cmiVFX Releases New Motion Graphics Initiative Using Houdini As The Core!

High Definition Training Videos for the Visual Effects Industry


Princeton, NJ (February 16th, 2012) – cmiVFX has released their first video of the brand new Motion Graphics In Houdini training series. This first video will be to test the desire for artists that want to see more of this growing trend of data connection style graphics in the motion graphics and design industries. Typical usages range from flashy opening film credits to data driven statistic animations. This new trend has been emerging over the last few years and has been becoming more and more popular. Houdini gives the user the ability to control data driven graphics interactively with computer input devices for live presentation style graphics as well as high resolution renders for critical pixel scrutinization.


Short Description - CONNECTIONS

Houdini is not just for visual effects. With the availability of Houdini for all platforms and the variety of training materials now available, Houdini is making headway into the world of motion graphics.  The procedural nature of Houdini, combined with its powerful dynamics system, make Houdini an important player in visualizing data and allowing graphic artists to express themselves in new and powerful ways.  In this tutorial series we are going to look at a current design trend - data connections -  and build a procedural system in Houdini to accomplish this task while harnessing all the additional benefits Houdini has to offer.  We'll learn how to draw connections between relational points of data (in this case, by proximity), create text readouts of the data, and combine this system with Houdini's dynamics network.  At the end of the tutorial, the viewer will know how to create a reusable digital asset to handle this effect, and hopefully learn a few new tricks along the way!



This video is going to be the gateway for cmiVFX to open up to new markets outside of the standard high end visual effects and computer graphics vertical markets by adding motion graphics design videos to its library. Seamless transition will be achieved for those migrating from film and gaming to broadcast media.


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