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08/06/16 05:02 AM
Re: Poly Count Problem [re: 3dgreg]Report this article as Inappropriate to us !!!Login to Reply

A low poly model works perfect (even in games) if the polygonflow/topology is good and it has good bump-/displacement-/normal maps. Software may support you while constructing the mesh, but mostly you have to reconstruct the polygonflow „by hand“. Especially if you can't use displacement-maps without a high poly mesh (depends on the render-engine).

To get more info about polygon-topology and polygonflow, search Google with "polygon flow tutorial".


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SubjectPosted byPosted on
*Poly Count Problem 3dgreg   07/24/16 11:14 AM
.*Re: Poly Count Problem adp__   08/06/16 05:02 AM
.*Re: Poly Count Problem Josea   07/26/16 09:28 AM
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