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exilea
(Stranger)
03/10/08 03:28 PM
Re: Animating running/walking to standing transiti [re: dadchamp]Report this article as Inappropriate to us !!!Login to Reply

Holy crap, I think I figured it out! I set the Walk Path, then moved the character to then end and set the keyframe with the same standing pose, then went into Walk Designer, set up the walk, Checked the 3 boxes and told it to overwrite the Base Layer. Worked perfectly...this time anyway!






Entire thread
SubjectPosted byPosted on
*Animating running/walking to standing transition exilea   03/09/08 03:18 PM
.*Re: Animating running/walking to standing transition DavidJHanna   03/09/08 04:43 PM
.*Re: Animating running/walking to standing transiti exilea   03/09/08 06:22 PM
.*Re: Animating running/walking to standing transiti dadchamp   03/10/08 04:43 AM
.*Re: Animating running/walking to standing transiti exilea   03/10/08 07:10 AM
.*Re: Animating running/walking to standing transiti dadchamp   03/10/08 07:20 AM
.*Re: Animating running/walking to standing transiti exilea   03/10/08 08:11 AM
.*Re: Animating running/walking to standing transiti dadchamp   03/10/08 08:23 AM
.*Re: Animating running/walking to standing transiti exilea   03/10/08 12:36 PM
.*Re: Animating running/walking to standing transiti DavidJHanna   03/10/08 12:25 PM
.*Re: Animating running/walking to standing transiti dadchamp   03/10/08 12:34 PM
.*Re: Animating running/walking to standing transiti exilea   03/10/08 01:01 PM
.*Re: Animating running/walking to standing transiti dadchamp   03/10/08 01:06 PM
.*Re: Animating running/walking to standing transiti exilea   03/10/08 03:28 PM
.*Re: Animating running/walking to standing transiti exilea   03/11/08 04:35 AM
.*Re: Animating running/walking to standing transiti DavidJHanna   03/09/08 11:23 PM
.*Re: Animating running/walking to standing transiti exilea   03/10/08 07:05 AM
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